Player Matchup

Osiris
Osiris
DieuSombre
Osiris
Level 80
God Stats
14W - 13L
1,446 SR
Queue Stats
380W - 379L
1,427 Elo+
Party 1
Poseidon
Poseidon
YOURDAD1382
Poseidon
Level 69
God Stats
3W - 10L
1,261 SR
Queue Stats
319W - 332L
1,440 Elo+
Solo
Arachne
Arachne
mavaii
Arachne
Level 44
God Stats
51W - 33L
1,600 SR
Queue Stats
344W - 345L
1,411 Elo+
Party 1
Team Averages
Level 64
1,436 SR
1,426 Elo+

VS

Team Averages
Level 62
1,645 SR
1,376 Elo+
Bacchus
Bacchus
Katanä
Bacchus
Level 18
God Stats
5W - 3L
1,525 SR
Queue Stats
10W - 12L
1,333 Elo+
Party 2
Medusa
Medusa
Natssou
Medusa
Level 43
God Stats
7W - 3L
1,504 SR
Queue Stats
10W - 12L
1,333 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tangstrøm
Morgan Le Fay
Level 124
God Stats
7W - 1L
1,907 SR
Queue Stats
35W - 26L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DieuSombre
Osiris
13
2 / 2 / 2
7,649
637
8,709
13,898
13,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
YOURDAD1382
Poseidon
9
2 / 6 / 2
6,965
580
4,814
9,609
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
mavaii
Arachne
12
0 / 4 / 4
6,911
576
5,961
13,742
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Katanä
Bacchus
15
5 / 1 / 7
9,314
776
9,240
11,463
12,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Natssou
Medusa
14
5 / 2 / 6
9,385
782
11,621
8,831
3,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
tangstrøm
Morgan Le Fay
14
2 / 1 / 8
9,197
766
12,647
7,231
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
12
12
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
DieuSombre
Osiris
2
2
2
1.5
W
Bacchus
Katanä
Bacchus
5
1
7
8.5
W
Medusa
Natssou
Medusa
5
2
6
4
L
Poseidon
YOURDAD1382
Poseidon
2
6
2
0.5
L
Arachne
mavaii
Arachne
0
4
4
0.5
W
Morgan Le Fay
tangstrøm
Morgan Le Fay
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,484
Damage
33,508
37,249
Taken
27,525
24,336
Mitigated
20,024
4,711
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DieuSombre
Osiris
8,709
2,043
0
2,835
13,898
13,445
0
6,879
6,450
0
31,752
W
Bacchus
Katanä
Bacchus
9,240
1,412
0
4,672
11,463
12,680
478
2,304
8,718
31,042
975
W
Medusa
Natssou
Medusa
11,621
4,685
0
4,408
8,831
3,894
1,416
2,114
6,396
0
55,605
L
Poseidon
YOURDAD1382
Poseidon
4,814
712
0
492
9,609
3,213
84
5,667
3,605
13,688
0
L
Arachne
mavaii
Arachne
5,961
4,452
0
1,384
13,742
7,678
0
6,728
6,449
0
10,793
W
Morgan Le Fay
tangstrøm
Morgan Le Fay
12,647
1,308
262
1,896
7,231
3,450
405
646
6,316
37,444
3,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,525
Gold Earned
27,896
72
Minions Killed
211
0
Camps Cleared
0
606,994
Distance Traveled
695,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,649
637
35
3
0
222,162
0
W
Bacchus
9,314
776
48
4
0
241,721
0
W
Medusa
9,385
782
75
6
0
217,588
0
L
Poseidon
6,965
580
22
2
0
166,744
0
L
Arachne
6,911
576
15
1
0
218,088
0
W
Morgan Le Fay
9,197
766
88
7
0
236,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role