Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
Dragonasdd
Vulcan
Masters
Level 223
God Stats
2W - 3L
1,495 SR
Queue Stats
117W - 88L
2,452 MMR
Solo
Ullr
Ullr
Platinum V
LightNoctiss
Ullr
Platinum V
Level 140
God Stats
39W - 42L
1,508 SR
Queue Stats
198W - 184L
1,849 MMR
Solo
Sobek
Sobek
Platinum II
Somodi
Sobek
Platinum II
Level 158
God Stats
4W - 2L
1,571 SR
Queue Stats
67W - 45L
1,877 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
银河系少女的梦
Zhong Kui
Platinum IV
Level 131
God Stats
7W - 10L
1,536 SR
Queue Stats
28W - 17L
2,051 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,522 SR
1,946 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,648 SR
1,921 MMR
Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum II
Brigandine
Medusa
Platinum II
Level 188
God Stats
2W - 3L
1,919 SR
Queue Stats
115W - 102L
1,942 MMR
Party 1
Geb
Geb
Gold II
HorusAirlines
Geb
Gold II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,743 MMR
Party 1
Discordia
Discordia
Masters
Reggaejunkie
Discordia
Masters
Level 177
God Stats
17W - 11L
1,781 SR
Queue Stats
476W - 450L
2,614 MMR
Solo
Ne Zha
Ne Zha
Platinum III
jofer8
Ne Zha
Platinum III
Level 156
God Stats
2W - 1L
1,541 SR
Queue Stats
72W - 67L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 4 / 1
7,358
460
3,693
14,316
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Vulcan
Dragonasdd
Vulcan
14
0 / 2 / 2
8,221
514
7,890
8,373
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 0
7,725
483
4,424
10,205
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Somodi
Sobek
12
0 / 1 / 2
7,438
465
5,466
17,333
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 5 / 0
7,492
468
5,875
14,594
10,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
NutThanatosMaman BrigitteAh Muzen Cab

VS

Bans
AwilixCharonSusanoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 0 / 2
10,381
649
12,444
11,119
10,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Brigandine
Medusa
16
4 / 0 / 4
9,906
619
12,516
7,352
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 8
8,238
515
6,843
12,903
10,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Reggaejunkie
Discordia
16
1 / 0 / 3
9,556
597
7,273
6,800
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
jofer8
Ne Zha
15
3 / 1 / 5
8,665
542
8,085
12,038
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
15
15
Deaths
2
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
1
0.38
W
Cthulhu
 
Cthulhu
6
0
2
7
W
Medusa
Brigandine
Medusa
4
0
4
6
L
Vulcan
Dragonasdd
Vulcan
0
2
2
0.5
W
1
1
8
5
L
0
3
0
0
W
Discordia
Reggaejunkie
Discordia
1
0
3
2.5
L
Sobek
Somodi
Sobek
0
1
2
1
W
Ne Zha
jofer8
Ne Zha
3
1
5
5.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,348
Damage
47,161
64,821
Taken
50,212
42,673
Mitigated
32,224
15,976
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,693
2,269
0
1,966
14,316
6,287
0
5,217
8,811
0
57,012
W
Cthulhu
 
Cthulhu
12,444
811
0
3,270
11,119
10,353
0
5,546
5,573
68,178
2,646
W
Medusa
Brigandine
Medusa
12,516
4,674
0
1,874
7,352
3,440
904
1,402
5,950
0
103,721
L
Vulcan
Dragonasdd
Vulcan
7,890
2,239
0
1,267
8,373
3,574
0
4,178
3,950
86,175
0
W
6,843
1,037
2,056
4,092
12,903
10,148
0
6,022
6,621
22,199
734
L
4,424
1,351
0
1,929
10,205
4,330
0
814
9,391
0
67,895
W
Discordia
Reggaejunkie
Discordia
7,273
318
0
1,003
6,800
2,571
0
2,834
3,732
92,453
1,126
L
Sobek
Somodi
Sobek
5,466
614
0
5,250
17,333
18,090
0
5,220
11,692
27,273
0
W
Ne Zha
jofer8
Ne Zha
8,085
2,998
0
1,896
12,038
5,712
0
3,199
8,709
0
83,440
L
5,875
758
0
5,564
14,594
10,392
0
8,430
5,130
62,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,234
Gold Earned
46,746
535
Minions Killed
593
0
Camps Cleared
0
1,631,502
Distance Traveled
1,690,804
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,358
460
93
6
0
359,357
0
W
Cthulhu
10,381
649
129
8
0
306,336
0
W
Medusa
9,906
619
155
10
0
316,898
4
L
Vulcan
8,221
514
162
10
0
327,596
3
W
Geb
8,238
515
23
1
0
342,851
5
L
Ullr
7,725
483
136
9
0
303,694
4
W
Discordia
9,556
597
166
10
0
332,247
5
L
Sobek
7,438
465
29
2
0
351,337
0
W
Ne Zha
8,665
542
120
8
0
392,472
0
L
Zhong Kui
7,492
468
115
7
0
289,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role