Player Matchup

Vulcan
Vulcan
Devilz13Oz
Vulcan
Level 89
God Stats
20W - 14L
1,547 SR
Queue Stats
158W - 161L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jaws7224
Cu Chulainn
Level 55
God Stats
3W - 2L
1,460 SR
Queue Stats
123W - 138L
1,325 Elo+
Solo
Ao Kuang
Ao Kuang
Legtini
Ao Kuang
Level 62
God Stats
2W - 3L
1,452 SR
Queue Stats
68W - 69L
1,355 Elo+
Solo
Sobek
Sobek
Mash920
Sobek
Level 115
God Stats
6W - 5L
1,500 SR
Queue Stats
95W - 99L
1,463 Elo+
Solo
Izanami
Izanami
bee____sea
Izanami
Level 86
God Stats
5W - 3L
1,755 SR
Queue Stats
186W - 187L
1,412 Elo+
Solo
Team Averages
Level 81
1,543 SR
1,399 Elo+

VS

Team Averages
Level 91
1,517 SR
1,400 Elo+
Cthulhu
Cthulhu
Ghyga4804
Cthulhu
Level 44
God Stats
42W - 32L
1,424 SR
Queue Stats
172W - 186L
1,338 Elo+
Solo
Arachne
Arachne
KaligraphyX
Arachne
Level 88
God Stats
38W - 34L
1,616 SR
Queue Stats
113W - 132L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
MosaiacAztec
Cu Chulainn
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 39L
1,343 Elo+
Party 1
Charybdis
Charybdis
SHulk12
Charybdis
Level 216
God Stats
28W - 33L
1,544 SR
Queue Stats
291W - 285L
1,445 Elo+
Party 1
Zeus
Zeus
gunner 648
Zeus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Devilz13Oz
Vulcan
17
1 / 1 / 3
10,290
515
12,900
8,337
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Jaws7224
Cu Chulainn
11
0 / 4 / 0
7,645
382
7,745
11,674
8,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Legtini
Ao Kuang
19
7 / 3 / 0
10,797
540
13,668
23,533
11,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Mash920
Sobek
13
1 / 4 / 3
8,573
429
7,674
20,311
21,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Izanami
bee____sea
Izanami
14
1 / 4 / 1
8,501
425
8,664
15,095
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghyga4804
Cthulhu
17
3 / 4 / 7
10,773
539
14,340
21,622
15,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
KaligraphyX
Arachne
17
5 / 0 / 1
9,849
492
7,777
15,385
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cu Chulainn
MosaiacAztec
Cu Chulainn
17
3 / 0 / 2
10,689
534
7,673
15,332
14,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SHulk12
Charybdis
17
5 / 2 / 2
10,261
513
10,332
13,709
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 4 / 0
9,863
493
7,473
13,363
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
16
16
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Devilz13Oz
Vulcan
1
1
3
2.5
W
Cthulhu
Ghyga4804
Cthulhu
3
4
7
1.63
L
Cu Chulainn
Jaws7224
Cu Chulainn
0
4
0
0
W
Arachne
KaligraphyX
Arachne
5
0
1
5.5
L
Ao Kuang
Legtini
Ao Kuang
7
3
0
2.33
L
Sobek
Mash920
Sobek
1
4
3
0.63
W
Cu Chulainn
MosaiacAztec
Cu Chulainn
3
0
2
4
W
Charybdis
SHulk12
Charybdis
5
2
2
3
L
Izanami
bee____sea
Izanami
1
4
1
0.38
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,651
Damage
47,595
78,950
Taken
79,411
52,190
Mitigated
47,592
22,989
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Devilz13Oz
Vulcan
12,900
3,884
90
1,823
8,337
3,952
0
5,762
2,575
85,899
802
W
Cthulhu
Ghyga4804
Cthulhu
14,340
1,314
0
4,838
21,622
15,825
0
11,471
10,151
75,594
3,522
L
Cu Chulainn
Jaws7224
Cu Chulainn
7,745
1,006
0
1,388
11,674
8,846
68
0
11,674
6,629
48,718
W
Arachne
KaligraphyX
Arachne
7,777
5,632
0
4,567
15,385
6,636
0
7,673
7,712
0
88,743
L
Ao Kuang
Legtini
Ao Kuang
13,668
3,767
0
8,884
23,533
11,505
0
3,033
20,500
86,529
22,687
L
Sobek
Mash920
Sobek
7,674
1,132
329
4,860
20,311
21,193
0
7,165
13,146
29,887
515
W
Cu Chulainn
MosaiacAztec
Cu Chulainn
7,673
1,466
0
2,189
15,332
14,364
208
1,662
13,670
4,575
74,412
W
Charybdis
SHulk12
Charybdis
10,332
5,459
0
5,457
13,709
5,659
0
2,883
10,826
0
76,846
L
Izanami
bee____sea
Izanami
8,664
6,209
0
5,615
15,095
6,694
624
4,739
10,356
164
70,974
W
7,473
838
0
2,658
13,363
5,108
952
10,996
2,367
74,330
3,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,806
Gold Earned
51,435
527
Minions Killed
617
0
Camps Cleared
0
1,677,545
Distance Traveled
1,873,463
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,290
515
155
8
0
388,160
0
W
Cthulhu
10,773
539
100
5
0
382,060
0
L
Cu Chulainn
7,645
382
80
4
0
228,681
0
W
Arachne
9,849
492
115
6
0
437,747
0
L
Ao Kuang
10,797
540
139
7
0
398,281
0
L
Sobek
8,573
429
27
1
0
354,178
2
W
Cu Chulainn
10,689
534
125
6
0
368,219
6
W
Charybdis
10,261
513
133
7
0
361,047
0
L
Izanami
8,501
425
126
6
0
308,245
1
W
Zeus
9,863
493
144
7
0
324,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role