Player Matchup

Poseidon
Poseidon
Gold IV
BigoteVz
Poseidon
Gold IV
Level 65
God Stats
2W - 2L
1,558 SR
Queue Stats
93W - 84L
1,686 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
H3CT0R WaRfAr3
Sun Wukong
Gold III
Level 149
God Stats
43W - 28L
1,696 SR
Queue Stats
468W - 482L
1,677 MMR
Solo
Cabrakan
Cabrakan
Gold I
IAzurl
Cabrakan
Gold I
Level 159
God Stats
11W - 15L
1,556 SR
Queue Stats
190W - 183L
1,680 MMR
Solo
Izanami
Izanami
Gold I
RustySenpai
Izanami
Gold I
Level 170
God Stats
6W - 6L
1,502 SR
Queue Stats
153W - 149L
1,674 MMR
Solo
Thor
Thor
Platinum V
Suikoden6315
Thor
Platinum V
Level 149
God Stats
3W - 3L
1,590 SR
Queue Stats
298W - 304L
1,680 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,580 SR
1,679 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 168
1,734 SR
1,690 MMR
Charybdis
Charybdis
Gold IV
Blackdynamite11
Charybdis
Gold IV
Level 164
God Stats
3W - 0L
1,783 SR
Queue Stats
69W - 68L
1,662 MMR
Solo
Kukulkan
Kukulkan
Gold II
Fade Divine
Kukulkan
Gold II
Level 161
God Stats
6W - 1L
1,830 SR
Queue Stats
67W - 62L
1,684 MMR
Solo
Bake Kujira
Bake Kujira
Platinum III
MrsDetailedJam
Bake Kujira
Platinum III
Level 158
God Stats
6W - 3L
1,855 SR
Queue Stats
54W - 45L
1,706 MMR
Solo
Hel
Hel
Platinum V
Xanwalk
Hel
Platinum V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,680 MMR
Solo
Ravana
Ravana
Gold V
mariokartds
Ravana
Gold V
Level 200
God Stats
1W - 0L
1,702 SR
Queue Stats
31W - 8L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigoteVz
Poseidon
17
1 / 7 / 0
10,432
497
3,523
14,565
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
H3CT0R WaRfAr3
Sun Wukong
16
1 / 6 / 0
10,027
477
14,508
27,631
27,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
IAzurl
Cabrakan
10
1 / 2 / 0
8,558
408
4,064
10,086
9,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
RustySenpai
Izanami
18
0 / 6 / 0
11,076
527
13,358
19,637
8,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 0
9,299
443
3,541
19,523
9,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AwilixAgniBastet

VS

Bans
TsukuyomiThanatosChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blackdynamite11
Charybdis
20
8 / 1 / 0
13,743
654
16,968
15,434
6,497
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Fade Divine
Kukulkan
20
2 / 0 / 9
13,229
630
7,675
9,215
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
MrsDetailedJam
Bake Kujira
19
4 / 1 / 4
13,187
628
19,003
24,457
35,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
18
4 / 1 / 7
12,441
592
6,075
13,840
11,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ravana
20
7 / 1 / 7
13,149
626
16,331
10,821
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
4
Kills
25
25
Deaths
4
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BigoteVz
Poseidon
1
7
0
0.14
W
Charybdis
Blackdynamite11
Charybdis
8
1
0
8
W
Kukulkan
Fade Divine
Kukulkan
2
0
9
6.5
L
Sun Wukong
H3CT0R WaRfAr3
Sun Wukong
1
6
0
0.17
L
Cabrakan
IAzurl
Cabrakan
1
2
0
0.5
W
Bake Kujira
MrsDetailedJam
Bake Kujira
4
1
4
6
L
Izanami
RustySenpai
Izanami
0
6
0
0
L
1
4
0
0.25
W
Hel
4
1
7
7.5
W
Ravana
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
66,052
91,442
Taken
73,767
58,264
Mitigated
64,769
17,851
Healing
38,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BigoteVz
Poseidon
3,523
539
0
1,028
14,565
4,853
0
3,747
10,818
92,115
0
W
Charybdis
Blackdynamite11
Charybdis
16,968
10,424
0
7,638
15,434
6,497
2,206
1,429
13,973
0
124,861
W
Kukulkan
Fade Divine
Kukulkan
7,675
880
0
1,926
9,215
4,947
2,978
2,234
6,780
102,365
1,823
L
Sun Wukong
H3CT0R WaRfAr3
Sun Wukong
14,508
3,225
0
9,611
27,631
27,054
0
13,853
12,643
1,471
89,163
L
Cabrakan
IAzurl
Cabrakan
4,064
817
0
2,591
10,086
9,050
0
2,838
7,162
18,818
1,998
W
Bake Kujira
MrsDetailedJam
Bake Kujira
19,003
8,484
0
5,896
24,457
35,206
832
1,828
21,415
106,902
6,771
L
Izanami
RustySenpai
Izanami
13,358
10,553
0
3,337
19,637
8,058
428
4,186
15,395
0
121,403
L
3,541
1,088
0
1,284
19,523
9,249
0
4,383
14,927
0
63,432
W
Hel
6,075
872
8,003
10,296
13,840
11,929
998
3,115
10,461
38,444
1,719
W
Ravana
16,331
5,681
0
4,832
10,821
6,190
5,298
2,117
8,608
0
148,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,392
Gold Earned
65,749
628
Minions Killed
723
0
Camps Cleared
0
1,790,243
Distance Traveled
2,087,243
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,432
497
172
8
0
388,377
0
W
Charybdis
13,743
654
174
8
0
355,430
0
W
Kukulkan
13,229
630
195
9
0
421,004
7
L
Sun Wukong
10,027
477
133
6
0
387,241
1
L
Cabrakan
8,558
408
36
2
0
233,045
2
W
Bake Kujira
13,187
628
148
7
0
365,509
2
L
Izanami
11,076
527
191
9
0
360,251
0
L
Thor
9,299
443
96
5
0
421,329
0
W
Hel
12,441
592
32
2
0
433,708
0
W
Ravana
13,149
626
174
8
0
511,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role