Player Matchup

Neith
Neith
Azamaticc
Neith
Level 147
God Stats
56W - 58L
1,593 SR
Queue Stats
85W - 102L
1,429 Elo+
Party 1
Discordia
Discordia
I LIV NEXT 2 U2
Discordia
Level 152
God Stats
4W - 5L
1,745 SR
Queue Stats
102W - 102L
1,443 Elo+
Party 1
Odin
Odin
Lilviper
Odin
Level 155
God Stats
3W - 1L
1,768 SR
Queue Stats
52W - 69L
1,478 Elo+
Party 3
Mulan
Mulan
RoyPapaya
Mulan
Level 156
God Stats
1W - 1L
1,275 SR
Queue Stats
37W - 59L
1,465 Elo+
Party 3
Arachne
Arachne
Scott4441
Arachne
Level 128
God Stats
4W - 2L
1,376 SR
Queue Stats
187W - 185L
1,474 Elo+
Party 1
Team Averages
Level 148
1,551 SR
1,458 Elo+

VS

Team Averages
Level 157
1,453 SR
1,482 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MostVedic
Kuzenbo
Level 169
God Stats
24W - 34L
1,531 SR
Queue Stats
206W - 236L
1,393 Elo+
Party 2
Pele
Pele
WhyWebb
Pele
Level 142
God Stats
31W - 17L
1,478 SR
Queue Stats
302W - 290L
1,514 Elo+
Solo
Achilles
Achilles
Zwiderwurzn
Achilles
Level 148
God Stats
3W - 6L
1,454 SR
Queue Stats
168W - 237L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
Ŋắņęx
Zhong Kui
Level 217
God Stats
0W - 3L
1,303 SR
Queue Stats
238W - 316L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azamaticc
Neith
12
4 / 1 / 2
7,095
645
8,400
5,706
2,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
I LIV NEXT 2 U2
Discordia
12
0 / 1 / 1
6,689
608
3,700
4,752
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
0 / 1 / 6
6,122
557
3,958
7,209
6,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
RoyPapaya
Mulan
12
4 / 3 / 0
7,305
664
8,360
11,489
6,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Scott4441
Arachne
11
3 / 1 / 1
6,531
594
3,564
10,346
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 5 / 1
5,376
489
2,974
9,717
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
MostVedic
Kuzenbo
10
0 / 2 / 1
5,756
523
2,778
8,194
7,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
WhyWebb
Pele
12
2 / 0 / 3
6,406
582
5,630
9,550
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Achilles
Zwiderwurzn
Achilles
12
5 / 3 / 0
7,458
678
7,883
10,781
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Ŋắņęx
Zhong Kui
13
0 / 1 / 1
6,882
626
1,422
6,453
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
7
7
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
1
0.1
W
Neith
Azamaticc
Neith
4
1
2
5
W
Discordia
I LIV NEXT 2 U2
Discordia
0
1
1
0.5
W
Odin
0
1
6
3
L
Kuzenbo
MostVedic
Kuzenbo
0
2
1
0.25
W
Mulan
RoyPapaya
Mulan
4
3
0
1.33
W
Arachne
Scott4441
Arachne
3
1
1
3.5
L
Pele
WhyWebb
Pele
2
0
3
3.5
L
Achilles
Zwiderwurzn
Achilles
5
3
0
1.67
L
Zhong Kui
Ŋắņęx
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,982
Damage
20,687
39,502
Taken
44,695
20,536
Mitigated
27,885
13,772
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,974
1,071
0
2,589
9,717
3,922
0
0
9,717
0
43,213
W
Neith
Azamaticc
Neith
8,400
4,485
0
3,281
5,706
2,312
221
1,281
4,425
0
60,136
W
Discordia
I LIV NEXT 2 U2
Discordia
3,700
185
0
1,467
4,752
1,593
0
1,268
3,484
46,172
996
W
Odin
3,958
1,079
0
1,076
7,209
6,365
0
1,022
6,048
0
28,901
L
Kuzenbo
MostVedic
Kuzenbo
2,778
862
0
1,976
8,194
7,829
0
224
7,882
21,137
0
W
Mulan
RoyPapaya
Mulan
8,360
1,284
0
3,187
11,489
6,382
0
422
10,386
0
47,193
W
Arachne
Scott4441
Arachne
3,564
2,209
0
4,761
10,346
3,884
0
133
10,168
0
49,171
L
Pele
WhyWebb
Pele
5,630
1,104
0
2,085
9,550
4,289
0
419
9,049
0
51,803
L
Achilles
Zwiderwurzn
Achilles
7,883
1,542
0
3,815
10,781
7,288
0
0
10,781
0
42,741
L
Zhong Kui
Ŋắņęx
Zhong Kui
1,422
206
0
4,100
6,453
4,557
0
2,257
3,670
50,646
13,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
31,878
408
Minions Killed
376
0
Camps Cleared
0
1,133,870
Distance Traveled
1,132,587
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,376
489
70
6
0
185,414
0
W
Neith
7,095
645
105
10
0
196,621
0
W
Discordia
6,689
608
99
9
0
226,331
3
W
Odin
6,122
557
40
4
0
242,856
2
L
Kuzenbo
5,756
523
24
2
0
236,999
2
W
Mulan
7,305
664
86
8
0
215,206
2
W
Arachne
6,531
594
78
7
0
252,856
2
L
Pele
6,406
582
81
7
0
266,228
0
L
Achilles
7,458
678
66
6
0
219,384
0
L
Zhong Kui
6,882
626
135
12
0
224,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role