Player Matchup

Surtr
Surtr
Balsaklunch
Surtr
Level 88
God Stats
143W - 139L
1,623 SR
Queue Stats
573W - 567L
1,486 Elo+
Party 1
Ao Kuang
Ao Kuang
HeathenPlays
Ao Kuang
Level 100
God Stats
10W - 14L
1,503 SR
Queue Stats
338W - 319L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
Ihavelargeballs
Erlang Shen
Level 42
God Stats
0W - 1L
1,723 SR
Queue Stats
84W - 69L
1,538 Elo+
Solo
Hel
Hel
ItsGoobenstein
Hel
Level 126
God Stats
2W - 3L
1,401 SR
Queue Stats
119W - 109L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sigyn2779
Ah Muzen Cab
Level 84
God Stats
27W - 32L
1,493 SR
Queue Stats
429W - 428L
1,459 Elo+
Party 1
Team Averages
Level 88
1,549 SR
1,481 Elo+

VS

Team Averages
Level 114
1,438 SR
1,512 Elo+
Nemesis
Nemesis
Bahblu
Nemesis
Level 112
God Stats
1W - 2L
1,137 SR
Queue Stats
112W - 122L
1,466 Elo+
Solo
Anhur
Anhur
GloomK9
Anhur
Level 128
God Stats
8W - 11L
1,295 SR
Queue Stats
168W - 153L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lt-HarrietTubman
Tsukuyomi
Level 42
God Stats
10W - 7L
1,628 SR
Queue Stats
46W - 47L
1,489 Elo+
Solo
Achilles
Achilles
Mąquiąvelø
Achilles
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,568 Elo+
Solo
Merlin
Merlin
NineAxe82
Merlin
Level 109
God Stats
10W - 7L
1,627 SR
Queue Stats
41W - 42L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,954
464
7,210
13,459
10,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
HeathenPlays
Ao Kuang
16
6 / 1 / 1
8,633
576
9,641
14,716
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Ihavelargeballs
Erlang Shen
12
0 / 3 / 4
7,517
501
5,228
14,067
12,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 2
8,413
561
9,435
11,110
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Sigyn2779
Ah Muzen Cab
13
2 / 6 / 0
8,069
538
4,097
11,012
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bahblu
Nemesis
14
1 / 2 / 4
8,476
565
10,060
13,455
13,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
GloomK9
Anhur
15
4 / 3 / 4
9,556
637
10,942
9,913
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
14
4 / 1 / 3
7,861
524
9,419
10,204
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Mąquiąvelø
Achilles
14
6 / 2 / 6
8,681
579
7,107
15,467
14,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
NineAxe82
Merlin
14
1 / 3 / 4
7,936
529
9,140
11,581
4,697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
11
Kills
16
16
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bahblu
Nemesis
1
2
4
1.5
L
2
3
1
0.83
W
Anhur
GloomK9
Anhur
4
3
4
2
L
Ao Kuang
HeathenPlays
Ao Kuang
6
1
1
6.5
L
Erlang Shen
Ihavelargeballs
Erlang Shen
0
3
4
0.67
L
1
3
2
0.67
W
Tsukuyomi
4
1
3
5.5
W
Achilles
Mąquiąvelø
Achilles
6
2
6
4.5
W
Merlin
NineAxe82
Merlin
1
3
4
1
L
Ah Muzen Cab
Sigyn2779
Ah Muzen Cab
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,611
Damage
46,668
64,364
Taken
60,620
36,696
Mitigated
40,501
19,529
Healing
21,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bahblu
Nemesis
10,060
4,290
0
2,676
13,455
13,461
594
3,096
9,520
0
61,657
L
7,210
2,541
0
652
13,459
10,333
0
3,301
9,933
3,530
26,333
W
Anhur
GloomK9
Anhur
10,942
5,445
0
3,826
9,913
3,738
1,849
1,941
7,925
0
75,946
L
Ao Kuang
HeathenPlays
Ao Kuang
9,641
3,693
55
5,541
14,716
5,953
0
908
13,669
58,965
18,219
L
Erlang Shen
Ihavelargeballs
Erlang Shen
5,228
1,423
0
5,243
14,067
12,965
0
42
13,216
0
36,100
L
9,435
824
1,759
5,932
11,110
4,385
62
5,367
5,743
75,932
0
W
Tsukuyomi
9,419
2,915
0
5,704
10,204
4,244
0
3,337
6,785
0
62,220
W
Achilles
Mąquiąvelø
Achilles
7,107
1,560
0
3,901
15,467
14,361
0
2,653
12,688
671
36,931
W
Merlin
NineAxe82
Merlin
9,140
359
80
5,703
11,581
4,697
0
8,201
3,380
68,579
1,249
L
Ah Muzen Cab
Sigyn2779
Ah Muzen Cab
4,097
2,090
0
347
11,012
3,060
203
0
10,965
0
59,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
42,510
447
Minions Killed
476
0
Camps Cleared
0
1,390,582
Distance Traveled
1,443,464
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,476
565
108
7
0
278,097
0
L
Surtr
6,954
464
56
4
0
257,288
0
W
Anhur
9,556
637
120
8
0
264,072
0
L
Ao Kuang
8,633
576
109
7
0
340,446
0
L
Erlang Shen
7,517
501
60
4
0
266,027
0
L
Hel
8,413
561
131
9
0
273,207
4
W
Tsukuyomi
7,861
524
80
5
0
346,608
0
W
Achilles
8,681
579
41
3
0
298,883
0
W
Merlin
7,936
529
127
8
0
255,804
0
L
Ah Muzen Cab
8,069
538
91
6
0
253,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role