Player Matchup

Tiamat
Tiamat
Silver II
Mac_OTJ
Tiamat
Silver II
Level 159
God Stats
3W - 4L
1,333 SR
Queue Stats
83W - 73L
1,616 MMR
Party 1
Horus
Horus
Silver I
TYB-JEX
Horus
Silver I
Level 159
God Stats
4W - 3L
1,730 SR
Queue Stats
75W - 70L
1,615 MMR
Party 1
Da Ji
Da Ji
Bronze III
moses_turner85
Da Ji
Bronze III
Level 154
God Stats
5W - 4L
1,500 SR
Queue Stats
89W - 77L
1,556 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 157
1,521 SR
1,595 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,416 SR
1,331 MMR
Ne Zha
Ne Zha
Gold III
Calvo18PR
Ne Zha
Gold III
Level 107
God Stats
4W - 5L
1,374 SR
Queue Stats
90W - 99L
1,623 MMR
Solo
Hel
Hel
Silver V
StickyRipit23
Hel
Silver V
Level 85
God Stats
0W - 2L
1,303 SR
Queue Stats
71W - 127L
844 MMR
Solo
Surtr
Surtr
Gold V
ZXxALTAIRxXZ
Surtr
Gold V
Level 157
God Stats
3W - 4L
1,570 SR
Queue Stats
11W - 11L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mac_OTJ
Tiamat
17
5 / 4 / 8
12,049
803
15,523
13,954
9,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
TYB-JEX
Horus
16
1 / 1 / 15
10,775
718
9,256
16,445
14,193
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 4 / 6
12,329
822
18,320
15,777
9,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
Baron SamediAchillesNoxKuzenboAphrodite

VS

Bans
ThothAgniMartichorasPoseidonDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Calvo18PR
Ne Zha
15
5 / 4 / 4
10,790
719
14,009
14,992
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 9 / 3
9,888
659
8,365
15,478
8,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 7
10,314
688
15,823
21,492
28,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
16
Kills
9
9
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Calvo18PR
Ne Zha
5
4
4
1.75
W
Tiamat
Mac_OTJ
Tiamat
5
4
8
2.25
L
2
9
3
0.39
W
Horus
TYB-JEX
Horus
1
1
15
8.5
L
2
3
7
1.83
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,099
Damage
38,197
46,176
Taken
51,962
32,869
Mitigated
48,268
14,866
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Calvo18PR
Ne Zha
14,009
2,104
0
4,640
14,992
11,506
123
3,158
11,470
0
50,067
W
Tiamat
Mac_OTJ
Tiamat
15,523
1,711
0
3,956
13,954
9,013
774
2,622
10,546
51,562
2,864
L
8,365
681
1,686
2,696
15,478
8,279
215
4,580
10,309
32,736
180
W
Horus
TYB-JEX
Horus
9,256
3,647
2,706
8,058
16,445
14,193
252
3,522
11,865
0
23,622
L
15,823
3,741
102
4,688
21,492
28,483
176
5,192
15,464
680
41,135
W
18,320
5,271
0
146
15,777
9,663
1,880
2,446
12,580
0
48,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
30,992
225
Minions Killed
186
0
Camps Cleared
0
847,222
Distance Traveled
802,042
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,790
719
59
4
0
298,591
0
W
Tiamat
12,049
803
126
8
0
271,742
0
L
Hel
9,888
659
68
5
0
224,695
0
W
Horus
10,775
718
23
2
0
311,945
2
L
Surtr
10,314
688
59
4
0
278,756
0
W
Da Ji
12,329
822
76
5
0
263,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role