Player Matchup

Cerberus
Cerberus
ArturoPillador
Cerberus
Level 67
God Stats
10W - 7L
1,645 SR
Queue Stats
96W - 103L
1,425 Elo+
Solo
Odin
Odin
DoctorFridge928
Odin
Level 104
God Stats
7W - 5L
1,637 SR
Queue Stats
30W - 31L
1,469 Elo+
Solo
Arachne
Arachne
ShadowRevenant1
Arachne
Level 136
God Stats
19W - 17L
1,496 SR
Queue Stats
126W - 120L
1,511 Elo+
Solo
Hou Yi
Hou Yi
crafancygrowl
Hou Yi
Level 106
God Stats
9W - 7L
1,448 SR
Queue Stats
30W - 23L
1,478 Elo+
Solo
Agni
Agni
qAxen
Agni
Level 108
God Stats
7W - 3L
2,003 SR
Queue Stats
219W - 175L
1,529 Elo+
Solo
Team Averages
Level 104
1,646 SR
1,483 Elo+

VS

Team Averages
Level 122
1,394 SR
1,457 Elo+
Set
Set
Clanktimus
Set
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,453 Elo+
Solo
Pele
Pele
ShiftyS4k
Pele
Level 105
God Stats
5W - 5L
1,564 SR
Queue Stats
19W - 18L
1,489 Elo+
Solo
Poseidon
Poseidon
TrainerJerry920
Poseidon
Level 140
God Stats
2W - 6L
1,246 SR
Queue Stats
222W - 226L
1,452 Elo+
Solo
Sol
Sol
lector07
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 349L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
whales_r_biig
Cu Chulainn
Level 67
God Stats
1W - 3L
1,158 SR
Queue Stats
113W - 131L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 3 / 2
7,420
530
3,593
14,534
16,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 1 / 3
6,968
498
2,061
8,449
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
9 / 3 / 2
8,582
613
13,153
17,025
7,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
5 / 0 / 4
8,637
617
9,596
9,694
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
qAxen
Agni
14
2 / 0 / 4
8,380
599
6,827
6,489
2,134
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,752
554
9,593
11,405
6,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pele
14
4 / 4 / 1
7,711
551
9,017
13,557
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
13
1 / 5 / 2
7,696
550
4,498
10,595
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
7,029
502
8,792
9,314
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
whales_r_biig
Cu Chulainn
11
0 / 3 / 0
6,631
474
1,691
11,169
9,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
6
7
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
3
2
0.67
L
1
4
0
0.25
W
2
1
3
3.5
W
9
3
2
3.33
L
Pele
4
4
1
1.13
L
Poseidon
1
5
2
0.4
W
5
0
4
7
L
0
3
1
0.17
W
Agni
qAxen
Agni
2
0
4
4
L
Cu Chulainn
whales_r_biig
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,230
Damage
33,591
56,191
Taken
56,040
35,449
Mitigated
28,343
19,258
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,593
604
0
5,016
14,534
16,528
0
0
14,534
46,982
1,532
L
9,593
6,156
0
2,591
11,405
6,755
0
3,365
8,040
0
59,999
W
2,061
314
0
1,556
8,449
5,674
0
3,474
4,975
0
17,115
W
13,153
7,930
0
8,086
17,025
7,362
0
1,443
15,582
0
69,648
L
Pele
9,017
2,096
0
2,095
13,557
5,894
0
191
13,366
0
64,803
L
Poseidon
4,498
813
0
666
10,595
3,295
0
5,168
5,427
53,171
1,220
W
9,596
4,712
0
4,600
9,694
3,751
201
4,260
5,434
0
66,308
L
8,792
4,110
0
3,617
9,314
2,935
33
1,371
7,943
56,305
7,827
W
Agni
qAxen
Agni
6,827
868
0
0
6,489
2,134
616
3,242
3,247
59,777
1,670
L
Cu Chulainn
whales_r_biig
Cu Chulainn
1,691
433
0
767
11,169
9,464
0
0
11,169
0
33,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,987
Gold Earned
36,819
429
Minions Killed
453
0
Camps Cleared
0
1,406,661
Distance Traveled
1,383,147
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,420
530
100
7
0
247,116
0
L
Set
7,752
554
107
8
0
264,408
0
W
Odin
6,968
498
23
2
0
318,511
9
W
Arachne
8,582
613
91
7
0
298,629
0
L
Pele
7,711
551
98
7
0
323,697
0
L
Poseidon
7,696
550
89
6
0
254,802
0
W
Hou Yi
8,637
617
107
8
0
276,964
0
L
Sol
7,029
502
115
8
0
242,769
0
W
Agni
8,380
599
108
8
0
265,441
3
L
Cu Chulainn
6,631
474
44
3
0
297,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role