Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
ArmGamePro
Surtr
Level 48
God Stats
1W - 2L
1,718 SR
Queue Stats
176W - 170L
1,416 Elo+
Solo
Freya
Freya
DaddyViking5628
Freya
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 45L
1,451 Elo+
Solo
Sol
Sol
Demonicalord
Sol
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
KyoZø
Baron Samedi
Level 129
God Stats
0W - 1L
1,552 SR
Queue Stats
40W - 42L
1,488 Elo+
Party 2
Team Averages
Level 106
1,554 SR
1,435 Elo+

VS

Team Averages
Level 88
1,500 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Merl1n21
Surtr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
Ragnaral
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 4 / 12
8,511
774
8,200
18,822
20,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Surtr
11
0 / 7 / 9
7,363
669
7,763
14,626
14,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 7 / 13
8,255
750
9,835
14,846
6,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 3 / 11
10,383
944
18,041
12,524
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
KyoZø
Baron Samedi
17
6 / 6 / 9
9,853
896
15,420
14,438
8,065
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
10 / 2 / 16
11,357
1,032
20,891
11,376
6,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
 
Ares
16
4 / 2 / 18
9,941
904
11,704
15,625
20,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Eset
 
Eset
17
5 / 2 / 18
9,919
902
11,260
7,117
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Merl1n21
Surtr
16
4 / 5 / 17
9,914
901
13,181
19,034
19,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Erlang Shen
Ragnaral
Erlang Shen
15
4 / 7 / 19
9,589
872
10,087
20,486
22,750
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
115
18
Kills
27
27
Deaths
18
54
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
4
12
2.25
W
Izanami
 
Izanami
10
2
16
9
W
Ares
 
Ares
4
2
18
6.5
W
Eset
 
Eset
5
2
18
7
L
Surtr
0
7
9
0.64
L
2
7
13
1.21
L
7
3
11
4.17
L
Baron Samedi
KyoZø
Baron Samedi
6
6
9
1.75
W
Surtr
Merl1n21
Surtr
4
5
17
2.5
W
Erlang Shen
Ragnaral
Erlang Shen
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,259
Damage
67,123
75,256
Taken
73,638
55,036
Mitigated
71,961
24,148
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,200
2,212
824
3,062
18,822
20,350
220
5,551
12,821
0
14,626
W
Izanami
 
Izanami
20,891
9,126
1,460
2,737
11,376
6,644
3,405
6,819
4,436
0
51,769
W
Ares
 
Ares
11,704
253
1,025
1,629
15,625
20,030
1,428
8,425
7,013
17,460
0
W
Eset
 
Eset
11,260
1,452
3,392
1,241
7,117
3,419
1,971
5,144
1,809
21,557
0
L
Surtr
7,763
1,858
858
1,990
14,626
14,478
33
6,157
8,382
3,317
6,533
L
9,835
3,513
943
2,210
14,846
6,361
0
4,403
10,353
14,075
1,074
L
18,041
5,390
1,791
4,318
12,524
5,782
1,828
3,948
8,322
39,006
0
L
Baron Samedi
KyoZø
Baron Samedi
15,420
1,291
4,401
3,751
14,438
8,065
462
4,008
10,240
32,059
0
W
Surtr
Merl1n21
Surtr
13,181
2,946
1,648
3,021
19,034
19,118
644
11,640
7,317
1,865
28,056
W
Erlang Shen
Ragnaral
Erlang Shen
10,087
3,798
756
4,901
20,486
22,750
515
13,083
7,274
0
12,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
50,720
124
Minions Killed
146
0
Camps Cleared
0
884,808
Distance Traveled
1,011,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,511
774
14
1
0
227,383
0
W
Izanami
11,357
1,032
78
7
0
177,833
0
W
Ares
9,941
904
12
1
0
205,419
0
W
Eset
9,919
902
25
2
0
226,611
0
L
Surtr
7,363
669
9
1
0
123,414
0
L
Freya
8,255
750
21
2
0
154,510
0
L
Sol
10,383
944
43
4
0
199,126
0
L
Baron Samedi
9,853
896
37
3
0
180,375
0
W
Surtr
9,914
901
27
2
0
205,055
0
W
Erlang Shen
9,589
872
4
0
0
197,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role