Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
BangBro Ace
Morgan Le Fay
Gold V
Level 148
God Stats
6W - 8L
1,454 SR
Queue Stats
170W - 182L
1,320 MMR
Party 1
Bacchus
Bacchus
Silver IV
LaMbOz_06
Bacchus
Silver IV
Level 105
God Stats
0W - 3L
1,141 SR
Queue Stats
3W - 16L
1,237 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Tanman567
Zhong Kui
Silver I
Level 173
God Stats
161W - 138L
1,525 SR
Queue Stats
230W - 237L
1,228 MMR
Solo
Danzaburou
Danzaburou
Silver I
TwanSlays
Danzaburou
Silver I
Level 159
God Stats
91W - 77L
1,523 SR
Queue Stats
287W - 301L
1,105 MMR
Party 1
Ne Zha
Ne Zha
Silver IV
prometheus1207
Ne Zha
Silver IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,236 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,429 SR
1,225 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,548 SR
1,281 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Silver I
CommBan7720
Nike
Silver I
Level 45
God Stats
2W - 0L
1,443 SR
Queue Stats
127W - 135L
1,202 MMR
Solo
Anhur
Anhur
Gold V
Dymowski-
Anhur
Gold V
Level 109
God Stats
16W - 15L
1,508 SR
Queue Stats
65W - 69L
1,218 MMR
Solo
Jormungandr
Jormungandr
Silver III
MECASIO
Jormungandr
Silver III
Level 137
God Stats
5W - 2L
1,780 SR
Queue Stats
36W - 39L
1,216 MMR
Solo
Hera
Hera
Gold V
Ryuthos
Hera
Gold V
Level 145
God Stats
7W - 2L
1,508 SR
Queue Stats
65W - 59L
1,270 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BangBro Ace
Morgan Le Fay
11
0 / 4 / 1
5,888
491
3,298
7,081
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
LaMbOz_06
Bacchus
9
0 / 1 / 1
5,182
432
2,923
7,788
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Tanman567
Zhong Kui
11
0 / 2 / 0
6,511
543
3,163
6,099
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TwanSlays
Danzaburou
11
1 / 1 / 0
6,664
555
2,353
6,020
1,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 4 / 0
5,231
436
2,803
10,533
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniArachneKukulkanHachiman

VS

Bans
ArtemisGebBake KujiraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 0 / 8
6,665
555
5,287
10,828
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

13
0 / 0 / 3
7,593
633
2,052
8,066
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anhur
Dymowski-
Anhur
14
0 / 0 / 0
7,052
588
4,300
5,139
1,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
MECASIO
Jormungandr
12
4 / 0 / 2
7,403
617
2,673
5,420
3,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Ryuthos
Hera
13
6 / 1 / 4
7,835
653
8,202
4,303
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
8
6
L
Morgan Le Fay
BangBro Ace
Morgan Le Fay
0
4
1
0.13
W
0
0
3
1.5
W
Anhur
Dymowski-
Anhur
0
0
0
0
L
Bacchus
LaMbOz_06
Bacchus
0
1
1
0.5
W
Jormungandr
MECASIO
Jormungandr
4
0
2
5
W
Hera
Ryuthos
Hera
6
1
4
8
L
Zhong Kui
Tanman567
Zhong Kui
0
2
0
0
L
Danzaburou
TwanSlays
Danzaburou
1
1
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,540
Damage
22,514
37,521
Taken
33,756
18,817
Mitigated
16,580
11,529
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,287
841
0
6,589
10,828
3,896
0
2,655
8,087
0
46,792
L
Morgan Le Fay
BangBro Ace
Morgan Le Fay
3,298
224
0
1,053
7,081
2,530
0
3,609
3,254
44,660
930
W
2,052
87
0
1,288
8,066
5,336
0
2,321
5,745
0
55,234
W
Anhur
Dymowski-
Anhur
4,300
2,401
0
3,436
5,139
1,942
0
909
4,074
0
63,533
L
Bacchus
LaMbOz_06
Bacchus
2,923
37
0
1,332
7,788
6,364
0
2,793
4,876
21,525
0
W
Jormungandr
MECASIO
Jormungandr
2,673
551
0
1,910
5,420
3,773
0
1,217
4,017
27,184
0
W
Hera
Ryuthos
Hera
8,202
2,286
0
687
4,303
1,633
540
1,859
2,444
59,677
2,584
L
Zhong Kui
Tanman567
Zhong Kui
3,163
284
0
3,048
6,099
4,185
0
977
4,722
47,295
1,780
L
Danzaburou
TwanSlays
Danzaburou
2,353
1,000
0
2,463
6,020
1,814
0
233
5,787
0
46,634
L
2,803
286
0
3,633
10,533
3,924
0
2,698
7,725
0
30,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,476
Gold Earned
36,548
368
Minions Killed
422
0
Camps Cleared
0
1,140,923
Distance Traveled
1,210,098
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,665
555
71
6
0
293,641
1
L
Morgan Le Fay
5,888
491
89
7
0
223,398
0
W
Nike
7,593
633
98
8
0
186,590
0
W
Anhur
7,052
588
97
8
0
223,855
2
L
Bacchus
5,182
432
27
2
0
273,405
0
W
Jormungandr
7,403
617
44
4
0
248,079
4
W
Hera
7,835
653
112
9
0
257,933
0
L
Zhong Kui
6,511
543
106
9
0
185,744
0
L
Danzaburou
6,664
555
92
8
0
242,654
4
L
Ne Zha
5,231
436
54
5
0
215,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role