Player Matchup

Neith
Neith
Berrylove
Neith
Level 142
God Stats
285W - 309L
1,396 SR
Queue Stats
447W - 437L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Spacie
Sun Wukong
Level 145
God Stats
20W - 3L
1,853 SR
Queue Stats
392W - 49L
1,829 Elo+
Party 1
Hera
Hera
VXninjaXL
Hera
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 54L
1,781 Elo+
Solo
Fenrir
Fenrir
dvdabc
Fenrir
Level 153
God Stats
13W - 6L
1,619 SR
Queue Stats
411W - 58L
1,821 Elo+
Party 1
Geb
Geb
oruoru
Geb
Level 161
God Stats
2W - 1L
1,831 SR
Queue Stats
11W - 12L
1,566 Elo+
Solo
Team Averages
Level 137
1,640 SR
1,688 Elo+

VS

Team Averages
Level 125
1,619 SR
1,617 Elo+
Kukulkan
Kukulkan
Evzek_CL
Kukulkan
Level 176
God Stats
7W - 7L
1,386 SR
Queue Stats
218W - 261L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
IFxAxTxE
Sun Wukong
Level 152
God Stats
444W - 398L
1,681 SR
Queue Stats
569W - 544L
1,552 Elo+
Solo
Loki
Loki
Jacob_Swagado
Loki
Level 146
God Stats
39W - 29L
1,787 SR
Queue Stats
129W - 130L
1,575 Elo+
Solo
Tiamat
Tiamat
Ronagen
Tiamat
Level 126
God Stats
34W - 16L
1,507 SR
Queue Stats
145W - 97L
1,726 Elo+
Solo
Cthulhu
Cthulhu
White IN4372
Cthulhu
Level 26
God Stats
2W - 0L
1,734 SR
Queue Stats
7W - 4L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Berrylove
Neith
15
3 / 0 / 2
8,216
822
7,857
5,191
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Spacie
Sun Wukong
14
1 / 1 / 7
8,017
802
13,506
12,829
8,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
13
0 / 2 / 1
6,887
689
1,765
3,691
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
dvdabc
Fenrir
14
3 / 0 / 4
8,124
812
7,937
9,093
5,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
oruoru
Geb
13
1 / 1 / 4
8,034
803
6,718
10,511
8,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Evzek_CL
Kukulkan
14
0 / 2 / 2
7,547
755
6,370
6,598
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
IFxAxTxE
Sun Wukong
15
2 / 1 / 1
8,056
806
7,586
11,052
6,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 1
8,311
831
3,661
4,571
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Ronagen
Tiamat
14
0 / 2 / 3
7,787
779
8,144
8,635
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
White IN4372
Cthulhu
13
1 / 2 / 2
7,440
744
7,119
14,354
10,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
8
Kills
4
4
Deaths
8
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Berrylove
Neith
3
0
2
4
W
Kukulkan
Evzek_CL
Kukulkan
0
2
2
0.5
W
Sun Wukong
IFxAxTxE
Sun Wukong
2
1
1
2.5
W
1
1
1
1.5
W
Tiamat
Ronagen
Tiamat
0
2
3
0.75
L
Sun Wukong
Spacie
Sun Wukong
1
1
7
4.5
L
Hera
0
2
1
0.25
W
Cthulhu
White IN4372
Cthulhu
1
2
2
1
L
Fenrir
dvdabc
Fenrir
3
0
4
5
L
Geb
oruoru
Geb
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,783
Damage
32,880
41,315
Taken
45,210
25,997
Mitigated
27,453
7,741
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Berrylove
Neith
7,857
2,654
0
1,529
5,191
2,455
30
1,784
3,401
0
33,161
W
Kukulkan
Evzek_CL
Kukulkan
6,370
182
0
250
6,598
2,902
423
910
5,688
29,171
593
W
Sun Wukong
IFxAxTxE
Sun Wukong
7,586
1,331
0
2,043
11,052
6,694
0
2,253
8,799
0
30,631
W
3,661
616
0
125
4,571
1,777
621
281
4,290
0
26,338
W
Tiamat
Ronagen
Tiamat
8,144
664
0
1,381
8,635
5,227
0
1,847
6,788
21,222
512
L
Sun Wukong
Spacie
Sun Wukong
13,506
1,639
0
1,918
12,829
8,667
0
6,567
5,582
0
31,789
L
Hera
1,765
465
0
0
3,691
1,395
13
1,574
1,951
8,912
0
W
Cthulhu
White IN4372
Cthulhu
7,119
591
421
4,200
14,354
10,853
216
3,192
11,162
17,240
139
L
Fenrir
dvdabc
Fenrir
7,937
1,601
0
1,078
9,093
5,267
0
4,434
4,567
0
18,667
L
Geb
oruoru
Geb
6,718
235
1,176
2,040
10,511
8,213
0
5,228
4,690
16,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,278
Gold Earned
39,141
185
Minions Killed
236
0
Camps Cleared
0
1,003,171
Distance Traveled
1,029,337
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,216
822
69
7
0
191,377
0
W
Kukulkan
7,547
755
50
5
0
181,650
0
W
Sun Wukong
8,056
806
54
5
0
215,255
0
W
Loki
8,311
831
54
5
0
226,919
3
W
Tiamat
7,787
779
58
6
0
208,619
0
L
Sun Wukong
8,017
802
45
5
0
245,601
0
L
Hera
6,887
689
19
2
0
98,785
0
W
Cthulhu
7,440
744
20
2
0
196,894
0
L
Fenrir
8,124
812
28
3
0
252,078
0
L
Geb
8,034
803
24
2
0
215,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role