Player Matchup

Sobek
Sobek
 
Sobek
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BoomzNpowz
Medusa
Level 49
God Stats
5W - 5L
1,667 SR
Queue Stats
175W - 170L
1,404 Elo+
Solo
Izanami
Izanami
Clx_66
Izanami
Level 104
God Stats
5W - 6L
1,834 SR
Queue Stats
163W - 163L
1,437 Elo+
Solo
Chang'e
Chang'e
Rebeljohny
Chang'e
Level 123
God Stats
4W - 7L
1,651 SR
Queue Stats
327W - 310L
1,402 Elo+
Solo
Baba Yaga
Baba Yaga
ThePegasusSlayer
Baba Yaga
Level 27
God Stats
1W - 2L
1,243 SR
Queue Stats
118W - 138L
1,446 Elo+
Solo
Team Averages
Level 72
1,579 SR
1,438 Elo+

VS

Team Averages
Level 85
1,604 SR
1,434 Elo+
Terra
Terra
IfritKing
Terra
Level 63
God Stats
3W - 0L
1,777 SR
Queue Stats
128W - 128L
1,366 Elo+
Solo
Ah Puch
Ah Puch
PRIDExxNINJA
Ah Puch
Level 83
God Stats
10W - 6L
1,719 SR
Queue Stats
356W - 387L
1,430 Elo+
Solo
Izanami
Izanami
PumpkinMagic
Izanami
Level 107
God Stats
3W - 1L
1,610 SR
Queue Stats
47W - 44L
1,447 Elo+
Solo
Hera
Hera
TwnCheeseburger
Hera
Level 143
God Stats
5W - 5L
1,412 SR
Queue Stats
188W - 203L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
leghairs
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 4 / 3
7,631
587
2,834
8,914
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
BoomzNpowz
Medusa
10
1 / 4 / 2
6,928
533
3,351
6,986
3,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Clx_66
Izanami
18
2 / 5 / 5
9,484
730
8,328
10,410
5,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Rebeljohny
Chang'e
20
7 / 4 / 4
10,571
813
20,631
14,982
7,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baba Yaga
7
0 / 2 / 2
6,428
494
2,063
3,159
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
IfritKing
Terra
17
0 / 2 / 18
10,628
818
3,186
16,692
16,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
PRIDExxNINJA
Ah Puch
19
9 / 3 / 8
12,043
926
17,297
10,070
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
PumpkinMagic
Izanami
16
4 / 3 / 11
9,717
747
5,513
10,763
5,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 4 / 15
9,534
733
6,074
8,939
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
leghairs
Cu Chulainn
16
4 / 4 / 12
9,937
764
8,562
15,010
15,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
11
Kills
19
19
Deaths
16
16
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
3
0.63
L
Medusa
BoomzNpowz
Medusa
1
4
2
0.5
L
Izanami
Clx_66
Izanami
2
5
5
0.9
W
Terra
IfritKing
Terra
0
2
18
4.5
W
Ah Puch
PRIDExxNINJA
Ah Puch
9
3
8
4.33
W
Izanami
PumpkinMagic
Izanami
4
3
11
3.17
L
Chang'e
Rebeljohny
Chang'e
7
4
4
2.25
L
Baba Yaga
0
2
2
0.5
W
2
4
15
2.38
W
Cu Chulainn
leghairs
Cu Chulainn
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,207
Damage
40,632
44,451
Taken
61,474
26,142
Mitigated
47,896
10,959
Healing
19,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,834
304
160
944
8,914
8,375
0
3,375
5,202
4,890
0
L
Medusa
BoomzNpowz
Medusa
3,351
1,636
346
422
6,986
3,431
0
4,894
2,047
0
7,517
L
Izanami
Clx_66
Izanami
8,328
3,652
538
533
10,410
5,303
0
7,434
2,814
0
30,123
W
Terra
IfritKing
Terra
3,186
154
4,773
5,705
16,692
16,896
398
8,823
7,869
14,028
988
W
Ah Puch
PRIDExxNINJA
Ah Puch
17,297
486
1,131
1,492
10,070
5,239
1,516
2,990
7,080
36,615
0
W
Izanami
PumpkinMagic
Izanami
5,513
2,963
883
1,892
10,763
5,534
4,204
5,371
5,392
0
19,218
L
Chang'e
Rebeljohny
Chang'e
20,631
502
1,280
5,655
14,982
7,612
0
7,909
6,696
45,022
0
L
Baba Yaga
2,063
130
302
779
3,159
1,421
0
2,393
677
3,534
0
W
6,074
951
1,380
233
8,939
4,656
1,961
3,932
5,007
20,801
446
W
Cu Chulainn
leghairs
Cu Chulainn
8,562
1,292
202
1,694
15,010
15,571
48
4,412
9,120
177
16,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
51,859
132
Minions Killed
136
0
Camps Cleared
0
731,060
Distance Traveled
1,192,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,631
587
4
0
0
124,488
0
L
Medusa
6,928
533
7
1
0
115,694
0
L
Izanami
9,484
730
71
5
0
185,366
0
W
Terra
10,628
818
25
2
0
299,653
0
W
Ah Puch
12,043
926
37
3
0
227,119
0
W
Izanami
9,717
747
22
2
0
219,718
0
L
Chang'e
10,571
813
45
3
0
251,004
0
L
Baba Yaga
6,428
494
5
0
0
54,508
0
W
Hera
9,534
733
38
3
0
208,149
0
W
Cu Chulainn
9,937
764
14
1
0
237,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role