Player Matchup

Lancelot
Lancelot
LunarWraith9593
Lancelot
Level 108
God Stats
197W - 199L
1,415 SR
Queue Stats
822W - 825L
1,505 Elo+
Solo
Nike
Nike
Matheus1108
Nike
Level 88
God Stats
8W - 5L
1,673 SR
Queue Stats
73W - 74L
1,457 Elo+
Solo
Cerberus
Cerberus
edisonlinguisudo
Cerberus
Level 107
God Stats
8W - 8L
1,619 SR
Queue Stats
114W - 117L
1,558 Elo+
Solo
Charybdis
Charybdis
onnsep
Charybdis
Level 142
God Stats
0W - 1L
1,350 SR
Queue Stats
116W - 109L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
zViNi7z
Baba Yaga
Level 88
God Stats
3W - 7L
1,390 SR
Queue Stats
376W - 386L
1,494 Elo+
Solo
Team Averages
Level 107
1,489 SR
1,504 Elo+

VS

Team Averages
Level 155
1,541 SR
1,462 Elo+
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KamaeL-RCGN
Cernunnos
Level 156
God Stats
2W - 1L
1,489 SR
Queue Stats
174W - 231L
1,450 Elo+
Party 1
Olorun
Olorun
SanMath8679
Olorun
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 91L
1,413 Elo+
Solo
Artio
Artio
minduin84
Artio
Level 178
God Stats
3W - 1L
1,717 SR
Queue Stats
64W - 86L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
0 / 3 / 0
4,769
530
3,617
7,737
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
4,933
548
2,870
7,925
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 1 / 1
4,882
542
3,715
9,034
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
onnsep
Charybdis
10
1 / 2 / 0
4,952
550
3,372
5,871
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
zViNi7z
Baba Yaga
1
0 / 0 / 0
1,827
203
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 0 / 1
6,536
726
4,713
8,147
8,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bakasura
 
Bakasura
11
4 / 0 / 2
5,985
665
4,010
8,086
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cernunnos
KamaeL-RCGN
Cernunnos
9
2 / 0 / 0
4,974
553
3,030
3,707
1,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
10
0 / 0 / 1
5,975
664
1,199
3,437
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artio
minduin84
Artio
8
0 / 2 / 2
5,137
571
3,865
8,508
6,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
1
4.5
W
Bakasura
 
Bakasura
4
0
2
5
W
Cernunnos
KamaeL-RCGN
Cernunnos
2
0
0
2
L
Lancelot
0
3
0
0
L
0
4
0
0
W
Olorun
0
0
1
0.5
L
1
1
1
1.5
W
Artio
minduin84
Artio
0
2
2
0.5
L
Charybdis
onnsep
Charybdis
1
2
0
0.5
L
Baba Yaga
zViNi7z
Baba Yaga
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,574
Damage
16,817
30,567
Taken
31,885
12,731
Mitigated
20,225
9,599
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,713
1,611
0
3,981
8,147
8,010
4
0
8,147
0
44,414
W
Bakasura
 
Bakasura
4,010
2,713
0
2,451
8,086
3,389
60
526
7,560
0
36,885
W
Cernunnos
KamaeL-RCGN
Cernunnos
3,030
2,134
0
965
3,707
1,055
0
1,558
2,149
0
33,741
L
Lancelot
3,617
1,277
0
2,623
7,737
2,904
0
1,177
6,247
0
35,737
L
2,870
298
0
1,160
7,925
3,055
0
0
7,877
0
32,141
W
Olorun
1,199
566
0
1,545
3,437
1,310
301
0
3,437
41,015
4,526
L
3,715
251
0
3,100
9,034
4,695
0
1,879
6,743
22,389
0
W
Artio
minduin84
Artio
3,865
642
1,284
2,218
8,508
6,461
0
1,631
6,877
17,248
2,221
L
Charybdis
onnsep
Charybdis
3,372
1,345
0
2,716
5,871
2,077
0
1,762
4,066
0
40,567
L
Baba Yaga
zViNi7z
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,363
Gold Earned
28,607
252
Minions Killed
315
0
Camps Cleared
0
718,381
Distance Traveled
851,336
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,536
726
71
8
0
164,403
0
W
Bakasura
5,985
665
85
9
0
207,419
0
W
Cernunnos
4,974
553
53
6
0
141,137
0
L
Lancelot
4,769
530
71
8
0
205,987
0
L
Nike
4,933
548
64
7
0
175,799
0
W
Olorun
5,975
664
75
8
0
147,841
0
L
Cerberus
4,882
542
52
6
0
193,039
0
W
Artio
5,137
571
31
3
0
190,536
4
L
Charybdis
4,952
550
65
7
0
143,556
0
L
Baba Yaga
1,827
203
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role