Player Matchup

Charybdis
Charybdis
Dex369
Charybdis
Level 109
God Stats
0W - 2L
1,262 SR
Queue Stats
8W - 12L
1,460 Elo+
Party 2
He Bo
He Bo
XLOGhost
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,460 Elo+
Party 2
Kuzenbo
Kuzenbo
xXNovalegendXx
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,460 Elo+
Party 2
Team Averages
Level 100
1,421 SR
1,460 Elo+

VS

Team Averages
Level 80
1,495 SR
1,398 Elo+
Anubis
Anubis
Crestian12
Anubis
Level 107
God Stats
4W - 1L
1,784 SR
Queue Stats
42W - 36L
1,427 Elo+
Party 1
Neith
Neith
Gonzaamor31
Neith
Level 29
God Stats
1W - 0L
1,151 SR
Queue Stats
44W - 34L
1,392 Elo+
Party 1
Achilles
Achilles
knackige_Schelle
Achilles
Level 104
God Stats
1W - 0L
1,550 SR
Queue Stats
11W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dex369
Charybdis
15
2 / 3 / 2
9,363
669
7,659
10,191
4,211
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
XLOGhost
He Bo
13
1 / 4 / 3
8,783
627
8,252
10,354
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 2 / 2
8,739
624
7,967
10,935
13,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crestian12
Anubis
17
4 / 3 / 5
10,629
759
8,728
10,060
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 0 / 7
10,808
772
11,299
8,909
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 1 / 5
9,701
693
7,618
13,882
16,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
9
9
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Crestian12
Anubis
4
3
5
2.17
L
Charybdis
Dex369
Charybdis
2
3
2
1
W
2
0
7
5.5
L
He Bo
XLOGhost
He Bo
1
4
3
0.63
W
3
1
5
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,878
Damage
27,645
31,480
Taken
32,851
21,613
Mitigated
27,296
858
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Crestian12
Anubis
8,728
115
0
3,254
10,060
6,160
846
6,454
3,551
50,593
2,546
L
Charybdis
Dex369
Charybdis
7,659
3,515
0
240
10,191
4,211
0
2,560
7,590
0
39,726
W
11,299
3,031
0
2,673
8,909
4,700
1,785
5,269
3,612
0
67,078
L
He Bo
XLOGhost
He Bo
8,252
166
0
618
10,354
4,117
0
2,501
7,781
35,669
0
W
7,618
995
0
1,383
13,882
16,436
0
3,957
9,885
0
14,521
L
7,967
2,397
0
0
10,935
13,285
0
3,239
7,645
19,464
823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,885
Gold Earned
31,138
156
Minions Killed
224
0
Camps Cleared
0
708,663
Distance Traveled
692,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,629
759
84
6
0
214,642
0
L
Charybdis
9,363
669
88
6
0
212,737
0
W
Neith
10,808
772
125
9
0
244,571
0
L
He Bo
8,783
627
46
3
0
242,993
0
W
Achilles
9,701
693
15
1
0
233,765
0
L
Kuzenbo
8,739
624
22
2
0
252,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role