Player Matchup

Mulan
Mulan
Aishma
Mulan
Level 124
God Stats
9W - 9L
1,386 SR
Queue Stats
64W - 52L
1,478 Elo+
Solo
Chiron
Chiron
BIGMORGZ
Chiron
Level 61
God Stats
21W - 26L
1,594 SR
Queue Stats
242W - 224L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
GamingWizard01
Cthulhu
Level 102
God Stats
9W - 12L
1,451 SR
Queue Stats
168W - 151L
1,491 Elo+
Party 1
Kali
Kali
TheQuantumArrow
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,475 Elo+
Party 1
Anubis
Anubis
ertriki
Anubis
Level 72
God Stats
22W - 9L
1,839 SR
Queue Stats
116W - 94L
1,557 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,499 Elo+

VS

Team Averages
Level 114
1,583 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Benyke98
Amaterasu
Level 158
God Stats
5W - 3L
1,657 SR
Queue Stats
74W - 73L
1,531 Elo+
Solo
Ix Chel
Ix Chel
Dracaaryss
Ix Chel
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
401W - 388L
1,478 Elo+
Solo
Yemoja
Yemoja
Tiptoor
Yemoja
Level 101
God Stats
6W - 1L
1,731 SR
Queue Stats
379W - 354L
1,522 Elo+
Solo
Hou Yi
Hou Yi
xTeke-Caste-NxO
Hou Yi
Level 103
God Stats
15W - 10L
1,528 SR
Queue Stats
135W - 121L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aishma
Mulan
11
1 / 4 / 0
6,875
573
8,940
13,232
8,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
BIGMORGZ
Chiron
12
1 / 2 / 0
6,661
555
4,342
8,302
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 3
6,100
508
9,862
11,691
8,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 2
6,210
518
4,501
14,012
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ertriki
Anubis
12
2 / 4 / 1
6,997
583
5,833
8,681
3,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 4
7,310
609
9,286
11,322
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Benyke98
Amaterasu
13
3 / 1 / 0
7,907
659
6,479
14,356
8,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Dracaaryss
Ix Chel
14
3 / 2 / 3
7,599
633
10,593
8,225
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Tiptoor
Yemoja
11
1 / 2 / 5
6,396
533
4,391
11,804
7,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 4
6,897
575
5,654
8,659
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
14
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
4
7
L
Mulan
Aishma
Mulan
1
4
0
0.25
L
Chiron
BIGMORGZ
Chiron
1
2
0
0.5
W
Amaterasu
Benyke98
Amaterasu
3
1
0
3
W
Ix Chel
Dracaaryss
Ix Chel
3
2
3
2.25
L
1
1
3
2.5
L
1
4
2
0.5
W
Yemoja
Tiptoor
Yemoja
1
2
5
1.75
L
Anubis
ertriki
Anubis
2
4
1
0.63
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
36,403
55,918
Taken
54,366
28,915
Mitigated
28,538
17,470
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,286
3,038
0
2,482
11,322
5,613
0
2,245
9,077
0
66,115
L
Mulan
Aishma
Mulan
8,940
2,477
0
4,826
13,232
8,198
0
0
13,232
0
52,072
L
Chiron
BIGMORGZ
Chiron
4,342
1,286
248
2,011
8,302
2,986
0
901
7,401
0
56,802
W
Amaterasu
Benyke98
Amaterasu
6,479
3,030
0
7,597
14,356
8,855
128
0
14,356
0
63,892
W
Ix Chel
Dracaaryss
Ix Chel
10,593
1,308
475
1,142
8,225
3,361
0
5,172
3,053
57,246
698
L
9,862
860
0
2,873
11,691
8,311
0
4,977
6,511
24,365
0
L
4,501
2,899
0
4,007
14,012
5,936
0
2,787
11,033
0
52,008
W
Yemoja
Tiptoor
Yemoja
4,391
995
3,157
2,640
11,804
7,474
22
6,232
5,572
24,330
0
L
Anubis
ertriki
Anubis
5,833
407
70
3,435
8,681
3,484
0
5,289
2,854
54,576
99
W
5,654
2,716
0
3,391
8,659
3,235
0
2,028
6,631
0
53,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
36,109
377
Minions Killed
428
0
Camps Cleared
0
1,237,567
Distance Traveled
1,247,517
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,310
609
89
7
0
274,458
0
L
Mulan
6,875
573
79
7
0
201,528
0
L
Chiron
6,661
555
102
9
0
253,586
0
W
Amaterasu
7,907
659
111
9
0
256,812
2
W
Ix Chel
7,599
633
124
10
0
256,483
0
L
Cthulhu
6,100
508
22
2
0
282,960
0
L
Kali
6,210
518
86
7
0
266,662
0
W
Yemoja
6,396
533
20
2
0
217,458
4
L
Anubis
6,997
583
88
7
0
232,831
0
W
Hou Yi
6,897
575
84
7
0
242,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role