Player Matchup

Martichoras
Martichoras
Dynamo1
Martichoras
Level 180
God Stats
5W - 6L
1,714 SR
Queue Stats
193W - 188L
1,645 Elo+
Solo
Chronos
Chronos
SC00CHY
Chronos
Level 88
God Stats
5W - 9L
1,516 SR
Queue Stats
235W - 234L
1,557 Elo+
Solo
Bastet
Bastet
Vervix
Bastet
Level 127
God Stats
9W - 11L
1,570 SR
Queue Stats
50W - 51L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zeffmora
Tsukuyomi
Level 56
God Stats
1W - 3L
1,583 SR
Queue Stats
117W - 102L
1,576 Elo+
Solo
Nu Wa
Nu Wa
plushok1
Nu Wa
Level 109
God Stats
133W - 115L
1,590 SR
Queue Stats
171W - 184L
1,493 Elo+
Solo
Team Averages
Level 112
1,595 SR
1,550 Elo+

VS

Team Averages
Level 136
1,461 SR
1,551 Elo+
Kuzenbo
Kuzenbo
Actic RIMMER
Kuzenbo
Level 87
God Stats
9W - 9L
1,397 SR
Queue Stats
107W - 98L
1,546 Elo+
Solo
Serqet
Serqet
DanzaOnlyFans
Serqet
Level 157
God Stats
11W - 5L
1,328 SR
Queue Stats
324W - 278L
1,565 Elo+
Solo
Chaac
Chaac
MLG-ALVARO_115
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,572 Elo+
Solo
Hel
Hel
MenDoZka
Hel
Level 187
God Stats
6W - 5L
1,581 SR
Queue Stats
99W - 92L
1,593 Elo+
Solo
Jing Wei
Jing Wei
ThirdCazza
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 136L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dynamo1
Martichoras
10
1 / 2 / 0
5,542
554
6,722
7,640
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
SC00CHY
Chronos
10
0 / 3 / 0
5,894
589
4,783
12,262
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Vervix
Bastet
10
0 / 1 / 2
5,227
523
1,914
7,865
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
Zeffmora
Tsukuyomi
11
2 / 3 / 0
6,086
609
3,757
7,693
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
plushok1
Nu Wa
9
1 / 1 / 0
5,671
567
3,033
6,150
2,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Actic RIMMER
Kuzenbo
11
2 / 0 / 3
6,035
604
5,013
8,500
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 2
6,061
606
5,179
7,439
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 2
6,658
666
6,454
8,388
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 1
7,013
701
5,674
5,103
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ThirdCazza
Jing Wei
12
2 / 1 / 2
5,985
599
5,014
7,828
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
10
10
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Actic RIMMER
Kuzenbo
2
0
3
3.5
W
2
2
2
1.5
L
Martichoras
Dynamo1
Martichoras
1
2
0
0.5
W
1
0
2
2
W
3
1
1
3.5
L
Chronos
SC00CHY
Chronos
0
3
0
0
W
Jing Wei
ThirdCazza
Jing Wei
2
1
2
3
L
Bastet
Vervix
Bastet
0
1
2
1
L
Tsukuyomi
Zeffmora
Tsukuyomi
2
3
0
0.67
L
Nu Wa
plushok1
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
27,334
41,610
Taken
37,258
15,494
Mitigated
21,458
11,212
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Actic RIMMER
Kuzenbo
5,013
1,614
0
2,557
8,500
8,514
0
1,154
7,346
21,796
2,012
W
5,179
1,227
0
1,902
7,439
2,847
0
237
7,202
0
40,746
L
Martichoras
Dynamo1
Martichoras
6,722
2,473
0
1,686
7,640
3,003
123
1,591
6,049
0
40,785
W
6,454
1,064
0
2,710
8,388
5,302
0
4,583
3,805
0
47,712
W
5,674
269
884
2,572
5,103
1,920
156
427
4,676
57,507
1,023
L
Chronos
SC00CHY
Chronos
4,783
1,734
0
3,590
12,262
4,734
0
1,793
10,379
42,876
2,296
W
Jing Wei
ThirdCazza
Jing Wei
5,014
3,632
0
3,029
7,828
2,875
0
1,360
6,468
0
49,208
L
Bastet
Vervix
Bastet
1,914
498
0
3,449
7,865
2,480
0
943
6,706
0
33,155
L
Tsukuyomi
Zeffmora
Tsukuyomi
3,757
571
0
1,346
7,693
2,596
0
3,555
3,607
0
49,705
L
Nu Wa
plushok1
Nu Wa
3,033
1,549
0
1,141
6,150
2,681
285
1,802
4,292
25,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
31,752
329
Minions Killed
387
0
Camps Cleared
0
1,015,156
Distance Traveled
1,111,988
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,035
604
30
3
0
223,408
0
W
Serqet
6,061
606
74
7
0
254,070
2
L
Martichoras
5,542
554
68
7
0
208,090
0
W
Chaac
6,658
666
92
9
0
213,082
2
W
Hel
7,013
701
111
11
0
221,671
1
L
Chronos
5,894
589
87
9
0
168,674
0
W
Jing Wei
5,985
599
80
8
0
199,757
2
L
Bastet
5,227
523
63
6
0
253,272
0
L
Tsukuyomi
6,086
609
73
7
0
200,656
1
L
Nu Wa
5,671
567
38
4
0
184,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role