Player Matchup

Kuzenbo
Kuzenbo
BloopBelieves
Kuzenbo
Level 155
God Stats
4W - 6L
1,518 SR
Queue Stats
144W - 152L
1,532 Elo+
Party 2
Hun Batz
Hun Batz
Budpop
Hun Batz
Level 154
God Stats
1W - 2L
1,759 SR
Queue Stats
84W - 107L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
Ehsoteric
Kukulkan
Level 199
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 10L
1,712 Elo+
Party 2
Bellona
Bellona
Knightlyhoss
Bellona
Level 98
God Stats
4W - 5L
1,589 SR
Queue Stats
39W - 50L
1,585 Elo+
Party 2
Nut
Nut
PolyN0va
Nut
Level 162
God Stats
9W - 13L
1,632 SR
Queue Stats
244W - 230L
1,517 Elo+
Party 2
Team Averages
Level 154
1,643 SR
1,572 Elo+

VS

Team Averages
Level 153
1,530 SR
1,617 Elo+
Tiamat
Tiamat
ChanDaMan19
Tiamat
Level 155
God Stats
2W - 1L
1,325 SR
Queue Stats
176W - 141L
1,780 Elo+
Party 1
Mulan
Mulan
DynamicY
Mulan
Level 165
God Stats
3W - 0L
1,841 SR
Queue Stats
241W - 207L
1,539 Elo+
Solo
Hercules
Hercules
SPdude44
Hercules
Level 142
God Stats
3W - 1L
1,748 SR
Queue Stats
262W - 242L
1,686 Elo+
Party 1
Rama
Rama
TipTopJourneyMan
Rama
Level 109
God Stats
4W - 2L
1,176 SR
Queue Stats
545W - 594L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
bebo_4PR
Kuzenbo
Level 192
God Stats
11W - 12L
1,561 SR
Queue Stats
537W - 518L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
2 / 1 / 7
7,859
524
6,034
11,173
12,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Budpop
Hun Batz
14
3 / 2 / 6
7,900
527
9,391
13,113
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Ehsoteric
Kukulkan
14
4 / 3 / 1
8,181
545
8,126
7,939
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Knightlyhoss
Bellona
12
1 / 1 / 1
7,013
468
9,748
15,389
19,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 3
8,142
543
9,909
12,585
5,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 1 / 3
7,729
515
8,849
10,009
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
DynamicY
Mulan
15
1 / 2 / 4
8,962
597
14,024
18,387
13,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SPdude44
Hercules
15
5 / 4 / 1
8,353
557
6,709
15,496
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
0 / 2 / 3
8,316
554
6,104
10,375
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
bebo_4PR
Kuzenbo
10
0 / 5 / 3
6,478
432
5,850
14,646
15,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
14
Kills
8
8
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
2
1
7
5.5
L
Hun Batz
Budpop
Hun Batz
3
2
6
3
W
Tiamat
2
1
3
3.5
W
Mulan
DynamicY
Mulan
1
2
4
1.5
L
Kukulkan
Ehsoteric
Kukulkan
4
3
1
1.5
L
Bellona
Knightlyhoss
Bellona
1
1
1
1.5
L
4
1
3
5.5
W
Hercules
SPdude44
Hercules
5
4
1
1.38
W
0
2
3
0.75
W
Kuzenbo
bebo_4PR
Kuzenbo
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,208
Damage
41,536
60,199
Taken
68,913
46,999
Mitigated
46,079
11,318
Healing
24,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
6,034
2,684
0
2,738
11,173
12,785
0
4,868
6,305
27,386
0
L
Hun Batz
Budpop
Hun Batz
9,391
2,616
0
825
13,113
5,930
0
2,728
10,385
0
69,854
W
Tiamat
8,849
462
0
4,665
10,009
5,593
0
3,699
6,122
51,925
493
W
Mulan
DynamicY
Mulan
14,024
2,511
0
9,286
18,387
13,032
524
935
16,457
236
78,571
L
Kukulkan
Ehsoteric
Kukulkan
8,126
1,563
0
487
7,939
3,360
0
4,225
3,714
60,840
892
L
Bellona
Knightlyhoss
Bellona
9,748
2,134
0
1,994
15,389
19,501
0
1,292
14,097
0
47,235
L
9,909
6,613
0
5,274
12,585
5,423
878
1,484
11,101
0
75,843
W
Hercules
SPdude44
Hercules
6,709
2,179
0
5,637
15,496
7,873
0
3,503
11,692
0
63,641
W
6,104
5,202
0
2,980
10,375
4,220
0
768
9,607
0
79,378
W
Kuzenbo
bebo_4PR
Kuzenbo
5,850
2,358
0
1,781
14,646
15,361
66
4,533
9,904
22,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
39,838
479
Minions Killed
515
0
Camps Cleared
0
1,466,638
Distance Traveled
1,461,518
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,859
524
33
2
0
310,523
4
L
Hun Batz
7,900
527
101
7
0
333,188
0
W
Tiamat
7,729
515
110
7
0
287,637
6
W
Mulan
8,962
597
139
9
0
299,731
3
L
Kukulkan
8,181
545
142
9
0
285,118
0
L
Bellona
7,013
468
86
6
0
276,086
3
L
Nut
8,142
543
117
8
0
261,723
1
W
Hercules
8,353
557
98
7
0
343,180
0
W
Rama
8,316
554
150
10
0
254,124
2
W
Kuzenbo
6,478
432
18
1
0
276,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role