Player Matchup

Ravana
Ravana
Brunoact237
Ravana
Level 115
God Stats
2W - 2L
1,697 SR
Queue Stats
49W - 57L
1,437 Elo+
Party 3
Cliodhna
Cliodhna
ElProfessor_TV
Cliodhna
Level 41
God Stats
5W - 9L
1,537 SR
Queue Stats
16W - 31L
1,366 Elo+
Party 2
Baron Samedi
Baron Samedi
TheAnikilator51
Baron Samedi
Level 125
God Stats
0W - 3L
1,537 SR
Queue Stats
50W - 50L
1,456 Elo+
Party 3
Jing Wei
Jing Wei
gribouille31210
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,294 Elo+
Party 2
Chaac
Chaac
kennykill777
Chaac
Level 14
God Stats
3W - 8L
1,355 SR
Queue Stats
8W - 24L
1,294 Elo+
Party 2
Team Averages
Level 62
1,525 SR
1,369 Elo+

VS

Team Averages
Level 73
1,509 SR
1,470 Elo+
Sol
Sol
Emerald-smoke420
Sol
Level 67
God Stats
12W - 16L
1,428 SR
Queue Stats
194W - 222L
1,460 Elo+
Solo
Achilles
Achilles
Lantharès
Achilles
Level 65
God Stats
16W - 16L
1,616 SR
Queue Stats
183W - 170L
1,480 Elo+
Party 1
Bacchus
Bacchus
RealMarcus
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
azademille
Jing Wei
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 136L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
cleano1996
Sylvanus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 134L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 0 / 0
6,674
556
7,620
10,053
6,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
12
1 / 3 / 1
6,173
514
6,592
13,425
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TheAnikilator51
Baron Samedi
11
0 / 2 / 0
6,218
518
4,905
9,836
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
9
0 / 2 / 0
5,019
418
2,885
5,820
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
4,825
402
2,529
7,893
6,106
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,845
654
5,607
7,785
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Lantharès
Achilles
13
3 / 0 / 0
6,796
566
7,349
11,914
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
RealMarcus
Bacchus
11
1 / 0 / 3
6,101
508
5,670
10,822
10,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
azademille
Jing Wei
12
3 / 0 / 1
7,226
602
4,759
3,020
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
cleano1996
Sylvanus
13
0 / 1 / 1
7,659
638
8,055
12,027
9,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
0
0
1
L
Cliodhna
1
3
1
0.5
W
1
1
1
1.5
W
Achilles
Lantharès
Achilles
3
0
0
3
W
Bacchus
RealMarcus
Bacchus
1
0
3
2.5
L
Baron Samedi
TheAnikilator51
Baron Samedi
0
2
0
0
W
Jing Wei
azademille
Jing Wei
3
0
1
3.5
W
Sylvanus
cleano1996
Sylvanus
0
1
1
0.5
L
Jing Wei
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
31,440
47,027
Taken
45,568
23,726
Mitigated
30,065
20,353
Healing
23,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,620
2,562
0
6,474
10,053
6,279
0
6,039
4,014
0
52,824
L
Cliodhna
6,592
1,072
0
7,389
13,425
4,546
0
1,371
12,054
0
49,084
W
5,607
1,105
0
3,911
7,785
2,981
1,193
3,102
4,683
63,545
8,688
W
Achilles
Lantharès
Achilles
7,349
2,654
0
8,760
11,914
5,604
0
1,513
10,401
0
57,087
W
Bacchus
RealMarcus
Bacchus
5,670
557
55
2,955
10,822
10,456
0
0
10,822
24,800
1,828
L
Baron Samedi
TheAnikilator51
Baron Samedi
4,905
232
0
3,907
9,836
4,884
0
5,278
4,558
42,869
1,803
W
Jing Wei
azademille
Jing Wei
4,759
2,960
115
1,598
3,020
1,177
532
0
3,020
0
46,054
W
Sylvanus
cleano1996
Sylvanus
8,055
2,369
84
5,698
12,027
9,847
0
0
12,027
50,683
14,603
L
Jing Wei
2,885
2,297
0
1,318
5,820
1,911
0
1,726
4,094
0
22,396
L
2,529
160
0
1,265
7,893
6,106
0
3,202
4,691
0
18,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
35,627
322
Minions Killed
433
0
Camps Cleared
0
1,289,027
Distance Traveled
1,241,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,674
556
104
9
0
257,517
0
L
Cliodhna
6,173
514
78
7
0
280,717
0
W
Sol
7,845
654
126
11
0
222,831
0
W
Achilles
6,796
566
78
7
0
321,319
0
W
Bacchus
6,101
508
21
2
0
249,844
0
L
Baron Samedi
6,218
518
77
6
0
249,868
0
W
Jing Wei
7,226
602
101
8
0
241,346
0
W
Sylvanus
7,659
638
107
9
0
205,702
0
L
Jing Wei
5,019
418
38
3
0
246,843
0
L
Chaac
4,825
402
25
2
0
254,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role