Player Matchup

Medusa
Medusa
Siskows
Medusa
Level 22
God Stats
2W - 3L
1,303 SR
Queue Stats
23W - 41L
1,283 Elo+
Party 2
Ravana
Ravana
Williamp987
Ravana
Level 84
God Stats
6W - 6L
1,134 SR
Queue Stats
91W - 107L
1,361 Elo+
Party 2
Chang'e
Chang'e
ericanilox
Chang'e
Level 88
God Stats
10W - 15L
1,455 SR
Queue Stats
450W - 437L
1,498 Elo+
Solo
Aphrodite
Aphrodite
jjojoetquoi
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,334 Elo+
Party 2
Neith
Neith
marionisonfire
Neith
Level 158
God Stats
4W - 9L
1,327 SR
Queue Stats
80W - 83L
1,464 Elo+
Solo
Team Averages
Level 88
1,344 SR
1,388 Elo+

VS

Team Averages
Level 97
1,459 SR
1,478 Elo+
Izanami
Izanami
Asitoro
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,593 Elo+
Solo
Fafnir
Fafnir
SasoRi--_CuSH
Fafnir
Level 123
God Stats
2W - 4L
1,211 SR
Queue Stats
45W - 47L
1,405 Elo+
Solo
Chang'e
Chang'e
TRK502XDriver
Chang'e
Level 146
God Stats
4W - 4L
1,248 SR
Queue Stats
271W - 277L
1,505 Elo+
Solo
Cthulhu
Cthulhu
sunhongyu
Cthulhu
Level 7
God Stats
3W - 1L
1,837 SR
Queue Stats
50W - 47L
1,432 Elo+
Party 1
Hun Batz
Hun Batz
òóôõö
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Siskows
Medusa
14
1 / 1 / 2
7,285
455
9,735
8,443
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
15
0 / 0 / 6
7,987
499
9,225
10,580
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ericanilox
Chang'e
16
4 / 0 / 2
9,418
589
6,869
8,098
2,882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
jjojoetquoi
Aphrodite
14
2 / 0 / 3
8,244
515
5,571
10,804
8,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 0
9,363
585
6,538
8,408
4,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asitoro
Izanami
13
1 / 3 / 0
7,001
438
8,104
10,580
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 1
7,190
449
5,794
12,887
17,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
14
0 / 2 / 0
7,228
452
3,119
10,598
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sunhongyu
Cthulhu
14
1 / 2 / 1
8,387
524
6,431
11,242
12,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
òóôõö
Hun Batz
13
1 / 1 / 1
7,088
443
6,395
12,799
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Asitoro
Izanami
1
3
0
0.33
L
0
2
1
0.25
W
Medusa
Siskows
Medusa
1
1
2
2
L
Chang'e
0
2
0
0
W
Ravana
0
0
6
3
W
Chang'e
ericanilox
Chang'e
4
0
2
5
W
Aphrodite
jjojoetquoi
Aphrodite
2
0
3
3.5
W
3
2
0
1.5
L
Cthulhu
sunhongyu
Cthulhu
1
2
1
0.75
L
Hun Batz
òóôõö
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,938
Damage
29,843
46,333
Taken
58,106
24,550
Mitigated
42,816
28,462
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Asitoro
Izanami
8,104
5,581
0
2,086
10,580
3,912
0
3,417
7,163
0
71,357
L
5,794
1,786
305
2,583
12,887
17,728
0
2,473
10,414
18,923
2,642
W
Medusa
Siskows
Medusa
9,735
4,577
0
1,543
8,443
3,533
318
2,460
5,983
0
68,168
L
Chang'e
3,119
110
560
4,910
10,598
3,286
0
3,960
6,638
58,968
295
W
Ravana
9,225
2,181
0
5,294
10,580
5,592
76
2,157
8,423
0
71,504
W
Chang'e
ericanilox
Chang'e
6,869
641
1,558
5,551
8,098
2,882
63
2,386
5,712
76,247
2,216
W
Aphrodite
jjojoetquoi
Aphrodite
5,571
1,075
3,474
7,198
10,804
8,355
165
2,180
8,624
36,020
0
W
6,538
2,550
0
3,844
8,408
4,188
567
4,858
3,550
0
69,048
L
Cthulhu
sunhongyu
Cthulhu
6,431
415
111
1,000
11,242
12,997
0
0
10,355
56,934
1,214
L
Hun Batz
òóôõö
Hun Batz
6,395
1,148
0
500
12,799
4,893
0
2,542
10,178
0
56,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
36,894
510
Minions Killed
434
0
Camps Cleared
0
1,599,733
Distance Traveled
1,544,246
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,001
438
108
7
0
281,372
1
L
Fafnir
7,190
449
27
2
0
287,632
0
W
Medusa
7,285
455
104
7
0
286,648
0
L
Chang'e
7,228
452
104
7
0
312,307
0
W
Ravana
7,987
499
112
7
0
385,100
0
W
Chang'e
9,418
589
128
8
0
327,688
9
W
Aphrodite
8,244
515
53
3
0
320,404
0
W
Neith
9,363
585
113
7
0
279,893
0
L
Cthulhu
8,387
524
116
7
0
290,496
1
L
Hun Batz
7,088
443
79
5
0
372,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role