Player Matchup

Ah Puch
Ah Puch
FoS_GuNsOuNd
Ah Puch
Level 62
God Stats
19W - 33L
1,457 SR
Queue Stats
64W - 129L
1,252 Elo+
Party 1
Janus
Janus
RichIsAbot
Janus
Level 75
God Stats
17W - 18L
1,522 SR
Queue Stats
119W - 120L
1,485 Elo+
Solo
Medusa
Medusa
VANTE_2264
Medusa
Level 45
God Stats
3W - 1L
1,318 SR
Queue Stats
6W - 17L
1,176 Elo+
Party 1
Geb
Geb
XDreadHead23X
Geb
Level 128
God Stats
2W - 2L
1,159 SR
Queue Stats
77W - 145L
1,291 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
Level 63
God Stats
8W - 13L
1,370 SR
Queue Stats
37W - 88L
1,244 Elo+
Party 1
Team Averages
Level 75
1,365 SR
1,290 Elo+

VS

Team Averages
Level 104
1,562 SR
1,473 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GoogleAdultFilms
Ah Puch
Level 69
God Stats
2W - 3L
1,514 SR
Queue Stats
25W - 19L
1,518 Elo+
Solo
Sol
Sol
KITTEN6635
Sol
Level 109
God Stats
0W - 2L
1,715 SR
Queue Stats
9W - 16L
1,397 Elo+
Solo
Chernobog
Chernobog
ZaeMoney414
Chernobog
Level 88
God Stats
2W - 2L
1,580 SR
Queue Stats
113W - 135L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FoS_GuNsOuNd
Ah Puch
12
1 / 1 / 2
6,795
849
4,243
2,160
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
16
4 / 0 / 0
8,193
1,024
4,615
3,545
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
VANTE_2264
Medusa
12
1 / 0 / 2
6,659
832
2,157
5,936
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
1 / 2 / 5
7,018
877
7,044
7,293
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
12
0 / 1 / 6
6,569
821
3,486
6,197
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 0 / 0
6,636
830
2,065
3,916
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
 
Lancelot
11
2 / 2 / 0
6,496
812
1,564
4,679
2,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 3
6,708
839
5,314
5,651
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 3
6,455
807
4,081
8,764
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
ZaeMoney414
Chernobog
13
1 / 0 / 2
6,559
820
1,398
3,407
1,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
7
Kills
4
4
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Lancelot
 
Lancelot
2
2
0
1
W
Ah Puch
FoS_GuNsOuNd
Ah Puch
1
1
2
2
L
1
2
3
1.25
L
0
4
3
0.38
W
Janus
4
0
0
4
W
Medusa
VANTE_2264
Medusa
1
0
2
2
W
1
2
5
1.75
L
Chernobog
ZaeMoney414
Chernobog
1
0
2
2
W
Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
14,422
25,131
Taken
26,417
14,082
Mitigated
11,260
2,238
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,065
363
0
1,332
3,916
1,853
0
1,896
1,791
0
20,210
L
Lancelot
 
Lancelot
1,564
165
0
450
4,679
2,986
0
1,753
2,483
0
6,522
W
Ah Puch
FoS_GuNsOuNd
Ah Puch
4,243
0
0
155
2,160
720
215
136
2,024
15,507
0
L
5,314
167
0
621
5,651
2,267
0
3,342
1,838
13,402
0
L
4,081
1,097
0
1,378
8,764
2,821
0
5,709
2,378
18,660
0
W
Janus
4,615
119
0
660
3,545
1,459
1,141
648
2,897
32,377
673
W
Medusa
VANTE_2264
Medusa
2,157
751
0
452
5,936
2,399
474
3,281
2,655
0
12,231
W
7,044
485
0
490
7,293
4,173
0
2,126
5,167
17,272
549
L
Chernobog
ZaeMoney414
Chernobog
1,398
719
0
442
3,407
1,333
0
1,578
1,579
0
15,507
W
Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
3,486
467
0
481
6,197
5,331
244
3,204
2,993
1,188
9,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,234
Gold Earned
32,854
205
Minions Killed
156
0
Camps Cleared
0
815,858
Distance Traveled
685,086
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,636
830
47
6
0
150,778
0
L
Lancelot
6,496
812
10
1
0
111,190
1
W
Ah Puch
6,795
849
27
3
0
145,698
0
L
Ah Puch
6,708
839
38
5
0
147,911
4
L
Sol
6,455
807
43
5
0
158,029
0
W
Janus
8,193
1,024
84
11
0
155,609
0
W
Medusa
6,659
832
32
4
0
156,079
0
W
Geb
7,018
877
42
5
0
194,372
0
L
Chernobog
6,559
820
18
2
0
117,178
0
W
Cu Chulainn
6,569
821
20
3
0
164,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role