Player Matchup

Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Exandris1
Izanami
Level 148
God Stats
3W - 4L
1,747 SR
Queue Stats
88W - 92L
1,478 Elo+
Solo
Achilles
Achilles
Hopxless
Achilles
Level 120
God Stats
0W - 2L
1,826 SR
Queue Stats
21W - 19L
1,551 Elo+
Solo
Da Ji
Da Ji
Scoutessa
Da Ji
Level 64
God Stats
1W - 1L
1,744 SR
Queue Stats
62W - 67L
1,427 Elo+
Solo
Zeus
Zeus
lonelypau6969
Zeus
Level 97
God Stats
52W - 43L
1,625 SR
Queue Stats
115W - 127L
1,459 Elo+
Solo
Team Averages
Level 99
1,688 SR
1,483 Elo+

VS

Team Averages
Level 79
1,486 SR
1,431 Elo+
Gilgamesh
Gilgamesh
Ebubarashek
Gilgamesh
Level 46
God Stats
9W - 8L
1,482 SR
Queue Stats
97W - 103L
1,432 Elo+
Party 2
Chernobog
Chernobog
JonnyQuach
Chernobog
Level 87
God Stats
5W - 2L
1,558 SR
Queue Stats
148W - 147L
1,458 Elo+
Party 2
Nemesis
Nemesis
TunirDorm
Nemesis
Level 84
God Stats
13W - 8L
1,599 SR
Queue Stats
189W - 182L
1,515 Elo+
Party 1
Nox
Nox
minecraft62001
Nox
Level 109
God Stats
14W - 14L
1,532 SR
Queue Stats
158W - 148L
1,482 Elo+
Party 1
Chang'e
Chang'e
tisa2011
Chang'e
Level 69
God Stats
2W - 2L
1,262 SR
Queue Stats
72W - 70L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 2 / 0
6,699
515
8,329
13,377
10,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
Exandris1
Izanami
13
3 / 3 / 1
7,658
589
7,559
9,241
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Achilles
Hopxless
Achilles
10
0 / 0 / 0
5,962
459
4,772
9,867
8,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Scoutessa
Da Ji
9
1 / 2 / 1
5,570
428
3,989
8,665
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 0
6,562
505
6,146
6,359
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ebubarashek
Gilgamesh
13
1 / 0 / 0
7,709
593
6,439
14,016
14,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
JonnyQuach
Chernobog
14
2 / 3 / 1
7,621
586
5,368
10,517
3,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TunirDorm
Nemesis
14
5 / 2 / 4
7,798
600
9,255
11,022
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 0 / 3
6,850
527
2,907
7,236
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
tisa2011
Chang'e
12
2 / 0 / 3
7,125
548
3,666
7,905
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
10
10
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
W
Gilgamesh
Ebubarashek
Gilgamesh
1
0
0
1
L
Izanami
Exandris1
Izanami
3
3
1
1.17
L
Achilles
Hopxless
Achilles
0
0
0
0
W
Chernobog
JonnyQuach
Chernobog
2
3
1
0.83
L
Da Ji
Scoutessa
Da Ji
1
2
1
0.75
W
Nemesis
TunirDorm
Nemesis
5
2
4
3.5
L
1
3
0
0.33
W
0
0
3
1.5
W
Chang'e
tisa2011
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,795
Damage
27,635
47,509
Taken
50,696
28,206
Mitigated
29,658
7,804
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,329
3,380
0
2,786
13,377
10,218
0
725
12,652
1,468
51,001
W
Gilgamesh
Ebubarashek
Gilgamesh
6,439
1,894
0
3,985
14,016
14,075
34
449
13,567
0
61,292
L
Izanami
Exandris1
Izanami
7,559
5,394
0
1,693
9,241
3,093
464
688
8,553
0
65,813
L
Achilles
Hopxless
Achilles
4,772
597
0
1,690
9,867
8,926
0
2,444
7,423
0
29,636
W
Chernobog
JonnyQuach
Chernobog
5,368
3,492
0
2,751
10,517
3,712
1,054
0
10,517
0
65,530
L
Da Ji
Scoutessa
Da Ji
3,989
1,019
0
1,135
8,665
3,769
0
1,418
7,247
0
32,313
W
Nemesis
TunirDorm
Nemesis
9,255
4,712
0
1,154
11,022
4,601
709
1,712
9,310
0
57,475
L
6,146
209
0
500
6,359
2,200
0
1,105
5,254
58,970
0
W
2,907
316
0
1,732
7,236
4,354
225
1,378
5,858
19,650
1,665
W
Chang'e
tisa2011
Chang'e
3,666
180
1,830
4,955
7,905
2,916
126
3,096
4,809
38,434
1,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
37,103
398
Minions Killed
409
0
Camps Cleared
0
1,168,568
Distance Traveled
1,271,367
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,699
515
87
7
0
235,522
2
W
Gilgamesh
7,709
593
112
9
0
261,930
0
L
Izanami
7,658
589
112
9
0
218,918
0
L
Achilles
5,962
459
30
2
0
271,379
0
W
Chernobog
7,621
586
114
9
0
244,343
0
L
Da Ji
5,570
428
59
5
0
203,593
0
W
Nemesis
7,798
600
77
6
0
297,545
0
L
Zeus
6,562
505
110
8
0
239,156
4
W
Nox
6,850
527
30
2
0
220,176
0
W
Chang'e
7,125
548
76
6
0
247,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role