Player Matchup

Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
FidelsWorld
Raijin
Level 31
God Stats
1W - 0L
1,293 SR
Queue Stats
64W - 70L
1,325 Elo+
Party 1
Kuzenbo
Kuzenbo
Itsleoparduknow
Kuzenbo
Level 46
God Stats
1W - 2L
1,305 SR
Queue Stats
57W - 54L
1,486 Elo+
Party 1
Arachne
Arachne
PentaRobber
Arachne
Level 159
God Stats
8W - 4L
1,658 SR
Queue Stats
12W - 14L
1,445 Elo+
Solo
Xbalanque
Xbalanque
Radoric1
Xbalanque
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 117L
1,528 Elo+
Solo
Team Averages
Level 108
1,451 SR
1,457 Elo+

VS

Team Averages
Level 128
1,471 SR
1,512 Elo+
Ganesha
Ganesha
Gooninater
Ganesha
Level 122
God Stats
3W - 9L
1,452 SR
Queue Stats
157W - 135L
1,487 Elo+
Solo
Bellona
Bellona
GuyInTow
Bellona
Level 102
God Stats
4W - 4L
1,568 SR
Queue Stats
286W - 255L
1,524 Elo+
Solo
Merlin
Merlin
Veging
Merlin
Level 189
God Stats
1W - 3L
1,312 SR
Queue Stats
378W - 358L
1,604 Elo+
Solo
Geb
Geb
Waterbury8358
Geb
Level 78
God Stats
3W - 2L
1,517 SR
Queue Stats
293W - 286L
1,415 Elo+
Solo
Izanami
Izanami
countryboy71592
Izanami
Level 148
God Stats
4W - 7L
1,504 SR
Queue Stats
106W - 103L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 0 / 2
8,343
695
9,367
10,097
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Raijin
12
2 / 2 / 1
7,073
589
6,383
7,959
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 1
7,176
598
3,082
7,525
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
PentaRobber
Arachne
13
3 / 1 / 3
7,319
610
5,136
11,839
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
Radoric1
Xbalanque
12
0 / 0 / 1
6,863
572
4,768
6,882
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gooninater
Ganesha
9
0 / 3 / 0
5,864
489
3,653
13,290
6,646
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
GuyInTow
Bellona
12
1 / 3 / 0
6,676
556
3,732
13,601
12,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Merlin
Veging
Merlin
12
2 / 2 / 0
6,402
534
4,674
6,579
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

4
0 / 0 / 0
4,209
351
532
2,768
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
5,867
489
4,049
7,866
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
2
4
W
Raijin
2
2
1
1.25
L
Ganesha
Gooninater
Ganesha
0
3
0
0
L
Bellona
GuyInTow
Bellona
1
3
0
0.33
W
2
0
1
2.5
W
Arachne
PentaRobber
Arachne
3
1
3
4.5
W
Xbalanque
Radoric1
Xbalanque
0
0
1
0.5
L
Merlin
Veging
Merlin
2
2
0
1
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
16,640
44,302
Taken
44,104
26,482
Mitigated
25,129
12,705
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,367
2,159
0
2,426
10,097
7,903
447
172
9,925
5,104
61,105
W
Raijin
6,383
534
0
500
7,959
2,983
0
4,037
3,922
43,866
0
L
Ganesha
Gooninater
Ganesha
3,653
233
1,388
2,981
13,290
6,646
0
3,888
9,145
23,149
0
L
Bellona
GuyInTow
Bellona
3,732
1,549
0
5,439
13,601
12,544
0
587
12,310
0
51,180
W
3,082
1,754
0
2,407
7,525
8,036
383
2,680
4,805
21,464
1,358
W
Arachne
PentaRobber
Arachne
5,136
3,366
0
3,992
11,839
5,208
23
1,064
10,729
0
65,366
W
Xbalanque
Radoric1
Xbalanque
4,768
2,509
0
3,380
6,882
2,352
621
749
6,133
0
59,203
L
Merlin
Veging
Merlin
4,674
157
0
1,178
6,579
2,300
0
3,083
3,085
42,786
825
L
532
104
0
750
2,768
958
0
266
2,502
5,354
0
L
4,049
3,103
0
1,027
7,866
2,681
0
1,644
6,156
0
52,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
29,018
435
Minions Killed
327
0
Camps Cleared
0
1,168,773
Distance Traveled
953,985
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,343
695
106
9
0
230,285
0
W
Raijin
7,073
589
91
8
0
221,673
0
L
Ganesha
5,864
489
16
1
0
224,595
2
L
Bellona
6,676
556
97
8
0
222,537
0
W
Kuzenbo
7,176
598
31
3
0
244,848
0
W
Arachne
7,319
610
103
9
0
268,793
1
W
Xbalanque
6,863
572
104
9
0
203,174
0
L
Merlin
6,402
534
96
8
0
200,906
1
L
Geb
4,209
351
8
1
0
92,142
0
L
Izanami
5,867
489
110
9
0
213,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role