Player Matchup

Scylla
Scylla
Silver II
CPU_Oscar
Scylla
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,072 MMR
Solo
Cthulhu
Cthulhu
Silver II
DerKrankeAlpi
Cthulhu
Silver II
Level 67
God Stats
0W - 3L
1,359 SR
Queue Stats
37W - 39L
1,250 MMR
Party 1
Vamana
Vamana
Bronze I
Fleesion
Vamana
Bronze I
Level 113
God Stats
0W - 4L
1,127 SR
Queue Stats
24W - 42L
847 MMR
Party 1
Heimdallr
Heimdallr
Bronze I
steamygonzalez
Heimdallr
Bronze I
Level 57
God Stats
0W - 2L
1,279 SR
Queue Stats
31W - 61L
507 MMR
Solo
Thor
Thor
Silver III
temp-311030
Thor
Silver III
Level 133
God Stats
7W - 12L
1,424 SR
Queue Stats
261W - 291L
865 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,338 SR
908 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,517 SR
1,024 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
Zebriu
Xing Tian
Silver II
Level 149
God Stats
45W - 44L
1,523 SR
Queue Stats
138W - 140L
1,060 MMR
Solo
Loki
Loki
Silver II
Zkrsnz77
Loki
Silver II
Level 156
God Stats
28W - 26L
1,560 SR
Queue Stats
196W - 215L
1,032 MMR
Solo
Aphrodite
Aphrodite
Bronze I
ackes67
Aphrodite
Bronze I
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 94L
455 MMR
Solo
Merlin
Merlin
Silver I
schimscheck
Merlin
Silver I
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
285W - 303L
1,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CPU_Oscar
Scylla
15
1 / 1 / 1
8,497
472
7,322
7,314
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
14
3 / 3 / 2
9,333
519
15,372
18,147
20,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Fleesion
Vamana
14
0 / 3 / 0
8,324
462
6,296
13,848
12,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
steamygonzalez
Heimdallr
13
0 / 4 / 3
7,667
426
5,408
11,510
5,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 3
8,281
460
6,938
15,902
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ao KuangJormungandrThothBastet

VS

Bans
ThanatosDiscordiaSusanoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 2 / 3
9,463
526
11,393
15,393
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
Zebriu
Xing Tian
17
4 / 0 / 3
10,859
603
12,953
14,379
15,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
18
6 / 2 / 1
10,206
567
10,576
15,631
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
ackes67
Aphrodite
15
2 / 1 / 2
8,452
470
3,481
14,895
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
15
0 / 0 / 7
8,794
489
7,235
7,172
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
14
14
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
3
1.75
L
Scylla
CPU_Oscar
Scylla
1
1
1
1.5
L
Cthulhu
3
3
2
1.33
L
Vamana
Fleesion
Vamana
0
3
0
0
W
Xing Tian
Zebriu
Xing Tian
4
0
3
5.5
W
Loki
6
2
1
3.25
W
Aphrodite
ackes67
Aphrodite
2
1
2
3
W
Merlin
0
0
7
3.5
L
Heimdallr
steamygonzalez
Heimdallr
0
4
3
0.38
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
45,638
66,721
Taken
67,470
47,918
Mitigated
38,481
14,325
Healing
34,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,393
2,871
0
6,887
15,393
5,902
3,146
4,305
11,041
75,759
3,825
L
Scylla
CPU_Oscar
Scylla
7,322
256
0
500
7,314
2,946
0
3,888
3,346
62,352
1,185
L
Cthulhu
15,372
1,229
458
2,716
18,147
20,394
0
9,969
8,089
51,381
0
L
Vamana
Fleesion
Vamana
6,296
2,242
0
2,359
13,848
12,736
0
7,150
5,718
0
64,513
W
Xing Tian
Zebriu
Xing Tian
12,953
740
0
1,387
14,379
15,915
0
2,050
11,222
67,717
4,864
W
Loki
10,576
2,360
0
9,075
15,631
6,919
0
4,501
11,045
0
108,460
W
Aphrodite
ackes67
Aphrodite
3,481
50
5,576
9,608
14,895
6,824
130
8,101
6,794
39,288
1,530
W
Merlin
7,235
231
0
1,910
7,172
2,921
663
3,666
3,506
66,149
731
L
Heimdallr
steamygonzalez
Heimdallr
5,408
1,364
0
2,697
11,510
5,145
0
5,276
6,146
0
46,868
L
6,938
71
0
5,595
15,902
6,697
0
6,279
9,483
0
64,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
47,774
466
Minions Killed
612
0
Camps Cleared
0
1,757,816
Distance Traveled
1,864,948
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,463
526
125
7
0
380,503
0
L
Scylla
8,497
472
127
7
0
359,762
5
L
Cthulhu
9,333
519
66
4
0
363,370
3
L
Vamana
8,324
462
108
6
0
330,018
2
W
Xing Tian
10,859
603
156
9
0
370,613
2
W
Loki
10,206
567
151
8
0
377,054
2
W
Aphrodite
8,452
470
70
4
0
325,486
2
W
Merlin
8,794
489
110
6
0
411,292
2
L
Heimdallr
7,667
426
82
5
0
305,991
0
L
Thor
8,281
460
83
5
0
398,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role