Player Matchup

Thanatos
Thanatos
Arrondiep300
Thanatos
Level 133
God Stats
8W - 12L
1,399 SR
Queue Stats
292W - 304L
1,426 Elo+
Solo
Eset
Eset
Auntyi
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,545 Elo+
Solo
Nut
Nut
CaptainSnoop
Nut
Level 127
God Stats
0W - 2L
1,708 SR
Queue Stats
138W - 126L
1,598 Elo+
Solo
Cthulhu
Cthulhu
God Nub Raj
Cthulhu
Level 128
God Stats
2W - 4L
1,738 SR
Queue Stats
177W - 182L
1,472 Elo+
Solo
Heimdallr
Heimdallr
SrHaze09
Heimdallr
Level 144
God Stats
2W - 4L
1,523 SR
Queue Stats
322W - 316L
1,506 Elo+
Solo
Team Averages
Level 112
1,574 SR
1,509 Elo+

VS

Team Averages
Level 119
1,445 SR
1,516 Elo+
Shiva
Shiva
AquaAquarius908
Shiva
Level 100
God Stats
1W - 0L
1,470 SR
Queue Stats
34W - 25L
1,570 Elo+
Solo
Bastet
Bastet
DarthCyker
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,475 Elo+
Solo
Thoth
Thoth
TheeMadTurtle
Thoth
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
UsedSocks--
Baron Samedi
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
287W - 279L
1,579 Elo+
Party 1
Awilix
Awilix
zCloudcastle
Awilix
Level 103
God Stats
2W - 3L
1,256 SR
Queue Stats
297W - 328L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arrondiep300
Thanatos
17
10 / 7 / 4
9,456
860
10,251
16,480
8,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
Auntyi
Eset
11
2 / 5 / 3
7,468
679
5,736
10,210
10,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 5 / 6
9,511
865
11,622
11,573
5,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
God Nub Raj
Cthulhu
15
0 / 7 / 6
8,203
746
10,694
17,936
21,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SrHaze09
Heimdallr
10
1 / 5 / 6
7,088
644
2,189
6,851
2,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 14
8,884
808
8,146
17,978
18,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
DarthCyker
Bastet
18
14 / 4 / 10
11,388
1,035
13,722
14,324
6,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 16
9,051
823
9,119
8,665
2,951
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
UsedSocks--
Baron Samedi
17
5 / 2 / 17
10,632
967
11,891
10,414
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
16
6 / 4 / 16
9,623
875
12,707
16,332
13,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
17
Kills
29
29
Deaths
18
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
L
Thanatos
Arrondiep300
Thanatos
10
7
4
1.71
L
Eset
Auntyi
Eset
2
5
3
0.7
L
4
5
6
1.4
W
Bastet
DarthCyker
Bastet
14
4
10
4.75
L
Cthulhu
God Nub Raj
Cthulhu
0
7
6
0.43
L
Heimdallr
SrHaze09
Heimdallr
1
5
6
0.8
W
2
3
16
3.33
W
Baron Samedi
UsedSocks--
Baron Samedi
5
2
17
6.75
W
Awilix
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,492
Damage
55,585
63,050
Taken
67,713
49,260
Mitigated
45,911
13,762
Healing
26,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,146
1,469
2,566
3,315
17,978
18,523
400
3,856
14,122
0
20,092
L
Thanatos
Arrondiep300
Thanatos
10,251
2,058
198
7,374
16,480
8,204
369
5,891
10,263
0
19,533
L
Eset
Auntyi
Eset
5,736
612
1,657
1,933
10,210
10,602
69
2,983
6,795
12,100
27
L
11,622
4,657
94
1,368
11,573
5,608
728
3,925
7,435
0
17,716
W
Bastet
DarthCyker
Bastet
13,722
3,394
899
3,534
14,324
6,136
1,319
3,236
10,586
0
20,313
L
Cthulhu
God Nub Raj
Cthulhu
10,694
773
291
770
17,936
21,984
69
6,011
10,850
19,622
491
L
Heimdallr
SrHaze09
Heimdallr
2,189
1,564
0
77
6,851
2,862
86
1,908
4,785
0
3,628
W
9,119
561
1,232
1,916
8,665
2,951
3,124
2,039
6,626
21,434
451
W
Baron Samedi
UsedSocks--
Baron Samedi
11,891
840
4,738
3,914
10,414
5,226
1,275
2,650
7,764
29,585
0
W
Awilix
12,707
4,119
400
3,684
16,332
13,075
1,133
4,245
11,936
0
19,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
49,578
82
Minions Killed
126
0
Camps Cleared
0
689,540
Distance Traveled
1,083,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,884
808
29
3
0
223,093
0
L
Thanatos
9,456
860
7
1
0
156,231
0
L
Eset
7,468
679
13
1
0
128,012
0
L
Nut
9,511
865
28
3
0
174,483
0
W
Bastet
11,388
1,035
12
1
0
240,003
0
L
Cthulhu
8,203
746
29
3
0
160,508
0
L
Heimdallr
7,088
644
5
0
0
70,306
0
W
Thoth
9,051
823
20
2
0
194,876
0
W
Baron Samedi
10,632
967
45
4
0
202,172
0
W
Awilix
9,623
875
20
2
0
223,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role