Player Matchup

Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Chowmein3
Horus
Level 82
God Stats
1W - 0L
1,273 SR
Queue Stats
101W - 86L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
HadesSama35
Nu Wa
Level 152
God Stats
72W - 51L
1,486 SR
Queue Stats
368W - 354L
1,453 Elo+
Solo
Ullr
Ullr
PsychoWayneX
Ullr
Level 68
God Stats
5W - 4L
1,554 SR
Queue Stats
91W - 70L
1,599 Elo+
Party 2
Sobek
Sobek
geachiquita
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,886 Elo+
Party 2
Team Averages
Level 88
1,463 SR
1,588 Elo+

VS

Team Averages
Level 92
1,676 SR
1,454 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FaZe Daniel4980
Sun Wukong
Level 127
God Stats
8W - 5L
1,955 SR
Queue Stats
389W - 350L
1,503 Elo+
Solo
Awilix
Awilix
HabibiHandy
Awilix
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,433 Elo+
Party 3
Artemis
Artemis
JerryZheng
Artemis
Level 118
God Stats
15W - 11L
1,617 SR
Queue Stats
316W - 311L
1,416 Elo+
Solo
Kukulkan
Kukulkan
Xernuh
Kukulkan
Level 63
God Stats
9W - 3L
1,810 SR
Queue Stats
47W - 64L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
2 / 0 / 1
3,501
700
1,306
3,980
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Chowmein3
Horus
6
1 / 1 / 0
3,682
736
1,685
4,103
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 1 / 1
3,838
768
2,332
2,059
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 1 / 0
4,004
801
1,382
4,272
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 4
4,020
804
1,565
3,151
1,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 2
3,775
755
1,520
2,003
596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FaZe Daniel4980
Sun Wukong
7
0 / 1 / 1
3,626
725
1,053
3,690
2,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
7
3 / 2 / 0
3,974
795
4,008
4,972
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
JerryZheng
Artemis
2
0 / 1 / 0
2,651
530
330
1,037
268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Xernuh
Kukulkan
6
0 / 2 / 1
3,393
679
1,279
3,336
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
3
3
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
1
2.5
L
Nu Wa
 
Nu Wa
0
0
2
1
W
Horus
Chowmein3
Horus
1
1
0
1
L
Sun Wukong
FaZe Daniel4980
Sun Wukong
0
1
1
0.5
L
Awilix
3
2
0
1.5
W
1
1
1
1.5
L
Artemis
JerryZheng
Artemis
0
1
0
0
W
2
1
0
2
L
Kukulkan
Xernuh
Kukulkan
0
2
1
0.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,270
Damage
8,190
17,565
Taken
15,038
7,356
Mitigated
5,534
6,807
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,306
596
0
2,372
3,980
1,202
0
863
3,117
0
13,851
L
Nu Wa
 
Nu Wa
1,520
804
0
1,084
2,003
596
0
90
1,655
16,653
0
W
Horus
Chowmein3
Horus
1,685
929
40
1,173
4,103
2,533
0
1,168
2,935
0
16,811
L
Sun Wukong
FaZe Daniel4980
Sun Wukong
1,053
171
0
751
3,690
2,444
0
409
3,241
0
17,525
L
Awilix
4,008
2,009
0
1,612
4,972
1,359
0
700
4,067
0
16,108
W
2,332
571
0
94
2,059
476
0
187
1,872
14,585
0
L
Artemis
JerryZheng
Artemis
330
142
0
52
1,037
268
0
299
698
0
2,746
W
1,382
562
0
1,093
4,272
1,284
0
89
4,183
0
20,486
L
Kukulkan
Xernuh
Kukulkan
1,279
292
0
234
3,336
867
0
1,815
1,361
14,259
0
W
1,565
203
0
2,035
3,151
1,861
0
492
2,659
10,708
3,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,045
Gold Earned
17,419
146
Minions Killed
107
0
Camps Cleared
0
584,173
Distance Traveled
498,411
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,501
700
26
5
0
129,489
0
L
Nu Wa
3,775
755
22
4
0
105,025
1
W
Horus
3,682
736
27
5
0
118,540
0
L
Sun Wukong
3,626
725
36
7
0
123,827
0
L
Awilix
3,974
795
33
7
0
135,889
0
W
Nu Wa
3,838
768
40
8
0
115,866
0
L
Artemis
2,651
530
0
0
0
21,568
0
W
Ullr
4,004
801
32
6
0
102,825
0
L
Kukulkan
3,393
679
16
3
0
112,102
0
W
Sobek
4,020
804
21
4
0
117,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role