Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dean8970
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,417 Elo+
Party 1
Cernunnos
Cernunnos
Frank_Jaeger2
Cernunnos
Level 137
God Stats
20W - 12L
1,768 SR
Queue Stats
207W - 213L
1,579 Elo+
Solo
Lancelot
Lancelot
Lavelfera12
Lancelot
Level 47
God Stats
4W - 16L
980 SR
Queue Stats
160W - 187L
1,449 Elo+
Party 1
Team Averages
Level 100
1,450 SR
1,489 Elo+

VS

Team Averages
Level 103
1,553 SR
1,463 Elo+
Sol
Sol
CRZYBoi
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,477 Elo+
Solo
Nemesis
Nemesis
MajorHulk
Nemesis
Level 129
God Stats
5W - 6L
1,465 SR
Queue Stats
97W - 96L
1,484 Elo+
Solo
Vamana
Vamana
ZePPeLIn2200
Vamana
Level 114
God Stats
9W - 7L
1,675 SR
Queue Stats
676W - 678L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
kirarcangel
Zhong Kui
Level 122
God Stats
17W - 11L
1,597 SR
Queue Stats
105W - 112L
1,430 Elo+
Solo
Izanami
Izanami
lautarito_0
Izanami
Level 84
God Stats
42W - 41L
1,527 SR
Queue Stats
389W - 376L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 2 / 3
6,709
516
5,827
9,828
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
 
Sylvanus
11
1 / 1 / 5
6,691
515
3,892
10,995
10,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Dean8970
Janus
12
0 / 3 / 3
6,479
498
4,073
9,088
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Frank_Jaeger2
Cernunnos
12
2 / 1 / 0
7,538
580
3,332
9,674
4,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
Lavelfera12
Lancelot
14
4 / 2 / 2
7,675
590
5,907
9,952
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 2 / 2
7,572
582
10,383
9,447
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
MajorHulk
Nemesis
9
0 / 2 / 1
5,773
444
2,968
9,410
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
15
5 / 1 / 1
9,200
708
9,516
11,966
10,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
kirarcangel
Zhong Kui
15
1 / 1 / 0
8,129
625
7,681
6,561
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
lautarito_0
Izanami
5
0 / 1 / 0
4,804
370
467
1,803
369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
7
Kills
9
9
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
2
3
0.75
W
Sylvanus
 
Sylvanus
1
1
5
3.5
L
Sol
3
2
2
2
W
Janus
Dean8970
Janus
0
3
3
0.5
W
Cernunnos
Frank_Jaeger2
Cernunnos
2
1
0
2
W
Lancelot
Lavelfera12
Lancelot
4
2
2
2.5
L
Nemesis
MajorHulk
Nemesis
0
2
1
0.25
L
Vamana
5
1
1
5.5
L
Zhong Kui
kirarcangel
Zhong Kui
1
1
0
1
L
Izanami
lautarito_0
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
31,015
49,537
Taken
39,187
26,751
Mitigated
23,229
12,623
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,827
1,195
0
3,191
9,828
3,751
0
391
9,437
0
50,637
W
Sylvanus
 
Sylvanus
3,892
1,271
935
3,000
10,995
10,347
189
6,712
4,283
14,376
0
L
Sol
10,383
3,149
0
4,353
9,447
3,132
0
4,424
5,023
49,466
1,576
W
Janus
Dean8970
Janus
4,073
602
0
480
9,088
3,615
333
3,957
5,131
54,065
0
W
Cernunnos
Frank_Jaeger2
Cernunnos
3,332
1,970
0
4,631
9,674
4,165
1,478
5,097
4,577
0
60,164
W
Lancelot
Lavelfera12
Lancelot
5,907
1,507
0
386
9,952
4,873
0
1,259
8,693
0
59,374
L
Nemesis
MajorHulk
Nemesis
2,968
825
0
819
9,410
3,688
0
1,407
8,003
0
35,283
L
Vamana
9,516
4,534
0
4,007
11,966
10,437
646
1,089
10,877
0
83,266
L
Zhong Kui
kirarcangel
Zhong Kui
7,681
2,280
0
2,138
6,561
5,603
554
735
5,826
57,006
19,866
L
Izanami
lautarito_0
Izanami
467
315
75
353
1,803
369
0
310
1,493
0
11,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,092
Gold Earned
35,478
362
Minions Killed
422
0
Camps Cleared
0
1,211,345
Distance Traveled
962,033
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,709
516
88
7
0
247,452
2
W
Sylvanus
6,691
515
22
2
0
200,570
3
L
Sol
7,572
582
83
6
0
211,801
0
W
Janus
6,479
498
84
6
0
243,559
0
W
Cernunnos
7,538
580
88
7
0
226,070
0
W
Lancelot
7,675
590
80
6
0
293,694
0
L
Nemesis
5,773
444
59
5
0
211,860
4
L
Vamana
9,200
708
141
11
0
243,770
0
L
Zhong Kui
8,129
625
118
9
0
223,487
0
L
Izanami
4,804
370
21
2
0
71,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role