Player Matchup

Jormungandr
Jormungandr
Boheveten
Jormungandr
Level 112
God Stats
2W - 0L
1,718 SR
Queue Stats
36W - 36L
1,456 Elo+
Solo
Ishtar
Ishtar
Deeprumay
Ishtar
Level 49
God Stats
3W - 0L
1,798 SR
Queue Stats
110W - 90L
1,473 Elo+
Solo
Fenrir
Fenrir
Paablorb_27
Fenrir
Level 103
God Stats
1W - 3L
1,271 SR
Queue Stats
78W - 81L
1,445 Elo+
Party 2
Neith
Neith
Rubenlp22_
Neith
Level 6
God Stats
3W - 7L
1,173 SR
Queue Stats
6W - 11L
1,131 Elo+
Party 2
Ra
Ra
chiwario83
Ra
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 60L
1,022 Elo+
Party 2
Team Averages
Level 59
1,492 SR
1,305 Elo+

VS

Team Averages
Level 73
1,557 SR
1,475 Elo+
Neith
Neith
Deevice007
Neith
Level 66
God Stats
1W - 3L
1,381 SR
Queue Stats
110W - 107L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JakeyPooBear878
Tsukuyomi
Level 45
God Stats
8W - 4L
1,644 SR
Queue Stats
56W - 55L
1,454 Elo+
Party 1
Odin
Odin
JakeyWeeBear
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
mucoleyte
Sylvanus
Level 100
God Stats
14W - 16L
1,610 SR
Queue Stats
101W - 96L
1,446 Elo+
Solo
Zeus
Zeus
superior_yam319
Zeus
Level 149
God Stats
4W - 5L
1,648 SR
Queue Stats
310W - 317L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boheveten
Jormungandr
12
5 / 0 / 1
7,944
722
5,527
7,969
6,998
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ishtar
Deeprumay
Ishtar
11
2 / 3 / 4
6,049
550
6,477
7,763
2,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
11
3 / 1 / 4
6,348
577
6,057
11,898
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
10
2 / 1 / 3
5,479
498
3,263
7,411
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 2
6,646
604
2,047
6,498
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 1 / 1
6,013
547
6,540
6,165
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
JakeyPooBear878
Tsukuyomi
10
1 / 3 / 2
5,555
505
4,555
8,759
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 6 / 0
4,839
440
2,995
9,538
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
mucoleyte
Sylvanus
9
1 / 1 / 2
5,747
522
2,574
8,255
4,332
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

12
2 / 3 / 0
6,811
619
6,032
7,077
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
6
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Boheveten
Jormungandr
5
0
1
5.5
W
Ishtar
Deeprumay
Ishtar
2
3
4
1.33
L
Neith
2
1
1
2.5
L
Tsukuyomi
JakeyPooBear878
Tsukuyomi
1
3
2
0.67
L
0
6
0
0
W
Fenrir
3
1
4
5
W
Neith
2
1
3
3.5
W
1
1
2
2
L
Sylvanus
mucoleyte
Sylvanus
1
1
2
2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,371
Damage
22,696
41,539
Taken
39,794
18,453
Mitigated
17,464
12,147
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Boheveten
Jormungandr
5,527
2,304
0
1,335
7,969
6,998
0
351
7,580
47,832
2,607
W
Ishtar
Deeprumay
Ishtar
6,477
4,487
0
1,910
7,763
2,707
265
1,114
6,649
0
35,108
L
Neith
6,540
2,232
0
1,997
6,165
2,420
294
275
5,890
0
54,715
L
Tsukuyomi
JakeyPooBear878
Tsukuyomi
4,555
679
0
3,896
8,759
3,216
0
623
8,089
0
38,046
L
2,995
596
0
854
9,538
5,302
0
4,205
4,875
0
23,892
W
Fenrir
6,057
1,350
0
5,452
11,898
4,212
0
2,591
9,149
0
38,980
W
Neith
3,263
1,341
0
1,351
7,411
2,416
177
1,049
6,362
0
31,378
W
2,047
368
144
1,955
6,498
2,120
559
2,754
3,324
46,240
858
L
Sylvanus
mucoleyte
Sylvanus
2,574
620
1,911
2,694
8,255
4,332
0
487
7,604
16,996
0
L
6,032
349
0
860
7,077
2,194
0
915
6,013
42,969
1,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
28,965
346
Minions Killed
313
0
Camps Cleared
0
1,124,094
Distance Traveled
1,048,979
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,944
722
89
8
0
202,756
2
W
Ishtar
6,049
550
69
6
0
216,394
0
L
Neith
6,013
547
78
7
0
200,925
0
L
Tsukuyomi
5,555
505
70
6
0
255,306
0
L
Odin
4,839
440
42
4
0
189,515
0
W
Fenrir
6,348
577
60
5
0
265,583
0
W
Neith
5,479
498
39
4
0
209,389
0
W
Ra
6,646
604
89
8
0
229,972
0
L
Sylvanus
5,747
522
20
2
0
204,856
4
L
Zeus
6,811
619
103
9
0
198,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role