Player Matchup

Serqet
Serqet
OMWTFYB_NOCAP
Serqet
Level 109
God Stats
21W - 13L
1,752 SR
Queue Stats
51W - 37L
1,670 Elo+
Solo
Hel
Hel
lBryyl
Hel
Level 120
God Stats
2W - 0L
1,734 SR
Queue Stats
89W - 94L
1,466 Elo+
Solo
Neith
Neith
witch-of-blair
Neith
Level 69
God Stats
13W - 24L
1,462 SR
Queue Stats
25W - 34L
1,393 Elo+
Solo
Team Averages
Level 99
1,649 SR
1,510 Elo+

VS

Team Averages
Level 104
1,536 SR
1,470 Elo+
Nut
Nut
BigGapingHoles
Nut
Level 126
God Stats
2W - 1L
1,609 SR
Queue Stats
26W - 26L
1,484 Elo+
Party 1
Vulcan
Vulcan
MattedMoose
Vulcan
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 21L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
ToxicLibrium
Jormungandr
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 65L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
8,696
791
8,394
11,886
11,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hel
lBryyl
Hel
15
5 / 1 / 7
9,589
872
7,989
8,826
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 5
8,991
817
8,280
10,210
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,300
664
9,665
9,180
3,780
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
1 / 5 / 0
7,174
652
9,958
10,406
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ToxicLibrium
Jormungandr
9
0 / 4 / 1
6,639
604
3,209
10,154
7,590
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Vulcan
1
5
0
0.2
W
2
0
10
7
L
Jormungandr
ToxicLibrium
Jormungandr
0
4
1
0.13
W
Hel
lBryyl
Hel
5
1
7
8.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
22,832
30,922
Taken
29,740
18,913
Mitigated
15,817
18,622
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,665
6,148
0
1,635
9,180
3,780
69
2,395
6,120
0
33,022
L
Vulcan
9,958
5,348
0
970
10,406
4,447
0
3,010
6,823
26,413
0
W
8,394
1,753
0
1,907
11,886
11,048
55
3,042
8,587
0
31,185
L
Jormungandr
ToxicLibrium
Jormungandr
3,209
204
0
250
10,154
7,590
0
2,440
7,285
9,060
0
W
Hel
lBryyl
Hel
7,989
604
8,069
6,179
8,826
3,657
48
4,309
4,206
39,423
608
W
8,280
3,161
68
2,399
10,210
4,208
1,171
5,580
4,276
0
30,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
21,113
144
Minions Killed
106
0
Camps Cleared
0
656,492
Distance Traveled
544,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,300
664
56
5
0
175,866
0
L
Vulcan
7,174
652
38
3
0
201,463
0
W
Serqet
8,696
791
33
3
0
229,442
0
L
Jormungandr
6,639
604
12
1
0
167,005
0
W
Hel
9,589
872
61
6
0
224,686
0
W
Neith
8,991
817
50
5
0
202,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role