Player Matchup

Bacchus
Bacchus
BattosaiKenshin0
Bacchus
Level 156
God Stats
77W - 55L
1,636 SR
Queue Stats
165W - 134L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
Dark_king_8990
Nu Wa
Level 82
God Stats
2W - 3L
1,553 SR
Queue Stats
5W - 7L
1,663 Elo+
Solo
Chaac
Chaac
Niiccolaus
Chaac
Level 67
God Stats
2W - 4L
1,536 SR
Queue Stats
68W - 68L
1,506 Elo+
Solo
Izanami
Izanami
kamlas666
Izanami
Level 44
God Stats
10W - 25L
1,313 SR
Queue Stats
29W - 68L
1,289 Elo+
Solo
Lancelot
Lancelot
xXBlackDoreXx
Lancelot
Level 83
God Stats
2W - 1L
1,677 SR
Queue Stats
23W - 16L
1,509 Elo+
Party 2
Team Averages
Level 86
1,543 SR
1,505 Elo+

VS

Team Averages
Level 103
1,474 SR
1,472 Elo+
Anhur
Anhur
 
Anhur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Jamie_Francke
Loki
Level 76
God Stats
32W - 23L
1,703 SR
Queue Stats
114W - 92L
1,551 Elo+
Party 1
Mulan
Mulan
RinsakiOuO
Mulan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,434 Elo+
Party 1
Raijin
Raijin
jimleck94
Raijin
Level 89
God Stats
5W - 10L
1,166 SR
Queue Stats
49W - 58L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,769
377
0
1,970
1,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 0
4,531
453
1,917
5,029
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
10
3 / 3 / 0
6,006
601
9,517
10,774
7,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
kamlas666
Izanami
7
0 / 5 / 0
4,207
421
1,931
6,625
2,047
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Lancelot
xXBlackDoreXx
Lancelot
12
1 / 0 / 0
5,493
549
3,280
5,248
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 1 / 0
5,402
540
1,528
4,529
1,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
9
0 / 1 / 4
5,339
534
2,970
9,213
4,631
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 0 / 3
6,328
633
3,921
6,838
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
10
4 / 3 / 2
6,073
607
6,588
10,906
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
jimleck94
Raijin
11
2 / 0 / 1
6,186
619
3,519
3,932
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
5
Kills
10
10
Deaths
5
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
0
0
W
Cerberus
 
Cerberus
0
1
4
2
L
0
0
0
0
L
1
2
0
0.5
W
4
0
3
5.5
L
Chaac
3
3
0
1
W
Mulan
4
3
2
1.67
W
Raijin
jimleck94
Raijin
2
0
1
2.5
L
Izanami
kamlas666
Izanami
0
5
0
0
L
Lancelot
xXBlackDoreXx
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,645
Damage
18,526
29,646
Taken
35,418
14,958
Mitigated
18,438
4,038
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,528
842
0
2,037
4,529
1,617
504
0
4,529
0
42,239
W
Cerberus
 
Cerberus
2,970
36
0
2,469
9,213
4,631
0
820
8,393
33,619
4,174
L
0
0
0
206
1,970
1,241
0
0
1,970
6,969
0
L
1,917
846
0
1,017
5,029
1,658
0
3,293
1,736
24,189
0
W
3,921
1,799
0
2,776
6,838
2,352
0
204
6,634
0
41,053
L
Chaac
9,517
2,480
0
1,790
10,774
7,515
0
1,014
9,760
0
42,771
W
Mulan
6,588
954
0
2,390
10,906
8,558
210
0
10,906
0
42,055
W
Raijin
jimleck94
Raijin
3,519
307
0
1,437
3,932
1,280
289
893
3,039
46,870
334
L
Izanami
kamlas666
Izanami
1,931
1,246
0
250
6,625
2,047
0
929
5,696
0
12,142
L
Lancelot
xXBlackDoreXx
Lancelot
3,280
605
0
775
5,248
2,497
0
988
4,260
0
40,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
29,328
191
Minions Killed
382
0
Camps Cleared
0
866,165
Distance Traveled
955,982
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,402
540
80
8
0
176,592
0
W
Cerberus
5,339
534
90
9
0
177,831
0
L
Bacchus
3,769
377
11
1
0
132,220
0
L
Nu Wa
4,531
453
25
3
0
150,426
2
W
Loki
6,328
633
78
8
0
243,154
0
L
Chaac
6,006
601
64
6
0
173,471
3
W
Mulan
6,073
607
53
5
0
182,793
0
W
Raijin
6,186
619
81
8
0
175,612
0
L
Izanami
4,207
421
16
2
0
169,673
0
L
Lancelot
5,493
549
75
8
0
240,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role