Player Matchup

Cthulhu
Cthulhu
BUTTEREDBRICK
Cthulhu
Level 29
God Stats
1W - 2L
1,364 SR
Queue Stats
26W - 38L
1,431 Elo+
Party 1
Neith
Neith
DankSucc
Neith
Level 18
God Stats
0W - 3L
1,199 SR
Queue Stats
9W - 20L
1,308 Elo+
Party 1
Surtr
Surtr
ExcaliburPurge
Surtr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,415 Elo+
Party 1
Team Averages
Level 57
1,354 SR
1,385 Elo+

VS

Team Averages
Level 107
1,732 SR
1,628 Elo+
Raijin
Raijin
Comisarioo
Raijin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,310 Elo+
Solo
Chaac
Chaac
FROZONExBURR
Chaac
Level 109
God Stats
7W - 1L
1,770 SR
Queue Stats
36W - 31L
1,430 Elo+
Solo
Danzaburou
Danzaburou
LoCoBuRRiTo22
Danzaburou
Level 148
God Stats
31W - 4L
1,925 SR
Queue Stats
1,759W - 92L
2,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 6 / 1
6,495
650
3,940
13,082
10,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
DankSucc
Neith
13
1 / 2 / 0
7,058
706
3,821
6,887
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 1
6,512
651
4,257
10,741
10,232
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Comisarioo
Raijin
13
5 / 1 / 6
8,393
839
11,924
6,980
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 7
8,392
839
5,664
9,411
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
LoCoBuRRiTo22
Danzaburou
14
3 / 0 / 8
8,805
881
7,457
6,037
2,772
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
6
1
0.08
W
Raijin
Comisarioo
Raijin
5
1
6
8
L
Neith
DankSucc
Neith
1
2
0
0.5
L
0
4
1
0.13
W
4
0
7
7.5
W
Danzaburou
LoCoBuRRiTo22
Danzaburou
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,018
Damage
25,045
30,710
Taken
22,428
23,621
Mitigated
15,113
1,910
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,940
262
70
129
13,082
10,567
0
5,149
7,559
18,620
345
W
Raijin
Comisarioo
Raijin
11,924
930
0
770
6,980
2,905
586
2,030
4,950
34,164
405
L
Neith
DankSucc
Neith
3,821
502
0
885
6,887
2,822
30
3,032
3,601
0
21,999
L
4,257
822
0
826
10,741
10,232
205
4,032
6,206
815
18,061
W
5,664
619
0
2,751
9,411
9,436
369
937
8,086
2,776
21,116
W
Danzaburou
LoCoBuRRiTo22
Danzaburou
7,457
3,310
0
918
6,037
2,772
1,619
1,157
4,880
0
40,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,065
Gold Earned
25,590
100
Minions Killed
159
0
Camps Cleared
0
488,361
Distance Traveled
585,814
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,495
650
28
3
0
169,326
0
W
Raijin
8,393
839
56
6
0
184,840
0
L
Neith
7,058
706
37
4
0
178,735
0
L
Surtr
6,512
651
35
4
0
140,300
0
W
Chaac
8,392
839
38
4
0
213,034
2
W
Danzaburou
8,805
881
65
7
0
187,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role