Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dreking1130
Cthulhu
Level 82
God Stats
4W - 2L
1,606 SR
Queue Stats
100W - 110L
1,449 Elo+
Solo
Thoth
Thoth
JumpAround23
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,502 Elo+
Solo
Artemis
Artemis
PabloMessias
Artemis
Level 102
God Stats
1W - 1L
1,741 SR
Queue Stats
37W - 51L
1,395 Elo+
Solo
Vamana
Vamana
SKADISURPRISE
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,549 Elo+
Solo
Team Averages
Level 93
1,569 SR
1,479 Elo+

VS

Team Averages
Level 83
1,507 SR
1,441 Elo+
Pele
Pele
EyeLikeTurtles
Pele
Level 140
God Stats
2W - 1L
1,247 SR
Queue Stats
145W - 150L
1,453 Elo+
Solo
Nike
Nike
IkeYstand
Nike
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 177L
1,434 Elo+
Solo
Agni
Agni
TheBaldBro
Agni
Level 63
God Stats
5W - 7L
1,495 SR
Queue Stats
535W - 550L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
nagato13042t
Baron Samedi
Level 67
God Stats
1W - 0L
1,705 SR
Queue Stats
49W - 62L
1,426 Elo+
Solo
Charon
Charon
yumihiki_doji
Charon
Level 47
God Stats
22W - 9L
1,587 SR
Queue Stats
599W - 596L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
7 / 2 / 4
6,386
1,064
4,358
4,128
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Dreking1130
Cthulhu
10
0 / 3 / 8
5,621
937
5,704
8,253
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 1 / 5
6,695
1,116
4,922
5,116
2,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
PabloMessias
Artemis
12
0 / 2 / 10
6,174
1,029
6,707
6,431
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
1,476
246
0
168
57

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,314
1,052
3,957
4,986
1,943
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
8
0 / 4 / 3
5,281
880
3,121
6,844
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 5
5,514
919
4,521
5,764
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
nagato13042t
Baron Samedi
13
1 / 1 / 5
6,335
1,056
4,959
5,641
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 6
6,858
1,143
4,364
4,602
3,784
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
11
Kills
8
8
Deaths
12
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
7
2
4
4.5
L
Cthulhu
Dreking1130
Cthulhu
0
3
8
1.33
W
4
2
2
2.5
W
Nike
0
4
3
0.38
L
4
1
5
6.5
L
Artemis
PabloMessias
Artemis
0
2
10
2.5
L
0
0
0
0
W
1
4
5
0.88
W
Baron Samedi
nagato13042t
Baron Samedi
1
1
5
3.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,691
Damage
20,922
24,096
Taken
27,837
14,318
Mitigated
13,758
8,715
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,358
259
830
588
4,128
2,458
0
2,760
1,368
8,078
0
L
Cthulhu
Dreking1130
Cthulhu
5,704
211
919
2,194
8,253
7,133
0
3,008
5,245
7,516
0
W
3,957
640
77
849
4,986
1,943
287
2,798
2,188
0
11,137
W
Nike
3,121
63
248
606
6,844
2,961
0
5,050
1,794
0
6,001
L
4,922
397
555
1,693
5,116
2,114
0
3,474
1,642
16,109
0
L
Artemis
PabloMessias
Artemis
6,707
2,614
74
1,862
6,431
2,556
0
4,434
1,997
0
15,021
L
0
0
0
0
168
57
0
168
0
0
0
W
4,521
1,560
317
460
5,764
2,116
204
2,706
3,058
6,053
0
W
Baron Samedi
nagato13042t
Baron Samedi
4,959
262
1,985
2,533
5,641
2,954
128
2,800
2,841
14,035
58
W
4,364
92
264
932
4,602
3,784
113
1,630
2,972
9,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,352
Gold Earned
30,302
54
Minions Killed
64
0
Camps Cleared
0
480,933
Distance Traveled
621,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,386
1,064
5
1
0
133,423
0
L
Cthulhu
5,621
937
5
1
0
128,646
0
W
Pele
6,314
1,052
14
2
0
131,340
0
W
Nike
5,281
880
8
1
0
124,130
0
L
Thoth
6,695
1,116
25
4
0
120,999
0
L
Artemis
6,174
1,029
19
3
0
97,760
0
L
Vamana
1,476
246
0
0
0
105
0
W
Agni
5,514
919
6
1
0
102,442
0
W
Baron Samedi
6,335
1,056
27
5
0
131,273
0
W
Charon
6,858
1,143
9
2
0
131,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role