Player Matchup

Rama
Rama
Imperious4IV
Rama
Level 29
God Stats
1W - 5L
1,145 SR
Queue Stats
77W - 82L
1,513 Elo+
Party 1
Ymir
Ymir
RarestLynx69777
Ymir
Level 37
God Stats
32W - 43L
1,469 SR
Queue Stats
34W - 43L
1,475 Elo+
Party 1
Janus
Janus
Wiseindominus
Janus
Level 126
God Stats
0W - 3L
1,217 SR
Queue Stats
79W - 91L
1,469 Elo+
Party 1
Cliodhna
Cliodhna
ZenithStar4
Cliodhna
Level 69
God Stats
1W - 6L
1,169 SR
Queue Stats
20W - 30L
1,428 Elo+
Party 1
Tyr
Tyr
ossmay1
Tyr
Level 191
God Stats
11W - 5L
1,805 SR
Queue Stats
496W - 302L
1,645 Elo+
Solo
Team Averages
Level 90
1,361 SR
1,506 Elo+

VS

Team Averages
Level 121
1,508 SR
1,477 Elo+
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aaron2k02
Izanami
Level 61
God Stats
2W - 2L
1,393 SR
Queue Stats
77W - 97L
1,446 Elo+
Solo
Janus
Janus
MoreChillies
Janus
Level 144
God Stats
12W - 8L
1,652 SR
Queue Stats
216W - 252L
1,455 Elo+
Solo
Guan Yu
Guan Yu
ShrimpBoyyyyy
Guan Yu
Level 155
God Stats
5W - 3L
1,493 SR
Queue Stats
284W - 301L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,499
450
1,411
6,419
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 1
4,762
476
583
10,630
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 0
5,826
583
2,917
4,247
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
ZenithStar4
Cliodhna
9
1 / 3 / 1
5,085
509
2,659
9,898
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
11
2 / 2 / 1
6,268
627
4,337
12,129
9,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 2 / 5
6,680
668
7,648
9,734
8,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
 
Kali
11
2 / 2 / 2
6,206
621
5,720
11,873
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Aaron2k02
Izanami
12
2 / 0 / 6
6,825
683
7,912
2,725
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
4 / 0 / 2
6,877
688
4,780
3,756
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Guan Yu
12
2 / 1 / 0
7,027
703
7,025
9,085
8,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
14
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
5
3.25
W
Kali
 
Kali
2
2
2
1.5
W
Izanami
Aaron2k02
Izanami
2
0
6
5
L
0
3
0
0
W
4
0
2
5
L
0
4
1
0.13
W
Guan Yu
2
1
0
2
L
1
2
0
0.5
L
Cliodhna
ZenithStar4
Cliodhna
1
3
1
0.5
L
Tyr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,907
Damage
33,085
43,323
Taken
37,173
22,670
Mitigated
24,764
9,295
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,648
506
0
2,410
9,734
8,478
0
1,919
7,733
30,871
2,334
W
Kali
 
Kali
5,720
2,287
0
4,819
11,873
5,397
17
458
11,385
0
49,589
W
Izanami
Aaron2k02
Izanami
7,912
4,870
0
967
2,725
1,096
389
405
2,280
0
60,063
L
1,411
1,315
0
615
6,419
1,806
0
2,157
4,033
0
24,138
W
4,780
175
0
1,194
3,756
1,361
22
1,215
2,427
41,629
0
L
583
133
0
1,492
10,630
6,208
0
4,527
5,996
7,775
0
W
Guan Yu
7,025
1,152
202
3,989
9,085
8,432
0
0
9,085
0
51,168
L
2,917
186
0
640
4,247
1,307
0
2,502
1,466
42,667
0
L
Cliodhna
ZenithStar4
Cliodhna
2,659
811
0
2,255
9,898
3,573
0
2,384
7,385
0
33,154
L
Tyr
4,337
696
0
4,293
12,129
9,776
0
0
12,129
0
40,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
33,615
285
Minions Killed
397
0
Camps Cleared
0
1,033,291
Distance Traveled
1,094,767
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,680
668
20
2
0
208,941
2
W
Kali
6,206
621
76
8
0
215,131
0
W
Izanami
6,825
683
109
11
0
210,678
2
L
Rama
4,499
450
52
5
0
171,783
1
W
Janus
6,877
688
92
9
0
239,282
0
L
Ymir
4,762
476
16
2
0
205,187
5
W
Guan Yu
7,027
703
100
10
0
220,735
0
L
Janus
5,826
583
83
8
0
223,719
0
L
Cliodhna
5,085
509
56
6
0
217,297
2
L
Tyr
6,268
627
78
8
0
215,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role