Player Matchup

Hachiman
Hachiman
Bronze III
Tobiskeptic
Hachiman
Bronze III
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 13L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,500 SR
1,400 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 138
1,500 SR
807 MMR
Hera
Hera
Bronze V
Senpai_Lee
Hera
Bronze V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 336L
807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Tobiskeptic
Hachiman
17
7 / 0 / 0
12,928
1,077
11,125
7,387
4,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SkadiAo KuangHou YiCernunnosIzanami

VS

Bans
MedusaBellonaSurtrPeleSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
8,987
749
3,103
14,147
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Hachiman
Tobiskeptic
Hachiman
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,125
Damage
3,103
7,387
Taken
14,147
4,978
Mitigated
5,397
1,000
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,103
986
0
250
14,147
5,397
35
0
14,147
27,298
0
W
Hachiman
Tobiskeptic
Hachiman
11,125
8,231
0
1,000
7,387
4,978
1,609
3,644
3,743
0
71,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,928
Gold Earned
8,987
130
Minions Killed
44
8
Camps Cleared
0
200,736
Distance Traveled
174,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,987
749
44
4
0
174,581
0
W
Hachiman
12,928
1,077
130
11
8
200,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role