Player Matchup

Cerberus
Cerberus
Platinum III
FabulousJohn
Cerberus
Platinum III
Level 144
God Stats
4W - 0L
2,017 SR
Queue Stats
16W - 1L
2,096 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Hαffy
Hou Yi
Platinum II
Level 123
God Stats
8W - 0L
1,996 SR
Queue Stats
16W - 1L
2,158 MMR
Party 1
Anubis
Anubis
Platinum III
Hαseеb
Anubis
Platinum III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
2,096 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,838 SR
2,117 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,476 SR
1,470 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
Niiik
Atlas
Bronze III
Level 159
God Stats
7W - 4L
1,427 SR
Queue Stats
101W - 114L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FabulousJohn
Cerberus
13
2 / 1 / 8
7,558
756
5,395
8,079
7,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Hαffy
Hou Yi
15
5 / 0 / 7
8,703
870
13,728
6,012
2,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Hαseеb
Anubis
14
5 / 1 / 7
8,390
839
9,199
6,997
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
KuzenboKhepriCharonAresNe Zha

VS

Bans
BacchusAchillesFafnirGilgameshSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 2 / 2
6,540
654
4,347
6,842
2,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
 
Chang'e
10
1 / 6 / 1
6,457
646
3,372
10,584
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Niiik
Atlas
11
1 / 4 / 0
6,512
651
5,734
13,815
12,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
2
0.5
L
Chang'e
 
Chang'e
1
6
1
0.25
W
Cerberus
FabulousJohn
Cerberus
2
1
8
6
W
Hou Yi
Hαffy
Hou Yi
5
0
7
8.5
W
Anubis
Hαseеb
Anubis
5
1
7
8.5
L
Atlas
Niiik
Atlas
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
13,453
21,088
Taken
31,241
13,584
Mitigated
17,619
5,338
Healing
2,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,347
1,120
0
0
6,842
2,034
0
3,607
2,962
0
26,288
L
Chang'e
 
Chang'e
3,372
115
746
836
10,584
3,160
0
4,690
5,703
14,403
0
W
Cerberus
FabulousJohn
Cerberus
5,395
316
0
1,019
8,079
7,241
29
2,794
5,285
14,409
0
W
Hou Yi
Hαffy
Hou Yi
13,728
8,547
0
2,611
6,012
2,737
1,633
2,971
3,041
0
50,179
W
Anubis
Hαseеb
Anubis
9,199
572
298
1,410
6,997
3,606
343
3,152
3,845
32,405
1,185
L
Atlas
Niiik
Atlas
5,734
2,210
0
582
13,815
12,425
0
5,294
8,115
17,785
1,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,651
Gold Earned
19,509
159
Minions Killed
96
0
Camps Cleared
0
551,983
Distance Traveled
535,676
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,540
654
37
4
0
200,687
0
L
Chang'e
6,457
646
32
3
0
160,420
0
W
Cerberus
7,558
756
18
2
0
209,347
0
W
Hou Yi
8,703
870
77
8
0
165,325
0
W
Anubis
8,390
839
64
6
0
177,311
0
L
Atlas
6,512
651
27
3
0
174,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role