Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KillaKingVeltHD
Cabrakan
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 364L
1,521 Elo+
Solo
Ganesha
Ganesha
Lip Splitter
Ganesha
Level 189
God Stats
1W - 4L
1,399 SR
Queue Stats
567W - 585L
1,620 Elo+
Solo
Thanatos
Thanatos
SnowVakSmash
Thanatos
Level 116
God Stats
0W - 5L
1,077 SR
Queue Stats
177W - 178L
1,499 Elo+
Solo
Ne Zha
Ne Zha
T0ken_1UP
Ne Zha
Level 159
God Stats
4W - 3L
1,473 SR
Queue Stats
205W - 224L
1,454 Elo+
Solo
Team Averages
Level 155
1,390 SR
1,519 Elo+

VS

Team Averages
Level 132
1,548 SR
1,519 Elo+
Ymir
Ymir
DabombJose
Ymir
Level 85
God Stats
5W - 2L
1,549 SR
Queue Stats
135W - 99L
1,598 Elo+
Solo
Nemesis
Nemesis
DrkstNites
Nemesis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 162L
1,519 Elo+
Party 1
Cupid
Cupid
Neoniac
Cupid
Level 156
God Stats
1W - 0L
1,693 SR
Queue Stats
73W - 61L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Oscartheking014
Kukulkan
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 151L
1,534 Elo+
Party 1
Serqet
Serqet
Xo_808Reezy
Serqet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 4 / 4
7,607
692
7,558
17,526
17,577
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
13
5 / 5 / 4
8,514
774
5,899
12,979
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ganesha
Lip Splitter
Ganesha
14
0 / 4 / 8
7,224
657
5,412
15,572
17,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SnowVakSmash
Thanatos
12
2 / 7 / 6
7,441
676
10,521
14,102
7,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
T0ken_1UP
Ne Zha
16
3 / 3 / 5
8,673
788
15,939
13,846
9,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 17
9,071
825
11,006
13,273
11,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
DrkstNites
Nemesis
16
3 / 2 / 14
9,428
857
12,737
11,323
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Neoniac
Cupid
16
8 / 3 / 13
9,962
906
18,700
11,316
5,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
18
6 / 0 / 16
10,515
956
18,319
9,844
4,710
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
15
3 / 2 / 17
8,915
810
6,720
11,653
12,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
100
10
Kills
23
23
Deaths
10
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
4
0.5
W
3
3
17
3.83
W
Nemesis
DrkstNites
Nemesis
3
2
14
5
L
Cabrakan
5
5
4
1.4
L
Ganesha
Lip Splitter
Ganesha
0
4
8
1
W
Cupid
Neoniac
Cupid
8
3
13
4.83
W
Kukulkan
6
0
16
14
L
Thanatos
SnowVakSmash
Thanatos
2
7
6
0.71
L
Ne Zha
T0ken_1UP
Ne Zha
3
3
5
1.83
W
Serqet
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,329
Damage
67,482
74,025
Taken
57,409
69,310
Mitigated
44,755
25,373
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,558
315
4,109
5,923
17,526
17,577
0
4,155
12,101
12,348
1,621
W
11,006
1,187
1,490
1,215
13,273
11,859
405
4,004
9,269
16,277
66
W
Nemesis
DrkstNites
Nemesis
12,737
4,031
731
2,384
11,323
10,420
1,363
2,091
9,232
0
20,060
L
Cabrakan
5,899
701
965
1,734
12,979
17,244
0
6,055
6,410
9,270
872
L
Ganesha
Lip Splitter
Ganesha
5,412
242
1,265
2,132
15,572
17,618
0
6,573
8,486
13,196
682
W
Cupid
Neoniac
Cupid
18,700
8,846
6,136
4,388
11,316
5,040
3,060
4,273
7,043
0
30,240
W
Kukulkan
18,319
3,438
187
1,710
9,844
4,710
1,349
3,086
6,758
41,779
0
L
Thanatos
SnowVakSmash
Thanatos
10,521
1,135
395
3,595
14,102
7,769
0
6,303
7,291
0
13,471
L
Ne Zha
T0ken_1UP
Ne Zha
15,939
1,297
1,793
3,462
13,846
9,102
0
4,811
8,500
0
34,250
W
Serqet
6,720
1,586
1,431
1,989
11,653
12,726
820
3,280
8,373
0
10,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,459
Gold Earned
47,891
76
Minions Killed
137
0
Camps Cleared
0
915,825
Distance Traveled
1,035,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,607
692
13
1
0
179,366
0
W
Ymir
9,071
825
27
2
0
179,844
0
W
Nemesis
9,428
857
18
2
0
227,786
0
L
Cabrakan
8,514
774
6
1
0
133,989
0
L
Ganesha
7,224
657
3
0
0
185,244
0
W
Cupid
9,962
906
29
3
0
198,728
0
W
Kukulkan
10,515
956
52
5
0
231,142
0
L
Thanatos
7,441
676
13
1
0
181,015
0
L
Ne Zha
8,673
788
41
4
0
236,211
0
W
Serqet
8,915
810
11
1
0
197,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role