Player Matchup

Gilgamesh
Gilgamesh
Bormusha
Gilgamesh
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,293 Elo+
Solo
Thoth
Thoth
Daood0161
Thoth
Level 55
God Stats
17W - 18L
1,383 SR
Queue Stats
167W - 176L
1,414 Elo+
Solo
Izanami
Izanami
SergeyLVP
Izanami
Level 46
God Stats
7W - 7L
1,360 SR
Queue Stats
19W - 30L
1,235 Elo+
Solo
Team Averages
Level 45
1,414 SR
1,314 Elo+

VS

Team Averages
Level 79
1,515 SR
1,365 Elo+
Charybdis
Charybdis
JanusServalius
Charybdis
Level 66
God Stats
26W - 29L
1,420 SR
Queue Stats
336W - 351L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
gabrivan920
Baron Samedi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,425 Elo+
Solo
Horus
Horus
huskyx120
Horus
Level 65
God Stats
66W - 43L
1,624 SR
Queue Stats
344W - 359L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bormusha
Gilgamesh
15
0 / 4 / 13
11,138
655
9,631
20,108
24,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Daood0161
Thoth
18
8 / 3 / 5
13,239
779
21,670
11,121
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
SergeyLVP
Izanami
19
5 / 2 / 7
12,812
754
14,934
11,960
5,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JanusServalius
Charybdis
17
3 / 5 / 4
11,344
667
16,242
17,760
6,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
gabrivan920
Baron Samedi
17
4 / 6 / 3
11,852
697
9,002
15,651
8,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
huskyx120
Horus
16
2 / 2 / 6
10,519
619
6,321
20,760
17,421
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
13
Kills
9
9
Deaths
13
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bormusha
Gilgamesh
0
4
13
1.63
W
Thoth
Daood0161
Thoth
8
3
5
3.5
L
Charybdis
JanusServalius
Charybdis
3
5
4
1
W
Izanami
SergeyLVP
Izanami
5
2
7
4.25
L
Baron Samedi
gabrivan920
Baron Samedi
4
6
3
0.92
L
Horus
huskyx120
Horus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,235
Damage
31,565
43,189
Taken
54,171
34,850
Mitigated
32,272
5,845
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bormusha
Gilgamesh
9,631
1,542
0
2,688
20,108
24,651
183
2,534
17,574
0
29,620
W
Thoth
Daood0161
Thoth
21,670
620
0
2,444
11,121
4,723
1,672
2,700
8,421
61,782
1,137
L
Charybdis
JanusServalius
Charybdis
16,242
9,190
0
4,229
17,760
6,561
0
7,424
9,451
0
45,246
W
Izanami
SergeyLVP
Izanami
14,934
8,356
0
713
11,960
5,476
2,452
4,265
7,695
0
48,961
L
Baron Samedi
gabrivan920
Baron Samedi
9,002
1,199
775
3,043
15,651
8,290
0
5,547
9,474
52,852
924
L
Horus
huskyx120
Horus
6,321
2,518
4,742
7,395
20,760
17,421
0
5,473
14,234
0
15,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
33,715
189
Minions Killed
149
0
Camps Cleared
0
861,240
Distance Traveled
826,785
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,138
655
24
1
0
293,380
0
W
Thoth
13,239
779
88
5
0
283,290
0
L
Charybdis
11,344
667
60
4
0
251,111
0
W
Izanami
12,812
754
77
5
0
284,570
2
L
Baron Samedi
11,852
697
72
4
0
250,077
0
L
Horus
10,519
619
17
1
0
325,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role