Player Matchup

Medusa
Medusa
Adamame7ttv
Medusa
Level 145
God Stats
2W - 5L
1,460 SR
Queue Stats
247W - 237L
1,509 Elo+
Party 1
Hercules
Hercules
CodyNoSkills
Hercules
Level 172
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 106L
1,486 Elo+
Solo
Chronos
Chronos
GralNacho74
Chronos
Level 139
God Stats
4W - 6L
1,507 SR
Queue Stats
137W - 139L
1,470 Elo+
Solo
Nox
Nox
LoveTakesTime
Nox
Level 119
God Stats
3W - 1L
1,594 SR
Queue Stats
187W - 192L
1,498 Elo+
Party 1
Rama
Rama
OffDatDank
Rama
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 173L
1,477 Elo+
Solo
Team Averages
Level 132
1,512 SR
1,488 Elo+

VS

Team Averages
Level 62
1,480 SR
1,497 Elo+
Sol
Sol
CAPTNtumtum
Sol
Level 116
God Stats
0W - 2L
1,333 SR
Queue Stats
96W - 109L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
Dath20084992
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Dreadrevear
Ares
Level 27
God Stats
2W - 3L
1,370 SR
Queue Stats
55W - 54L
1,527 Elo+
Party 2
Anhur
Anhur
Mztaken
Anhur
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
368W - 385L
1,540 Elo+
Party 2
Hercules
Hercules
Sol Ryguy
Hercules
Level 124
God Stats
3W - 6L
1,699 SR
Queue Stats
225W - 240L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 4 / 10
8,455
769
9,738
9,538
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
CodyNoSkills
Hercules
15
3 / 2 / 12
8,303
755
6,736
17,452
12,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
GralNacho74
Chronos
16
3 / 1 / 13
9,282
844
6,229
9,123
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 1 / 15
9,498
863
10,923
6,398
3,286
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 3 / 10
9,273
843
15,158
10,405
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
9,069
824
13,980
10,095
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Dath20084992
Kuzenbo
11
0 / 7 / 2
7,199
654
1,964
13,035
13,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 3 / 7
8,683
789
9,917
12,339
17,479
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Mztaken
Anhur
13
3 / 5 / 4
7,837
712
7,416
10,272
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Sol Ryguy
Hercules
14
0 / 3 / 9
7,826
711
7,003
10,882
14,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
21
Kills
11
11
Deaths
22
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
4
10
2.25
L
4
4
4
1.5
W
Hercules
CodyNoSkills
Hercules
3
2
12
4.5
L
Kuzenbo
Dath20084992
Kuzenbo
0
7
2
0.14
L
4
3
7
2.5
W
Chronos
GralNacho74
Chronos
3
1
13
9.5
W
4
1
15
11.5
L
Anhur
Mztaken
Anhur
3
5
4
1
W
7
3
10
4
L
Hercules
Sol Ryguy
Hercules
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,784
Damage
40,280
52,916
Taken
56,623
29,701
Mitigated
56,311
18,652
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,738
3,227
779
723
9,538
4,249
1,985
4,458
5,080
0
18,745
L
13,980
2,877
629
2,640
10,095
4,783
247
3,928
6,167
30,316
0
W
Hercules
CodyNoSkills
Hercules
6,736
2,565
480
7,659
17,452
12,996
386
6,051
11,401
0
12,530
L
Kuzenbo
Dath20084992
Kuzenbo
1,964
587
668
501
13,035
13,953
62
4,600
8,435
4,326
466
L
9,917
637
828
1,570
12,339
17,479
260
1,773
10,566
17,471
0
W
Chronos
GralNacho74
Chronos
6,229
603
964
2,148
9,123
4,257
350
5,057
4,066
19,889
0
W
10,923
499
2,493
1,163
6,398
3,286
218
4,659
1,739
21,691
858
L
Anhur
Mztaken
Anhur
7,416
5,269
296
102
10,272
5,586
883
3,497
6,775
0
14,751
W
15,158
10,956
506
1,737
10,405
4,913
475
5,373
5,032
0
26,982
L
Hercules
Sol Ryguy
Hercules
7,003
1,169
1,557
3,714
10,882
14,510
196
3,099
7,783
0
13,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,811
Gold Earned
40,614
130
Minions Killed
93
0
Camps Cleared
0
1,005,798
Distance Traveled
863,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,455
769
25
2
0
200,119
0
L
Sol
9,069
824
37
3
0
171,758
0
W
Hercules
8,303
755
8
1
0
166,067
0
L
Kuzenbo
7,199
654
11
1
0
185,812
0
L
Ares
8,683
789
15
1
0
183,573
0
W
Chronos
9,282
844
38
3
0
228,730
0
W
Nox
9,498
863
34
3
0
230,130
0
L
Anhur
7,837
712
14
1
0
150,449
0
W
Rama
9,273
843
25
2
0
180,752
0
L
Hercules
7,826
711
16
1
0
171,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role