Player Matchup

Arachne
Arachne
Platinum V
BussInMaMouf
Arachne
Platinum V
Level 117
God Stats
52W - 37L
1,701 SR
Queue Stats
287W - 281L
1,793 MMR
Solo
Heimdallr
Heimdallr
Platinum V
DeathOfAztec
Heimdallr
Platinum V
Level 102
God Stats
5W - 5L
1,626 SR
Queue Stats
47W - 36L
1,824 MMR
Solo
Janus
Janus
Platinum I
EZ4Sh0t
Janus
Platinum I
Level 155
God Stats
8W - 9L
1,571 SR
Queue Stats
44W - 32L
1,914 MMR
Party 1
Achilles
Achilles
Platinum V
SunnyyDay
Achilles
Platinum V
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,735 MMR
Party 1
Khepri
Khepri
Platinum V
subparmountain
Khepri
Platinum V
Level 159
God Stats
2W - 1L
1,944 SR
Queue Stats
41W - 29L
1,813 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,668 SR
1,816 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,568 SR
1,816 MMR
Nut
Nut
Platinum IV
DannyOlives
Nut
Platinum IV
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 34L
1,665 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
ExplodingCoww
Cu Chulainn
Platinum I
Level 147
God Stats
9W - 8L
1,589 SR
Queue Stats
293W - 282L
1,842 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
MiquitoMouse
Tsukuyomi
Platinum IV
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,933 MMR
Party 2
Chang'e
Chang'e
Platinum III
TonkeyToT
Chang'e
Platinum III
Level 157
God Stats
7W - 4L
1,421 SR
Queue Stats
123W - 112L
1,787 MMR
Solo
Sobek
Sobek
Platinum II
ZetsusWrath
Sobek
Platinum II
Level 158
God Stats
5W - 4L
1,828 SR
Queue Stats
300W - 266L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BussInMaMouf
Arachne
8
1 / 3 / 0
4,818
482
3,367
8,689
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
DeathOfAztec
Heimdallr
11
0 / 1 / 1
5,607
561
4,391
6,119
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
EZ4Sh0t
Janus
10
0 / 1 / 0
5,592
559
3,141
4,085
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SunnyyDay
Achilles
8
0 / 5 / 0
4,904
490
5,294
10,950
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 0
4,946
495
2,743
6,177
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SusanoNe ZhaAthenaThothSun Wukong

VS

Bans
CthulhuThanatosCharonAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,827
683
5,278
6,514
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
ExplodingCoww
Cu Chulainn
12
3 / 0 / 1
6,775
678
5,325
7,320
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
MiquitoMouse
Tsukuyomi
12
2 / 0 / 2
6,062
606
4,131
6,541
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
TonkeyToT
Chang'e
12
3 / 0 / 2
6,326
633
5,537
5,053
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 1 / 4
5,934
593
4,595
9,568
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
12
12
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
BussInMaMouf
Arachne
1
3
0
0.33
W
3
0
0
3
L
Heimdallr
DeathOfAztec
Heimdallr
0
1
1
0.5
L
Janus
EZ4Sh0t
Janus
0
1
0
0
W
Cu Chulainn
ExplodingCoww
Cu Chulainn
3
0
1
3.5
W
Tsukuyomi
MiquitoMouse
Tsukuyomi
2
0
2
3
L
Achilles
SunnyyDay
Achilles
0
5
0
0
W
Chang'e
TonkeyToT
Chang'e
3
0
2
4
W
1
1
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,936
Damage
24,866
36,020
Taken
34,996
16,556
Mitigated
18,257
10,869
Healing
21,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BussInMaMouf
Arachne
3,367
2,088
0
3,208
8,689
2,895
0
1,471
6,944
0
26,943
W
5,278
3,783
0
4,351
6,514
2,469
0
244
6,270
0
61,288
L
Heimdallr
DeathOfAztec
Heimdallr
4,391
2,618
0
2,507
6,119
2,725
0
1,167
4,952
0
50,708
L
Janus
EZ4Sh0t
Janus
3,141
115
0
705
4,085
1,590
0
2,061
1,888
39,475
0
W
Cu Chulainn
ExplodingCoww
Cu Chulainn
5,325
1,071
0
4,206
7,320
4,694
213
0
7,320
4,549
43,403
W
Tsukuyomi
MiquitoMouse
Tsukuyomi
4,131
1,309
0
4,375
6,541
2,385
18
452
6,031
0
55,493
L
Achilles
SunnyyDay
Achilles
5,294
1,510
0
2,954
10,950
4,573
0
1,657
8,821
0
30,607
W
Chang'e
TonkeyToT
Chang'e
5,537
652
988
2,824
5,053
1,800
0
2,350
2,509
38,437
1,031
W
4,595
472
0
4,625
9,568
6,909
0
2,426
6,982
15,703
2,819
L
2,743
492
0
1,495
6,177
4,773
0
2,378
3,611
13,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,867
Gold Earned
31,924
295
Minions Killed
414
0
Camps Cleared
0
1,053,726
Distance Traveled
1,060,560
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,818
482
49
5
0
221,492
0
W
Nut
6,827
683
113
11
0
176,792
1
L
Heimdallr
5,607
561
88
9
0
189,895
2
L
Janus
5,592
559
89
9
0
236,535
1
W
Cu Chulainn
6,775
678
76
8
0
176,555
0
W
Tsukuyomi
6,062
606
97
10
0
263,479
1
L
Achilles
4,904
490
54
5
0
175,328
2
W
Chang'e
6,326
633
107
11
0
217,980
0
W
Sobek
5,934
593
21
2
0
225,754
1
L
Khepri
4,946
495
15
2
0
230,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role