Player Matchup

Yemoja
Yemoja
Fu1nhADr3
Yemoja
Level 87
God Stats
1W - 1L
1,545 SR
Queue Stats
50W - 53L
1,448 Elo+
Solo
Janus
Janus
active_baroness0
Janus
Level 49
God Stats
18W - 30L
1,457 SR
Queue Stats
151W - 170L
1,417 Elo+
Party 1
Bakasura
Bakasura
vGWolfv
Bakasura
Level 106
God Stats
1W - 2L
1,714 SR
Queue Stats
148W - 172L
1,415 Elo+
Party 1
Team Averages
Level 81
1,572 SR
1,427 Elo+

VS

Team Averages
Level 35
1,550 SR
1,317 Elo+
Set
Set
Darioezy66
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,177 Elo+
Party 2
Neith
Neith
Matias_98ARG
Neith
Level 49
God Stats
5W - 4L
1,649 SR
Queue Stats
73W - 56L
1,504 Elo+
Solo
Merlin
Merlin
davidghost8
Merlin
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fu1nhADr3
Yemoja
12
0 / 3 / 0
7,016
585
2,064
9,973
8,307
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 5 / 1
7,604
634
6,724
9,075
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
vGWolfv
Bakasura
12
1 / 1 / 0
7,796
650
3,945
14,882
8,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
9,036
753
7,819
9,752
5,504
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 0 / 3
9,942
829
17,060
9,693
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
1 / 1 / 6
8,403
700
4,858
5,183
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
9
9
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Yemoja
Fu1nhADr3
Yemoja
0
3
0
0
W
4
0
3
5.5
L
1
5
1
0.3
W
Merlin
1
1
6
4
L
Bakasura
vGWolfv
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,733
Damage
29,737
33,930
Taken
24,628
20,348
Mitigated
11,599
5,658
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,819
3,389
0
1,688
9,752
5,504
0
3,167
6,454
0
28,658
L
Yemoja
Fu1nhADr3
Yemoja
2,064
386
2,080
469
9,973
8,307
0
2,596
7,329
9,857
0
W
17,060
7,809
0
3,217
9,693
4,207
2,261
2,524
7,149
0
73,696
L
6,724
112
0
0
9,075
3,628
0
1,169
7,890
31,051
0
W
Merlin
4,858
165
35
577
5,183
1,888
0
3,178
2,005
19,343
0
L
Bakasura
vGWolfv
Bakasura
3,945
2,718
0
3,109
14,882
8,413
0
1,162
13,695
0
21,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,416
Gold Earned
27,381
119
Minions Killed
177
0
Camps Cleared
0
658,682
Distance Traveled
691,485
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,036
753
28
2
0
239,820
0
L
Yemoja
7,016
585
21
2
0
202,238
3
W
Neith
9,942
829
122
10
0
226,016
0
L
Janus
7,604
634
45
4
0
209,467
0
W
Merlin
8,403
700
27
2
0
225,649
0
L
Bakasura
7,796
650
53
4
0
246,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role