Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BingusBeanis
Zhong Kui
Level 37
God Stats
49W - 19L
1,711 SR
Queue Stats
139W - 103L
1,538 Elo+
Solo
Nu Wa
Nu Wa
RushThenCrush
Nu Wa
Level 128
God Stats
191W - 229L
1,439 SR
Queue Stats
414W - 532L
1,442 Elo+
Party 1
Medusa
Medusa
meimun
Medusa
Level 119
God Stats
4W - 13L
1,227 SR
Queue Stats
335W - 455L
1,434 Elo+
Party 1
Erlang Shen
Erlang Shen
tha_answer9
Erlang Shen
Level 136
God Stats
12W - 14L
1,391 SR
Queue Stats
386W - 486L
1,442 Elo+
Party 1
Team Averages
Level 116
1,454 SR
1,471 Elo+

VS

Team Averages
Level 126
1,466 SR
1,535 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
IamMordred
King Arthur
Level 133
God Stats
2W - 3L
1,351 SR
Queue Stats
81W - 72L
1,548 Elo+
Party 2
Eset
Eset
ProcessingInfo
Eset
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
593W - 523L
1,569 Elo+
Solo
Izanami
Izanami
Ulkix
Izanami
Level 159
God Stats
15W - 13L
1,492 SR
Queue Stats
177W - 168L
1,545 Elo+
Party 3
Bakasura
Bakasura
firedragon359
Bakasura
Level 156
God Stats
31W - 29L
1,485 SR
Queue Stats
147W - 142L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 0 / 1
6,988
582
6,690
11,680
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
BingusBeanis
Zhong Kui
12
2 / 2 / 0
6,423
535
5,187
9,379
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 0 / 1
6,842
570
4,671
4,456
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
meimun
Medusa
8
0 / 5 / 0
4,857
405
5,589
9,087
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
tha_answer9
Erlang Shen
8
0 / 2 / 0
5,201
433
2,221
8,889
6,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 0 / 1
6,497
541
4,294
4,366
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
IamMordred
King Arthur
12
0 / 1 / 1
6,970
581
8,111
12,469
10,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
4 / 0 / 3
7,040
587
5,941
7,160
6,929
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Ulkix
Izanami
11
0 / 0 / 8
6,063
505
6,986
5,163
1,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
firedragon359
Bakasura
12
5 / 1 / 1
6,469
539
4,002
10,209
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
1
0.5
W
Yu Huang
 
Yu Huang
0
0
1
0.5
L
Zhong Kui
BingusBeanis
Zhong Kui
2
2
0
1
W
King Arthur
IamMordred
King Arthur
0
1
1
0.5
W
4
0
3
5.5
L
0
0
1
0.5
W
Izanami
Ulkix
Izanami
0
0
8
4
W
Bakasura
firedragon359
Bakasura
5
1
1
5.5
L
Medusa
meimun
Medusa
0
5
0
0
L
Erlang Shen
tha_answer9
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,358
Damage
29,334
43,491
Taken
39,367
29,521
Mitigated
25,483
13,406
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,690
2,448
0
3,370
11,680
11,566
0
0
11,680
0
61,015
W
Yu Huang
 
Yu Huang
4,294
87
0
1,580
4,366
1,560
0
2,219
1,799
53,077
1,287
L
Zhong Kui
BingusBeanis
Zhong Kui
5,187
1,293
0
4,653
9,379
6,883
0
2,507
6,192
44,638
16,803
W
King Arthur
IamMordred
King Arthur
8,111
806
0
2,609
12,469
10,521
0
1,026
10,242
0
60,225
W
5,941
1,627
124
2,914
7,160
6,929
0
1,062
5,989
24,855
0
L
4,671
314
0
1,460
4,456
1,436
9
2,441
1,580
53,070
502
W
Izanami
Ulkix
Izanami
6,986
4,188
0
1,410
5,163
1,902
0
951
4,134
0
54,519
W
Bakasura
firedragon359
Bakasura
4,002
2,807
0
3,023
10,209
4,571
0
3,279
6,612
0
44,457
L
Medusa
meimun
Medusa
5,589
1,414
0
1,508
9,087
3,218
0
2,485
6,283
0
32,923
L
Erlang Shen
tha_answer9
Erlang Shen
2,221
559
0
2,415
8,889
6,418
0
2,110
6,657
0
16,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,311
Gold Earned
33,039
384
Minions Killed
421
0
Camps Cleared
0
1,182,990
Distance Traveled
1,181,363
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,988
582
111
9
0
215,137
0
W
Yu Huang
6,497
541
109
9
0
235,648
1
L
Zhong Kui
6,423
535
102
9
0
241,962
0
W
King Arthur
6,970
581
104
9
0
253,430
2
W
Eset
7,040
587
22
2
0
219,956
4
L
Nu Wa
6,842
570
108
9
0
255,185
0
W
Izanami
6,063
505
98
8
0
204,691
1
W
Bakasura
6,469
539
88
7
0
267,638
0
L
Medusa
4,857
405
41
3
0
211,887
0
L
Erlang Shen
5,201
433
22
2
0
258,819
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role