Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Wraith Kiourmi
Sun Wukong
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 50L
1,614 Elo+
Solo
Kuzenbo
Kuzenbo
Youngxinthecity
Kuzenbo
Level 146
God Stats
2W - 2L
1,630 SR
Queue Stats
71W - 75L
1,546 Elo+
Solo
Charybdis
Charybdis
animatedpoop
Charybdis
Level 147
God Stats
2W - 3L
1,336 SR
Queue Stats
166W - 193L
1,459 Elo+
Solo
Team Averages
Level 124
1,493 SR
1,524 Elo+

VS

Team Averages
Level 125
1,478 SR
1,502 Elo+
Mercury
Mercury
AgentBlack5
Mercury
Level 157
God Stats
18W - 12L
1,571 SR
Queue Stats
183W - 191L
1,425 Elo+
Solo
Medusa
Medusa
C4PIT0_ML
Medusa
Level 104
God Stats
2W - 3L
1,286 SR
Queue Stats
106W - 108L
1,488 Elo+
Solo
Ah Puch
Ah Puch
DDekuSpk
Ah Puch
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 148L
1,469 Elo+
Solo
Hades
Hades
Dasanmej
Hades
Level 89
God Stats
2W - 1L
1,531 SR
Queue Stats
103W - 104L
1,578 Elo+
Solo
Bacchus
Bacchus
bbypineapple
Bacchus
Level 131
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 102L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 0 / 0
6,825
525
6,031
5,554
2,911
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
 
Guan Yu
11
0 / 4 / 2
6,568
505
3,556
11,620
9,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Wraith Kiourmi
Sun Wukong
10
1 / 1 / 1
5,870
452
4,091
9,765
5,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 2
6,138
472
4,472
7,586
7,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
animatedpoop
Charybdis
13
1 / 3 / 0
6,941
534
4,504
10,241
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AgentBlack5
Mercury
13
2 / 0 / 2
7,396
569
5,003
8,797
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
C4PIT0_ML
Medusa
14
3 / 0 / 1
7,939
611
8,202
8,011
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
DDekuSpk
Ah Puch
13
3 / 1 / 1
8,170
628
6,507
5,426
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Dasanmej
Hades
12
0 / 0 / 0
6,870
528
3,329
7,940
3,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
bbypineapple
Bacchus
10
1 / 2 / 3
6,370
490
6,230
9,145
8,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
9
9
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
0
1
L
Guan Yu
 
Guan Yu
0
4
2
0.25
W
Mercury
AgentBlack5
Mercury
2
0
2
3
W
Medusa
C4PIT0_ML
Medusa
3
0
1
3.5
W
Ah Puch
DDekuSpk
Ah Puch
3
1
1
3.5
W
Hades
Dasanmej
Hades
0
0
0
0
L
Sun Wukong
Wraith Kiourmi
Sun Wukong
1
1
1
1.5
L
0
1
2
1
L
Charybdis
animatedpoop
Charybdis
1
3
0
0.33
W
Bacchus
bbypineapple
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
29,271
44,766
Taken
39,319
28,824
Mitigated
22,553
13,817
Healing
16,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,031
353
0
2,936
5,554
2,911
0
2,326
3,228
66,232
0
L
Guan Yu
 
Guan Yu
3,556
714
201
2,587
11,620
9,231
0
5,610
5,491
0
38,234
W
Mercury
AgentBlack5
Mercury
5,003
3,283
0
2,589
8,797
3,780
500
521
8,276
0
65,010
W
Medusa
C4PIT0_ML
Medusa
8,202
2,880
0
3,752
8,011
3,490
777
1,434
6,577
0
70,588
W
Ah Puch
DDekuSpk
Ah Puch
6,507
544
0
2,336
5,426
3,119
297
320
5,106
48,012
0
W
Hades
Dasanmej
Hades
3,329
375
507
4,666
7,940
3,969
0
3,951
3,989
54,924
1,149
L
Sun Wukong
Wraith Kiourmi
Sun Wukong
4,091
1,038
0
2,200
9,765
5,320
0
2,974
6,674
0
35,308
L
4,472
2,061
0
1,284
7,586
7,560
0
3,354
4,187
16,937
0
L
Charybdis
animatedpoop
Charybdis
4,504
2,111
0
4,609
10,241
3,802
1,420
1,121
9,120
0
61,046
W
Bacchus
bbypineapple
Bacchus
6,230
424
0
2,324
9,145
8,195
0
4,277
4,868
17,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
36,745
379
Minions Killed
447
0
Camps Cleared
0
1,304,641
Distance Traveled
1,367,165
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,825
525
134
10
0
241,758
0
L
Guan Yu
6,568
505
73
6
0
242,799
0
W
Mercury
7,396
569
111
9
0
311,065
0
W
Medusa
7,939
611
114
9
0
248,165
2
W
Ah Puch
8,170
628
94
7
0
251,725
4
W
Hades
6,870
528
104
8
0
266,665
2
L
Sun Wukong
5,870
452
55
4
0
315,695
0
L
Kuzenbo
6,138
472
16
1
0
271,301
4
L
Charybdis
6,941
534
101
8
0
233,088
0
W
Bacchus
6,370
490
24
2
0
289,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role