Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
By_Dih
Izanami
Level 88
God Stats
2W - 2L
1,509 SR
Queue Stats
257W - 241L
1,491 Elo+
Solo
Tiamat
Tiamat
Cobalto1
Tiamat
Level 60
God Stats
16W - 7L
1,581 SR
Queue Stats
103W - 107L
1,573 Elo+
Solo
Camazotz
Camazotz
SrRobert0
Camazotz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,496 Elo+
Solo
Team Averages
Level 98
1,518 SR
1,512 Elo+

VS

Team Averages
Level 140
1,495 SR
1,547 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JurandirMotoTaxi
Bakasura
Level 159
God Stats
17W - 16L
1,567 SR
Queue Stats
248W - 230L
1,530 Elo+
Solo
Jing Wei
Jing Wei
LordDeadly
Jing Wei
Level 159
God Stats
0W - 2L
1,313 SR
Queue Stats
121W - 133L
1,491 Elo+
Party 1
Geb
Geb
Vyck
Geb
Level 148
God Stats
2W - 2L
1,595 SR
Queue Stats
164W - 177L
1,503 Elo+
Party 1
Merlin
Merlin
leafknive
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 4 / 1
6,254
521
4,444
10,763
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bacchus
 
Bacchus
11
2 / 2 / 1
6,128
511
4,664
9,922
6,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
By_Dih
Izanami
14
1 / 0 / 2
7,450
621
7,995
10,491
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Cobalto1
Tiamat
13
0 / 0 / 1
6,600
550
4,843
4,225
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
SrRobert0
Camazotz
11
3 / 1 / 2
6,580
548
3,390
7,682
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 1 / 0
8,212
684
8,138
10,706
7,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 2 / 0
7,704
642
5,944
13,276
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
LordDeadly
Jing Wei
11
1 / 3 / 1
6,165
514
4,390
8,941
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Vyck
Geb
10
0 / 0 / 1
5,726
477
3,168
6,896
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
leafknive
Merlin
2
0 / 1 / 0
4,034
336
0
609
106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
7
7
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
4
1
0.13
W
Bacchus
 
Bacchus
2
2
1
1.25
L
Cerberus
 
Cerberus
5
1
0
5
W
Izanami
By_Dih
Izanami
1
0
2
2
W
Tiamat
Cobalto1
Tiamat
0
0
1
0.5
L
1
2
0
0.5
L
Jing Wei
LordDeadly
Jing Wei
1
3
1
0.5
W
Camazotz
SrRobert0
Camazotz
3
1
2
4
L
Geb
Vyck
Geb
0
0
1
0.5
L
Merlin
leafknive
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
21,640
43,083
Taken
40,428
22,112
Mitigated
22,077
12,426
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,444
364
0
770
10,763
6,047
0
6,210
3,777
27,952
0
W
Bacchus
 
Bacchus
4,664
530
0
3,362
9,922
6,657
0
1,048
8,637
31,470
3,914
L
Cerberus
 
Cerberus
8,138
782
0
3,317
10,706
7,742
0
4,090
5,934
46,464
3,634
W
Izanami
By_Dih
Izanami
7,995
5,637
0
4,446
10,491
4,225
776
2,344
7,727
0
76,507
W
Tiamat
Cobalto1
Tiamat
4,843
526
0
1,829
4,225
2,339
0
0
3,389
41,985
0
L
5,944
3,800
0
5,291
13,276
6,738
0
5,489
6,975
0
51,805
L
Jing Wei
LordDeadly
Jing Wei
4,390
3,434
0
1,795
8,941
2,642
778
897
7,840
0
47,041
W
Camazotz
SrRobert0
Camazotz
3,390
810
0
2,019
7,682
2,844
0
564
7,066
0
43,544
L
Geb
Vyck
Geb
3,168
324
235
1,909
6,896
4,849
108
1,357
5,195
20,242
0
L
Merlin
leafknive
Merlin
0
0
0
0
609
106
0
0
609
544
16

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,012
Gold Earned
31,841
417
Minions Killed
370
0
Camps Cleared
0
1,202,192
Distance Traveled
1,018,176
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,254
521
72
6
0
224,165
0
W
Bacchus
6,128
511
56
5
0
232,634
2
L
Cerberus
8,212
684
147
12
0
217,233
2
W
Izanami
7,450
621
127
11
0
231,435
2
W
Tiamat
6,600
550
91
8
0
246,188
3
L
Bakasura
7,704
642
135
11
0
300,428
0
L
Jing Wei
6,165
514
60
5
0
227,305
3
W
Camazotz
6,580
548
71
6
0
267,770
0
L
Geb
5,726
477
28
2
0
260,622
3
L
Merlin
4,034
336
0
0
0
12,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role