Player Matchup

Fenrir
Fenrir
BuhsBugado
Fenrir
Level 50
God Stats
3W - 7L
1,417 SR
Queue Stats
28W - 41L
1,369 Elo+
Solo
Bacchus
Bacchus
JokicsBurnerAcct
Bacchus
Level 88
God Stats
2W - 0L
1,612 SR
Queue Stats
20W - 20L
1,308 Elo+
Solo
Tiamat
Tiamat
ZombyGod23
Tiamat
Level 156
God Stats
29W - 35L
1,432 SR
Queue Stats
243W - 240L
1,416 Elo+
Solo
Team Averages
Level 98
1,487 SR
1,365 Elo+

VS

Team Averages
Level 51
1,513 SR
1,271 Elo+
Neith
Neith
Blitz88
Neith
Level 59
God Stats
51W - 48L
1,492 SR
Queue Stats
206W - 207L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
SMOKINxWOODS
Sun Wukong
Level 66
God Stats
12W - 7L
1,780 SR
Queue Stats
352W - 377L
1,368 Elo+
Party 1
Poseidon
Poseidon
Vronem3408
Poseidon
Level 27
God Stats
7W - 15L
1,267 SR
Queue Stats
46W - 62L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuhsBugado
Fenrir
16
6 / 1 / 7
11,436
762
7,909
10,961
6,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 2 / 10
12,009
801
9,391
9,152
12,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
ZombyGod23
Tiamat
18
5 / 1 / 7
12,271
818
16,302
11,865
9,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blitz88
Neith
13
0 / 6 / 2
9,046
603
7,996
13,229
4,747
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SMOKINxWOODS
Sun Wukong
14
2 / 6 / 2
10,161
677
6,821
15,005
8,909
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Vronem3408
Poseidon
15
1 / 5 / 2
9,848
657
4,920
9,994
3,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
3
4
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Blitz88
Neith
0
6
2
0.17
W
Fenrir
BuhsBugado
Fenrir
6
1
7
9.5
W
5
2
10
5
L
Sun Wukong
SMOKINxWOODS
Sun Wukong
2
6
2
0.5
L
Poseidon
Vronem3408
Poseidon
1
5
2
0.4
W
Tiamat
ZombyGod23
Tiamat
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,602
Damage
19,737
31,978
Taken
38,228
27,634
Mitigated
16,723
6,437
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Blitz88
Neith
7,996
3,171
0
2,108
13,229
4,747
627
7,393
4,583
0
30,002
W
Fenrir
BuhsBugado
Fenrir
7,909
758
0
1,018
10,961
6,042
0
1,642
9,319
0
40,078
W
9,391
394
0
718
9,152
12,585
91
1,487
7,665
42,539
1,819
L
Sun Wukong
SMOKINxWOODS
Sun Wukong
6,821
815
346
807
15,005
8,909
526
8,587
4,532
0
25,157
L
Poseidon
Vronem3408
Poseidon
4,920
1,042
147
346
9,994
3,067
382
4,905
4,252
28,613
221
W
Tiamat
ZombyGod23
Tiamat
16,302
180
328
4,373
11,865
9,007
590
1,821
10,044
50,598
2,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,716
Gold Earned
29,055
213
Minions Killed
136
0
Camps Cleared
0
860,763
Distance Traveled
798,078
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,046
603
47
3
0
253,149
0
W
Fenrir
11,436
762
53
4
0
305,982
4
W
Bacchus
12,009
801
65
4
0
279,462
0
L
Sun Wukong
10,161
677
33
2
0
279,709
5
L
Poseidon
9,848
657
56
4
0
265,220
0
W
Tiamat
12,271
818
95
6
0
275,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role