Player Matchup

Hercules
Hercules
Silver III
Chris00210
Hercules
Silver III
Level 141
God Stats
0W - 1L
1,469 SR
Queue Stats
10W - 21L
1,427 MMR
Solo
He Bo
He Bo
Gold III
Icantdienow
He Bo
Gold III
Level 239
God Stats
27W - 33L
1,551 SR
Queue Stats
394W - 390L
1,432 MMR
Solo
Lancelot
Lancelot
Gold II
L0RDDEV0UR
Lancelot
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 238L
1,530 MMR
Party 2
Nut
Nut
Gold II
Warblin
Nut
Gold II
Level 144
God Stats
4W - 5L
1,500 SR
Queue Stats
155W - 157L
1,315 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
endlessgamer
Sun Wukong
Silver II
Level 49
God Stats
0W - 1L
1,682 SR
Queue Stats
15W - 20L
1,420 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,540 SR
1,425 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,415 SR
1,429 MMR
Discordia
Discordia
Silver III
AlsTraLL
Discordia
Silver III
Level 137
God Stats
1W - 2L
1,284 SR
Queue Stats
8W - 14L
1,419 MMR
Solo
Thor
Thor
Bronze IV
BurroLoquito
Thor
Bronze IV
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,479 MMR
Party 3
Sobek
Sobek
Bronze III
Pequeee01
Sobek
Bronze III
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,408 MMR
Party 3
Hachiman
Hachiman
Gold IV
Pops1000
Hachiman
Gold IV
Level 81
God Stats
9W - 11L
1,317 SR
Queue Stats
205W - 212L
1,437 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
russcyp
Kuzenbo
Gold IV
Level 85
God Stats
4W - 6L
1,473 SR
Queue Stats
75W - 84L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chris00210
Hercules
11
0 / 3 / 1
6,915
407
3,098
23,940
12,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 4 / 2
8,941
526
5,707
10,479
3,601
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
L0RDDEV0UR
Lancelot
17
4 / 0 / 1
8,821
519
7,022
12,195
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nut
15
0 / 1 / 1
8,840
520
7,580
11,232
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
endlessgamer
Sun Wukong
13
0 / 4 / 0
7,734
455
3,235
15,671
9,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KukulkanAgniAh Muzen Cab

VS

Bans
BellonaOdinAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlsTraLL
Discordia
16
2 / 2 / 1
9,182
540
8,042
6,616
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 2 / 3
8,919
525
7,609
13,483
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
Pequeee01
Sobek
16
3 / 0 / 1
10,333
608
10,961
10,027
13,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Pops1000
Hachiman
16
4 / 1 / 0
9,612
565
14,196
11,958
5,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
russcyp
Kuzenbo
13
1 / 2 / 4
8,355
491
5,229
11,713
10,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
12
12
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlsTraLL
Discordia
2
2
1
1.25
W
2
2
3
1.75
L
Hercules
Chris00210
Hercules
0
3
1
0.17
L
3
4
2
1
L
Lancelot
L0RDDEV0UR
Lancelot
4
0
1
4.5
W
Sobek
Pequeee01
Sobek
3
0
1
3.5
W
Hachiman
Pops1000
Hachiman
4
1
0
4
L
Nut
0
1
1
0.5
L
Sun Wukong
endlessgamer
Sun Wukong
0
4
0
0
W
Kuzenbo
russcyp
Kuzenbo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,642
Damage
46,037
73,517
Taken
53,797
37,190
Mitigated
37,305
23,466
Healing
21,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlsTraLL
Discordia
8,042
160
0
1,272
6,616
2,411
282
1,285
5,165
69,863
973
W
7,609
1,883
0
5,491
13,483
5,646
125
1,075
12,280
0
67,041
L
Hercules
Chris00210
Hercules
3,098
910
1,410
10,549
23,940
12,583
0
5,024
18,780
0
27,983
L
5,707
49
0
365
10,479
3,601
0
4,390
6,089
65,402
1,475
L
Lancelot
L0RDDEV0UR
Lancelot
7,022
1,022
0
1,315
12,195
6,330
0
2,795
9,296
0
88,259
W
Sobek
Pequeee01
Sobek
10,961
530
0
6,459
10,027
13,124
111
270
9,757
73,919
3,684
W
Hachiman
Pops1000
Hachiman
14,196
10,206
0
6,921
11,958
5,144
0
0
11,958
0
101,761
L
Nut
7,580
4,467
0
6,166
11,232
4,875
0
1,638
9,594
0
91,343
L
Sun Wukong
endlessgamer
Sun Wukong
3,235
742
0
3,661
15,671
9,801
0
8,516
5,897
0
57,753
W
Kuzenbo
russcyp
Kuzenbo
5,229
2,040
0
1,783
11,713
10,980
50
2,980
8,554
23,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,251
Gold Earned
46,401
565
Minions Killed
521
0
Camps Cleared
0
1,731,800
Distance Traveled
1,743,025
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,182
540
121
7
0
349,363
4
W
Thor
8,919
525
109
6
0
373,794
1
L
Hercules
6,915
407
38
2
0
296,947
0
L
He Bo
8,941
526
133
8
0
321,946
2
L
Lancelot
8,821
519
136
8
0
471,095
1
W
Sobek
10,333
608
121
7
0
329,977
0
W
Hachiman
9,612
565
137
8
0
328,236
2
L
Nut
8,840
520
165
10
0
315,928
3
L
Sun Wukong
7,734
455
93
5
0
325,884
0
W
Kuzenbo
8,355
491
33
2
0
361,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role