Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hymiir
Bacchus
Level 145
God Stats
5W - 3L
1,569 SR
Queue Stats
27W - 28L
1,556 Elo+
Party 2
Janus
Janus
Plasmaz
Janus
Level 144
God Stats
3W - 5L
1,439 SR
Queue Stats
86W - 58L
1,615 Elo+
Solo
Neith
Neith
SKZwergg
Neith
Level 162
God Stats
1W - 1L
1,705 SR
Queue Stats
40W - 33L
1,541 Elo+
Party 2
Thanatos
Thanatos
njoySukhoi
Thanatos
Level 117
God Stats
25W - 17L
1,614 SR
Queue Stats
48W - 43L
1,534 Elo+
Party 2
Team Averages
Level 151
1,565 SR
1,549 Elo+

VS

Team Averages
Level 128
1,486 SR
1,541 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DajiDarkSpirit
Scylla
Level 153
God Stats
35W - 33L
1,560 SR
Queue Stats
81W - 81L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
StexX_ToxiCcx
Sun Wukong
Level 145
God Stats
5W - 4L
1,377 SR
Queue Stats
127W - 127L
1,540 Elo+
Party 1
Da Ji
Da Ji
ervichi98
Da Ji
Level 128
God Stats
1W - 1L
1,300 SR
Queue Stats
75W - 79L
1,559 Elo+
Party 1
Tiamat
Tiamat
ktystal
Tiamat
Level 108
God Stats
22W - 16L
1,695 SR
Queue Stats
462W - 439L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 1 / 0
6,728
673
4,715
6,268
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Hymiir
Bacchus
6
0 / 1 / 1
4,445
445
1,972
7,929
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Plasmaz
Janus
11
0 / 1 / 0
5,531
553
2,155
4,501
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SKZwergg
Neith
8
1 / 6 / 0
4,806
481
5,330
9,736
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
njoySukhoi
Thanatos
9
0 / 0 / 0
4,759
476
0
3,135
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 4
6,240
624
8,896
7,590
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
4 / 0 / 0
5,474
547
4,749
3,952
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
StexX_ToxiCcx
Sun Wukong
11
1 / 1 / 0
5,549
555
1,719
6,945
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
ervichi98
Da Ji
11
0 / 1 / 0
5,110
511
1,358
7,408
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
ktystal
Tiamat
11
1 / 0 / 0
6,249
625
1,390
3,533
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
9
9
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
1
0
2
W
Neith
 
Neith
3
1
4
5
W
4
0
0
4
L
Bacchus
Hymiir
Bacchus
0
1
1
0.5
L
Janus
Plasmaz
Janus
0
1
0
0
L
Neith
SKZwergg
Neith
1
6
0
0.17
W
Sun Wukong
StexX_ToxiCcx
Sun Wukong
1
1
0
1
W
Da Ji
ervichi98
Da Ji
0
1
0
0
W
Tiamat
ktystal
Tiamat
1
0
0
1
L
Thanatos
njoySukhoi
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,172
Damage
18,112
31,569
Taken
29,428
14,207
Mitigated
14,845
10,882
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,715
914
0
1,468
6,268
3,834
0
0
5,899
6,405
51,044
W
Neith
 
Neith
8,896
3,877
0
2,878
7,590
2,737
96
1,127
6,463
0
44,078
W
4,749
884
0
980
3,952
1,202
41
845
3,107
24,093
0
L
Bacchus
Hymiir
Bacchus
1,972
155
0
1,803
7,929
4,606
0
1,322
6,416
11,131
0
L
Janus
Plasmaz
Janus
2,155
100
0
1,236
4,501
1,484
0
1,030
3,213
52,929
1,316
L
Neith
SKZwergg
Neith
5,330
2,486
0
2,742
9,736
3,184
0
2,583
6,810
0
27,607
W
Sun Wukong
StexX_ToxiCcx
Sun Wukong
1,719
491
0
2,134
6,945
6,028
0
556
6,389
0
40,125
W
Da Ji
ervichi98
Da Ji
1,358
516
0
520
7,408
3,305
0
656
6,672
0
44,668
W
Tiamat
ktystal
Tiamat
1,390
0
0
1,455
3,533
1,573
0
1,401
2,004
44,974
842
L
Thanatos
njoySukhoi
Thanatos
0
0
0
3,633
3,135
1,099
0
306
2,825
0
14,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,269
Gold Earned
28,622
294
Minions Killed
348
0
Camps Cleared
0
891,091
Distance Traveled
1,002,538
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,728
673
89
9
0
184,737
0
W
Neith
6,240
624
61
6
0
201,595
0
W
Scylla
5,474
547
40
4
0
197,801
3
L
Bacchus
4,445
445
14
1
0
156,551
0
L
Janus
5,531
553
120
12
0
198,842
0
L
Neith
4,806
481
38
4
0
166,382
0
W
Sun Wukong
5,549
555
67
7
0
185,483
4
W
Da Ji
5,110
511
79
8
0
221,711
0
W
Tiamat
6,249
625
101
10
0
195,948
0
L
Thanatos
4,759
476
33
3
0
184,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role