Player Matchup

Skadi
Skadi
Gold III
Nazmont99
Skadi
Gold III
Level 119
God Stats
14W - 11L
1,560 SR
Queue Stats
108W - 101L
1,522 MMR
Solo
Loki
Loki
Gold II
YouTubeChemoney
Loki
Gold II
Level 159
God Stats
5W - 2L
1,706 SR
Queue Stats
201W - 201L
1,520 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
azcrod
Ratatoskr
Silver I
Level 106
God Stats
14W - 13L
1,578 SR
Queue Stats
34W - 39L
1,504 MMR
Party 1
Artio
Artio
Silver II
steinsoop
Artio
Silver II
Level 89
God Stats
3W - 3L
1,606 SR
Queue Stats
43W - 39L
1,512 MMR
Solo
Merlin
Merlin
Silver II
whiteward999
Merlin
Silver II
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 36L
1,520 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,590 SR
1,516 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,600 SR
1,512 MMR
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
GremekGrimmoire
Nu Wa
Gold III
Level 73
God Stats
14W - 12L
1,792 SR
Queue Stats
228W - 219L
1,520 MMR
Solo
Nike
Nike
Gold IV
LORDTURKIQ8
Nike
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,515 MMR
Solo
Fenrir
Fenrir
Bronze III
MooseTarzan
Fenrir
Bronze III
Level 39
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ishtar
Ishtar
Gold II
Rehan687
Ishtar
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 92L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nazmont99
Skadi
6
1 / 0 / 1
3,643
729
2,740
1,966
623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 2
3,546
709
1,019
2,728
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
azcrod
Ratatoskr
6
3 / 0 / 1
3,706
741
1,643
2,833
977
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artio
steinsoop
Artio
6
0 / 0 / 2
3,376
675
1,936
2,657
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
7
4 / 2 / 1
4,003
801
1,636
2,552
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
UllrAthenaAwilix

VS

Bans
ThorKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 1 / 0
3,350
670
1,313
4,504
2,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 3 / 1
3,642
728
1,763
3,709
851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
1 / 2 / 0
3,052
610
1,393
3,130
1,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
5
1 / 2 / 1
3,143
629
683
3,165
996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Rehan687
Ishtar
5
0 / 1 / 0
3,196
639
1,263
2,692
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
L
1
3
1
0.5
L
1
2
0
0.5
L
Fenrir
1
2
1
0.75
W
Skadi
Nazmont99
Skadi
1
0
1
1.5
L
Ishtar
Rehan687
Ishtar
0
1
0
0
W
0
1
2
1
W
Ratatoskr
azcrod
Ratatoskr
3
0
1
3.5
W
Artio
steinsoop
Artio
0
0
2
1
W
Merlin
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,974
Damage
6,415
12,736
Taken
17,200
4,474
Mitigated
6,422
4,410
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,313
199
0
1,456
4,504
2,542
0
804
3,480
8,146
0
L
1,763
625
0
768
3,709
851
0
937
2,506
14,740
2,062
L
1,393
259
0
1,010
3,130
1,256
0
0
3,130
0
9,374
L
Fenrir
683
285
0
57
3,165
996
0
343
2,732
0
6,772
W
Skadi
Nazmont99
Skadi
2,740
996
0
500
1,966
623
0
898
1,068
0
20,258
L
Ishtar
Rehan687
Ishtar
1,263
850
0
450
2,692
777
0
666
1,862
0
20,279
W
1,019
229
0
1,156
2,728
569
0
88
2,506
0
17,704
W
Ratatoskr
azcrod
Ratatoskr
1,643
564
0
686
2,833
977
0
136
2,661
0
17,496
W
Artio
steinsoop
Artio
1,936
92
154
1,414
2,657
1,485
0
589
2,068
9,522
1,040
W
Merlin
1,636
73
0
500
2,552
820
0
1,270
1,282
14,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,274
Gold Earned
16,383
153
Minions Killed
119
0
Camps Cleared
0
531,977
Distance Traveled
447,050
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,350
670
7
1
0
108,419
0
L
Nu Wa
3,642
728
34
7
0
85,726
0
L
Nike
3,052
610
17
3
0
55,402
0
L
Fenrir
3,143
629
10
2
0
109,125
0
W
Skadi
3,643
729
38
8
0
96,325
1
L
Ishtar
3,196
639
51
10
0
88,378
0
W
Loki
3,546
709
32
6
0
112,382
2
W
Ratatoskr
3,706
741
33
7
0
121,746
0
W
Artio
3,376
675
25
5
0
107,716
0
W
Merlin
4,003
801
25
5
0
93,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role