Player Matchup

Ra
Ra
AuronFFX
Ra
Level 157
God Stats
5W - 4L
1,771 SR
Queue Stats
336W - 330L
1,520 Elo+
Solo
Neith
Neith
Bobaloobie
Neith
Level 89
God Stats
8W - 6L
1,647 SR
Queue Stats
146W - 120L
1,519 Elo+
Solo
Thoth
Thoth
Extort
Thoth
Level 194
God Stats
1W - 1L
1,865 SR
Queue Stats
51W - 49L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
NutArchive
Sylvanus
Level 55
God Stats
8W - 14L
1,329 SR
Queue Stats
29W - 39L
1,387 Elo+
Solo
Nemesis
Nemesis
UtuBbangbang
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,404 Elo+
Party 1
Team Averages
Level 100
1,622 SR
1,459 Elo+

VS

Team Averages
Level 110
1,522 SR
1,495 Elo+
Cernunnos
Cernunnos
BiGbOwLeR-_-
Cernunnos
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,847 Elo+
Solo
Awilix
Awilix
F1uffyPillow
Awilix
Level 153
God Stats
14W - 14L
1,536 SR
Queue Stats
36W - 36L
1,375 Elo+
Party 2
Tiamat
Tiamat
XxZapxX3009
Tiamat
Level 65
God Stats
4W - 6L
1,379 SR
Queue Stats
313W - 278L
1,497 Elo+
Solo
Charon
Charon
dastrobinator
Charon
Level 129
God Stats
4W - 0L
1,695 SR
Queue Stats
85W - 87L
1,272 Elo+
Party 2
Ravana
Ravana
xboxNOlife987
Ravana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,399
457
2,771
10,692
11,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
10
1 / 3 / 2
5,985
428
8,252
11,013
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Extort
Thoth
13
2 / 2 / 1
7,062
504
6,381
7,263
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
NutArchive
Sylvanus
10
1 / 2 / 3
6,333
452
4,053
11,332
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
UtuBbangbang
Nemesis
10
1 / 3 / 2
6,092
435
4,220
12,643
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BiGbOwLeR-_-
Cernunnos
11
1 / 0 / 3
6,383
456
8,271
6,449
2,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
13
8 / 2 / 0
7,815
558
7,997
12,156
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
14
0 / 1 / 5
8,167
583
6,123
8,521
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 2 / 3
7,591
542
7,132
11,416
9,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 0 / 4
8,983
642
6,398
7,411
4,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
12
13
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cernunnos
BiGbOwLeR-_-
Cernunnos
1
0
3
2.5
L
Neith
1
3
2
0.67
L
Thoth
Extort
Thoth
2
2
1
1.25
W
Awilix
8
2
0
4
L
Sylvanus
NutArchive
Sylvanus
1
2
3
1.25
L
Nemesis
UtuBbangbang
Nemesis
1
3
2
0.67
W
Tiamat
0
1
5
2.5
W
1
2
3
1.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,677
Damage
35,921
52,943
Taken
45,953
32,082
Mitigated
26,119
15,885
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,771
366
0
5,217
10,692
11,708
0
414
10,232
41,481
0
W
Cernunnos
BiGbOwLeR-_-
Cernunnos
8,271
3,284
0
1,872
6,449
2,396
0
2,296
4,153
0
39,009
L
Neith
8,252
3,561
0
1,577
11,013
4,121
0
3,553
7,352
0
37,578
L
Thoth
Extort
Thoth
6,381
285
0
685
7,263
2,339
0
2,880
4,023
55,362
0
W
Awilix
7,997
2,867
0
5,006
12,156
4,619
42
3,911
8,245
0
49,250
L
Sylvanus
NutArchive
Sylvanus
4,053
1,263
1,625
4,893
11,332
8,758
0
3,651
7,501
16,341
1,587
L
Nemesis
UtuBbangbang
Nemesis
4,220
1,682
0
1,888
12,643
5,156
0
1,726
10,825
0
42,800
W
Tiamat
6,123
485
0
2,303
8,521
4,839
0
3,611
4,910
56,286
2,040
W
7,132
1,848
0
2,083
11,416
9,852
0
2,283
9,133
33,477
1,197
W
6,398
1,759
0
4,255
7,411
4,413
599
1,755
5,581
0
77,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,871
Gold Earned
38,939
311
Minions Killed
408
0
Camps Cleared
0
1,242,008
Distance Traveled
1,370,917
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,399
457
70
5
0
183,473
0
W
Cernunnos
6,383
456
64
5
0
270,115
0
L
Neith
5,985
428
56
4
0
229,576
0
L
Thoth
7,062
504
98
7
0
288,544
0
W
Awilix
7,815
558
72
5
0
308,126
0
L
Sylvanus
6,333
452
22
2
0
238,009
1
L
Nemesis
6,092
435
65
5
0
302,406
0
W
Tiamat
8,167
583
116
8
0
243,942
0
W
Charon
7,591
542
42
3
0
268,479
2
W
Ravana
8,983
642
114
8
0
280,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role