Player Matchup

Hades
Hades
 
Hades
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Faraday31
Danzaburou
Level 124
God Stats
1W - 2L
1,640 SR
Queue Stats
26W - 26L
1,442 Elo+
Solo
Nox
Nox
Fokaspokajs
Nox
Level 129
God Stats
2W - 1L
1,469 SR
Queue Stats
161W - 165L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Tompatromp
Cthulhu
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 233L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xenevo17
Kumbhakarna
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 90L
1,543 Elo+
Solo
Team Averages
Level 97
1,522 SR
1,481 Elo+

VS

Team Averages
Level 76
1,558 SR
1,547 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Indigo_Psyche
Osiris
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,720 Elo+
Solo
Ares
Ares
Jaηηa
Ares
Level 102
God Stats
2W - 2L
1,443 SR
Queue Stats
206W - 232L
1,553 Elo+
Solo
Sol
Sol
SeluluH
Sol
Level 148
God Stats
3W - 6L
1,847 SR
Queue Stats
124W - 139L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 3 / 15
8,075
621
7,179
12,546
14,962
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Faraday31
Danzaburou
18
7 / 1 / 12
10,550
812
16,647
13,046
9,098
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
2 / 0 / 16
9,442
726
8,299
7,185
4,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Tompatromp
Cthulhu
17
7 / 2 / 12
10,568
813
16,440
14,538
20,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Xenevo17
Kumbhakarna
17
2 / 1 / 15
9,708
747
8,811
15,313
15,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 3 / 3
8,810
678
18,353
9,491
7,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Morrigan
 
The Morrigan
15
0 / 3 / 5
8,226
633
8,007
5,408
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 6 / 4
8,296
638
3,833
15,241
12,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Jaηηa
Ares
13
1 / 5 / 4
8,268
636
7,830
15,379
20,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
17
2 / 2 / 3
9,406
724
14,398
15,595
9,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
19
Kills
7
7
Deaths
19
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
3
15
2.83
L
Xbalanque
 
Xbalanque
3
3
3
1.5
L
The Morrigan
 
The Morrigan
0
3
5
0.83
W
Danzaburou
Faraday31
Danzaburou
7
1
12
13
W
2
0
16
10
L
1
6
4
0.5
L
Ares
Jaηηa
Ares
1
5
4
0.6
L
Sol
2
2
3
1.75
W
Cthulhu
Tompatromp
Cthulhu
7
2
12
6.5
W
Kumbhakarna
Xenevo17
Kumbhakarna
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,376
Damage
52,421
62,628
Taken
61,114
64,111
Mitigated
53,721
30,841
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,179
232
5,638
4,646
12,546
14,962
0
4,185
8,004
11,685
0
L
Xbalanque
 
Xbalanque
18,353
7,552
1,262
2,056
9,491
7,084
0
5,810
3,681
0
30,368
L
The Morrigan
 
The Morrigan
8,007
1,432
152
498
5,408
3,439
0
3,936
1,450
24,057
0
W
Danzaburou
Faraday31
Danzaburou
16,647
4,960
2,707
3,856
13,046
9,098
1,036
6,163
6,604
0
43,476
W
8,299
900
1,723
822
7,185
4,114
498
4,583
2,463
18,192
0
L
3,833
597
1,738
1,574
15,241
12,891
57
10,638
4,603
0
12,229
L
Ares
Jaηηa
Ares
7,830
582
147
2,023
15,379
20,755
0
9,831
5,548
9,781
0
L
Sol
14,398
4,181
717
8,490
15,595
9,552
0
9,155
6,440
34,239
1,344
W
Cthulhu
Tompatromp
Cthulhu
16,440
585
2,837
1,525
14,538
20,482
30
7,222
7,066
33,053
0
W
Kumbhakarna
Xenevo17
Kumbhakarna
8,811
559
3,377
3,710
15,313
15,455
76
7,465
7,556
18,989
3,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,343
Gold Earned
43,006
149
Minions Killed
154
0
Camps Cleared
0
1,230,258
Distance Traveled
1,052,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,075
621
9
1
0
219,976
0
L
Xbalanque
8,810
678
38
3
0
222,335
0
L
The Morrigan
8,226
633
48
4
0
208,114
0
W
Danzaburou
10,550
812
49
4
0
228,946
0
W
Nox
9,442
726
34
3
0
252,732
0
L
Osiris
8,296
638
16
1
0
218,010
0
L
Ares
8,268
636
4
0
0
192,292
0
L
Sol
9,406
724
48
4
0
212,041
0
W
Cthulhu
10,568
813
34
3
0
257,826
0
W
Kumbhakarna
9,708
747
23
2
0
270,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role