Player Matchup

Hun Batz
Hun Batz
Bronze III
Alasfer
Hun Batz
Bronze III
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,316 MMR
Solo
Neith
Neith
Gold V
Bårbie
Neith
Gold V
Level 148
God Stats
85W - 96L
1,365 SR
Queue Stats
451W - 461L
1,368 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
DrillPonySlayer
Cu Chulainn
Silver IV
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,322 MMR
Solo
Ullr
Ullr
Gold III
Ewere
Ullr
Gold III
Level 83
God Stats
5W - 5L
1,611 SR
Queue Stats
38W - 37L
1,439 MMR
Party 1
Ares
Ares
Silver I
dennus28
Ares
Silver I
Level 156
God Stats
9W - 5L
1,551 SR
Queue Stats
65W - 67L
1,305 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,506 SR
1,350 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,491 SR
1,377 MMR
Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
G2LovasTamas
Ymir
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,354 MMR
Solo
Anhur
Anhur
Bronze III
RawLemmy
Anhur
Bronze III
Level 126
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 3L
1,408 MMR
Solo
Cthulhu
Cthulhu
Gold V
Skad1n
Cthulhu
Gold V
Level 128
God Stats
10W - 9L
1,500 SR
Queue Stats
296W - 300L
1,396 MMR
Solo
Janus
Janus
Silver V
destruteur59200
Janus
Silver V
Level 66
God Stats
0W - 3L
1,489 SR
Queue Stats
33W - 74L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alasfer
Hun Batz
11
1 / 0 / 4
5,877
588
2,772
7,556
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Bårbie
Neith
11
3 / 0 / 1
5,913
591
3,697
2,876
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
DrillPonySlayer
Cu Chulainn
10
2 / 3 / 1
5,794
579
6,493
11,159
8,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Ewere
Ullr
11
4 / 1 / 2
6,370
637
6,214
5,122
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
10
3 / 0 / 3
6,184
618
5,990
5,294
4,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AthenaLokiMartichorasAo Kuang

VS

Bans
Bake KujiraPoseidonSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 2 / 2
4,838
484
2,107
8,526
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 1 / 1
4,625
463
1,594
6,539
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
RawLemmy
Anhur
8
0 / 4 / 0
4,541
454
1,281
6,403
1,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Skad1n
Cthulhu
10
3 / 1 / 0
5,617
562
7,607
9,805
10,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 5 / 0
4,886
489
3,145
7,008
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
2
0.5
W
Hun Batz
Alasfer
Hun Batz
1
0
4
3
W
Neith
Bårbie
Neith
3
0
1
3.5
W
Cu Chulainn
DrillPonySlayer
Cu Chulainn
2
3
1
0.83
W
Ullr
Ewere
Ullr
4
1
2
5
L
0
1
1
0.5
L
Anhur
RawLemmy
Anhur
0
4
0
0
L
Cthulhu
Skad1n
Cthulhu
3
1
0
3
W
Ares
3
0
3
4.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
15,734
32,007
Taken
38,281
18,600
Mitigated
22,449
9,598
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,107
1,028
0
709
8,526
3,528
0
1,172
7,354
0
29,706
W
Hun Batz
Alasfer
Hun Batz
2,772
302
0
4,320
7,556
2,742
0
1,520
5,940
0
44,009
W
Neith
Bårbie
Neith
3,697
1,013
0
929
2,876
1,246
0
310
2,566
0
47,149
W
Cu Chulainn
DrillPonySlayer
Cu Chulainn
6,493
1,480
0
2,742
11,159
8,459
0
7,116
4,043
0
35,959
W
Ullr
Ewere
Ullr
6,214
1,826
0
127
5,122
1,914
0
1,578
3,392
0
41,621
L
1,594
288
0
1,770
6,539
3,643
0
1,982
4,557
9,934
1,834
L
Anhur
RawLemmy
Anhur
1,281
637
0
828
6,403
1,947
0
866
5,537
0
28,171
L
Cthulhu
Skad1n
Cthulhu
7,607
1,850
41
3,444
9,805
10,941
0
0
9,805
36,595
0
W
Ares
5,990
576
0
1,480
5,294
4,239
0
1,448
3,720
27,859
1,495
L
3,145
312
0
680
7,008
2,390
0
1,758
5,250
25,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
24,507
329
Minions Killed
224
0
Camps Cleared
0
945,897
Distance Traveled
936,442
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,838
484
52
5
0
216,613
0
W
Hun Batz
5,877
588
78
8
0
211,479
5
W
Neith
5,913
591
74
7
0
170,167
0
W
Cu Chulainn
5,794
579
69
7
0
175,272
0
W
Ullr
6,370
637
65
7
0
192,087
0
L
Ymir
4,625
463
14
1
0
178,700
4
L
Anhur
4,541
454
52
5
0
170,626
2
L
Cthulhu
5,617
562
56
6
0
193,432
0
W
Ares
6,184
618
43
4
0
196,892
0
L
Janus
4,886
489
50
5
0
177,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role