Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BobbyleS
Bellona
Level 67
God Stats
323W - 260L
1,600 SR
Queue Stats
658W - 615L
1,484 Elo+
Solo
Nox
Nox
Its_Teun
Nox
Level 86
God Stats
7W - 3L
1,688 SR
Queue Stats
104W - 98L
1,507 Elo+
Solo
Medusa
Medusa
juvetroppoforte
Medusa
Level 69
God Stats
26W - 29L
1,516 SR
Queue Stats
418W - 410L
1,510 Elo+
Party 2
Kumbhakarna
Kumbhakarna
modebild
Kumbhakarna
Level 121
God Stats
3W - 0L
1,807 SR
Queue Stats
93W - 84L
1,534 Elo+
Party 2
Team Averages
Level 97
1,622 SR
1,507 Elo+

VS

Team Averages
Level 51
1,544 SR
1,431 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MaFFe0o
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Surtr
Surtr
MiatT
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
OhMyHaLo
Anubis
Level 88
God Stats
1W - 1L
1,718 SR
Queue Stats
42W - 44L
1,327 Elo+
Party 1
Sobek
Sobek
erpolloooo
Sobek
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 65L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 1 / 4
7,182
479
5,266
11,773
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
BobbyleS
Bellona
15
1 / 0 / 2
9,044
603
7,549
10,968
10,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 0
8,727
582
6,269
4,673
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 1
7,778
519
8,747
7,676
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
modebild
Kumbhakarna
12
0 / 0 / 5
6,789
453
3,244
9,448
7,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 2 / 1
6,861
457
5,530
15,446
9,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
MaFFe0o
Izanami
10
0 / 2 / 0
5,513
368
2,249
4,722
1,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
MiatT
Surtr
12
0 / 1 / 0
6,748
450
7,033
12,621
12,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
OhMyHaLo
Anubis
13
1 / 3 / 2
7,226
482
4,110
6,718
4,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
11
1 / 1 / 1
7,042
469
3,406
12,395
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
3
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
4
2
L
Ne Zha
 
Ne Zha
1
2
1
0.75
W
Bellona
BobbyleS
Bellona
1
0
2
2
W
6
1
0
6
L
Izanami
MaFFe0o
Izanami
0
2
0
0
L
Surtr
MiatT
Surtr
0
1
0
0
L
Anubis
OhMyHaLo
Anubis
1
3
2
0.67
L
Sobek
1
1
1
1.5
W
2
1
1
2.5
W
Kumbhakarna
modebild
Kumbhakarna
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
22,328
44,538
Taken
51,902
27,845
Mitigated
40,318
14,645
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,266
1,816
0
3,972
11,773
4,602
225
2,356
9,417
0
54,446
L
Ne Zha
 
Ne Zha
5,530
971
0
7,424
15,446
9,432
0
2,955
12,333
0
64,581
W
Bellona
BobbyleS
Bellona
7,549
3,071
0
6,021
10,968
10,487
117
268
9,839
0
78,361
W
6,269
177
0
480
4,673
1,859
201
1,310
3,363
60,572
0
L
Izanami
MaFFe0o
Izanami
2,249
2,025
0
389
4,722
1,841
0
286
4,436
0
29,666
L
Surtr
MiatT
Surtr
7,033
1,960
0
3,611
12,621
12,731
0
575
12,046
375
43,860
L
Anubis
OhMyHaLo
Anubis
4,110
0
0
1,538
6,718
4,010
42
3,225
3,217
47,423
477
L
Sobek
3,406
190
0
4,629
12,395
12,304
0
1,880
10,467
24,944
108
W
8,747
3,459
0
2,997
7,676
3,021
383
2,574
5,102
0
66,082
W
Kumbhakarna
modebild
Kumbhakarna
3,244
527
0
1,175
9,448
7,876
385
1,746
7,661
23,981
3,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
33,390
484
Minions Killed
337
0
Camps Cleared
0
1,437,713
Distance Traveled
1,372,787
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,182
479
70
5
0
273,027
7
L
Ne Zha
6,861
457
102
7
0
317,492
0
W
Bellona
9,044
603
146
10
0
264,584
0
W
Nox
8,727
582
128
9
0
299,838
0
L
Izanami
5,513
368
66
4
0
238,892
0
L
Surtr
6,748
450
70
5
0
250,276
0
L
Anubis
7,226
482
76
5
0
263,357
0
L
Sobek
7,042
469
23
2
0
302,770
1
W
Medusa
7,778
519
106
7
0
295,883
2
W
Kumbhakarna
6,789
453
34
2
0
304,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role